Gamasutra is part of the Informa Tech Division of Informa PLC

This site is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.


Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
August 18, 2019
arrowPress Releases







If you enjoy reading this site, you might also want to check out these UBM Tech sites:


Weekly Jobs Roundup: Wargaming, Digital Extremes, and more are hiring now!

Weekly Jobs Roundup: Wargaming, Digital Extremes, and more are hiring now!

January 18, 2019 | By Staff

January 18, 2019 | By Staff
Comments
    Post A Comment
More: VR, Console/PC, Programming, Art, Design, Recruitment



Whether you're just starting out, looking for something new, or just seeing what's out there, the Gamasutra Job Board is the place where game developers move ahead in their careers.

Gamasutra's Job Board is the most diverse, most active, and most established board of its kind in the video game industry, serving companies of all sizes, from indie to triple-A.

Here are just some of the many, many positions being advertised right now. If you're a recruiter looking for talent, you can also post jobs here.

Lead Game Designer, Wargaming Sydney

Location: Broadway, New South Wales, Australia

Wargaming Sydney is seeking a passionate Lead Game Designer to join our professional team and deliver fresh experiences for players. Our projects offer development challenges across a wide spectrum, presenting unique opportunities for developers from all backgrounds.

Being a Lead Game Designer at Wargaming Sydney means more than designing games. We have to understand the experience we want to create for players, and then design the game features or changes required to bring this experience into reality. From prototyping new concepts to balancing gameplay, designing systems or crafting groundbreaking mechanics, your work will have the potential to inspire gamers and designers for years to come. Comprehensive design sensibilities, problem-solving, agile execution, and considered communication are our tools of the trade as we strive to bring new experiences to our audience.

Experience Engineer, Magnopus

Location: Los Angeles, California

As a Magnopus Experience Engineer, you’ll work on cutting-edge experiences which connect people to each other and the world around us in order to feel touched, inspired, educated, and entertained. We’re looking for people who love to apply new technology to solve “impossible” problems, building bridges between the real world and the digital world. The position is full time and is using the latest technology from Oculus Quest to Magic Leap to custom modified Vive Pro headsets running on custom built PCs and anywhere in between.

Game ArtistImangi Studios

Location: Raleigh, North Carolina

Imangi Studios is looking for a talented individual to fill multiple open Game Artist positions (environment, character, 3D generalist, 2D/concept).  This position will be responsible for developing visual assets for the Temple Run brand.  Depending on your specialization, you will conceptualize and create environments, characters, concepts, animations, and/or VFX for Imangi Studios' mobile games.  The ideal candidate will have a strong portfolio and experience in the mobile games space.

Environment Artist, Digital Extremes

Location: London, Ontario, Canada

Digital Extremes is looking for an Environment Artist with at least one year of industry experience to utilize traditional art training and knowledge of 3D art, design and computer graphics software to build efficient, high quality 3D models using next-generation techniques, such as normal mapping and advanced shaders, translate 2D concepts into 3D reality including modeling, texturing, UV-mapping, etc. though the supervision of the Art Director and Lead Artist, and work closely with the Art Director and Lead Artist to understand the creative direction as well as ensure the successful execution of the game’s visual design as a part of its Canada-based team.

Camera Designer, Crystal Dynamics

Location: Redwood City, California

The Gameplay Camera Designer, working under the Lead Cinematic Designer and/or the Game Director, will be responsible for designing, implementing, and fine-tune the game design cameras and related gameplay in levels and cinematics to ensure a smooth and seamless player experience through a rich and epic narrative experience. A successful Camera Designer will be able to collaborate with Artists and Designers to create tools and camera solutions to create a dynamic and living world. 



Related Jobs

Deep Silver Volition
Deep Silver Volition — Champaign, Illinois, United States
[08.16.19]

Senior Engine Programmer
Square Enix Co., Ltd.
Square Enix Co., Ltd. — Tokyo, Japan
[08.16.19]

Experienced Game Developer
Manticore
Manticore — San Mateo, California, United States
[08.15.19]

Backend Engineer (Mid-Senior Level)
iGotcha Studios
iGotcha Studios — Stockholm, Sweden
[08.15.19]

(Senior) Unity Developer









Loading Comments

loader image