Xenoblade Chronicles developer Monolith Soft is once again giving Nintendo a hand with its Zelda franchise.
Comprehensively unveiled at E3 2016, The Legend of Zelda: Breath of the Wild features a number of series firsts, such as a dedicated jump button, snippets of voice acting, and a more seamless open-world.
In order to perfect that open-ended version of Hyrule, Nintendo has again enlisted the help of Monolith, which also assisted with Skyward Sword.
"Yes they [Monolith] are involved in this Zelda. People from Tokyo and Kyoto are working together on this," explained Mario and Zelda creator Shigeru Miyamoto, speaking to Game Informer at E3.
"There is a team of over 100 helping work on this project, and their work has really been helpful."
Monolith isn't the first non-Nintendo studio to work on a Zelda project, with developers such as Capcom and Team Ninja having previously taken the lead on handheld and spin-off titles including The Legend of Zelda: The Minish Cap, and Hyrule Warriors.