Gamasutra is part of the Informa Tech Division of Informa PLC

This site is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.

Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
June 7, 2020
arrowPress Releases

If you enjoy reading this site, you might also want to check out these UBM Tech sites:

Bungie shares tips on designing levels for different player types at GDC 2019!

Bungie shares tips on designing levels for different player types at GDC 2019!

March 7, 2019 | By Staff

March 7, 2019 | By Staff
    Post A Comment
More: Console/PC, Design, GDC

The Level Design Workshop at this year's Game Developers Conference is chock-a-block with great talks and roundtables, including a very special presentation from Bungie about how to build levels that appeal to a variety of player types!

"World Design for Different Player Types", presented by Bungie design lead Raylene Deck, aims to dig into practical ways to build worlds that your players will love, while also leveling up your world designers by learning how to focus on what matters most.

This is the place to be if you want to learn practical ways to tailor your levels towards player motivation through concrete examples from franchises such as Mass EffectDragon Age, and Bungie's own Destiny. You'll also learn how to think about what's most important in your game based on your intended audience, so you can spend your limited time building that instead of something your players won't value.

To learn more about this great talk and all the other cool sessions available during the Level Design Workshop, make sure to check out the GDC 2019 Session Scheduler!

There you can begin to plan your GDC 2019, which takes place March 18th through the 22nd at the (newly renovated!) Moscone Center in San Francisco. 

For more details on GDC 2019 visit the show's official website, or subscribe to regular updates via Facebook, Twitter, or RSS.

Gamasutra and GDC are sibling organizations under parent company Informa

Related Jobs

E-Line Media
E-Line Media — Phoenix, Arizona, United States

Creative Director
Remedy Entertainment
Remedy Entertainment — Espoo, Finland

Game Director
Fred Rogers Productions
Fred Rogers Productions — Pittsburgh, Pennsylvania, United States

Digital Producer
Digital Extremes Ltd.
Digital Extremes Ltd. — London, Ontario, Canada

Senior Lighting Artist

Loading Comments

loader image