Gamasutra is part of the Informa Tech Division of Informa PLC

This site is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.

Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
February 18, 2020
arrowPress Releases

If you enjoy reading this site, you might also want to check out these UBM Tech sites:

Watch Children of Morta's lead dev explain its family-focused game design

July 9, 2019 | By Bryant Francis

If you haven't heard, Children of Morta is a hack-and-slash action RPG due out later this year from developer Deadmage. It's got an amazing pixel aesthetic and a unique hook on character progress, and after a successful demo released last month, it's shot up to the top unreleased wishlisted games on Steam. 

Though Children of Morta is still in development, Deadmage cofounder Amir Fassihi was kind enough to drop by the GDC Twitch channel today for a chat about how that process is going. It was an interesting time to catch up with Fassihi, since the game is closer than it's ever been to release, but there's still plenty of planned polish yet to come. 

In case you're curious about how this particular roguelike is coming along, you can now watch the full conversation with Fassihi in the video above. It's a wide-ranging chat going from how the game's pixel animations impacted the Unity-based pipeline to the particulars of the family-driven progression system that's helped make the game so appealing. 

And for more developer interviews and select GDC talks, be sure to follow the GDC Twitch channel!

Gamasutra and GDC are sibling organizations under parent company Informa 

Related Jobs

Purdue University
Purdue University — West Lafayette, Indiana, United States

Assistant Professor in Game Development and Design
Sucker Punch Productions
Sucker Punch Productions — Bellevue, Washington, United States

Gameplay Programmer
Airship Syndicate
Airship Syndicate — Austin, Texas, United States

Senior Systems Designer
Futureplay — Helsinki, Finland

Senior Game Designer

Loading Comments

loader image