Gamasutra is part of the Informa Tech Division of Informa PLC

This site is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.

Gamasutra: The Art & Business of Making Gamesspacer
arrowPress Releases

If you enjoy reading this site, you might also want to check out these UBM Tech sites:

Apple's ARKit 3 offers real-time people occlusion and motion capture

Apple's ARKit 3 offers real-time people occlusion and motion capture

June 3, 2019 | By Alissa McAloon

WWDC 2019 brought with it a handful of new AR developments from Apple, including an updated version of ARKit that includes better real-time tracking of human bodies in AR.

Apple’s augmented reality-focused ARKit 3 is introducing two big additions this time around, both of which deal with how well ARKit-powered apps can track human movement.

The first, people occlusion, allows people to walk through a space and have AR-based objects remain stationary in front of or behind them as they do so. The other, motion capture, detects a person’s movements in real time and allows those to be used as input into an AR app or game.

Alongside that, Apple also announced the new, high-level framework RealityKit intended to let devs use photo-realistic rendering, camera effects, animations, physics and more in their AR creations as well as a program called Reality Composer to quickly prototype and create AR experiences. Apple’s developer portal has more info on those two additions, as well as other features found in ARKit 3.

Related Jobs

innogames — Hamburg, Germany

PHP Game Developer - Grepolis
Futureplay — Helsinki, Finland

Senior Game Animator
innogames — Hamburg, Germany

Java Software Developer - Core Team

Loading Comments

loader image