Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
March 20, 2019
arrowPress Releases







If you enjoy reading this site, you might also want to check out these UBM Tech sites:


 Xenoblade  dev Monolith Soft co-developing  The Legend of Zelda: Breath of the Wild

Xenoblade dev Monolith Soft co-developing The Legend of Zelda: Breath of the Wild

June 20, 2016 | By Chris Kerr

June 20, 2016 | By Chris Kerr
Comments
    5 comments
More: Console/PC, Production, E3



Xenoblade Chronicles developer Monolith Soft is once again giving Nintendo a hand with its Zelda franchise. 

Comprehensively unveiled at E3 2016, The Legend of Zelda: Breath of the Wild features a number of series firsts, such as a dedicated jump button, snippets of voice acting, and a more seamless open-world. 

In order to perfect that open-ended version of Hyrule, Nintendo has again enlisted the help of Monolith, which also assisted with Skyward Sword.

"Yes they [Monolith] are involved in this Zelda. People from Tokyo and Kyoto are working together on this," explained Mario and Zelda creator Shigeru Miyamoto, speaking to Game Informer at E3

"There is a team of over 100 helping work on this project, and their work has really been helpful."

Monolith isn't the first non-Nintendo studio to work on a Zelda project, with developers such as Capcom and Team Ninja having previously taken the lead on handheld and spin-off titles including The Legend of Zelda: The Minish Cap, and Hyrule Warriors



Related Jobs

Wargaming Sydney
Wargaming Sydney — Broadway, New South Wales, Australia
[03.19.19]

Product Manager
Bohemia Interactive Simulations
Bohemia Interactive Simulations — Prague, Czech Republic
[03.19.19]

Producer/Agile Leader
Remedy Entertainment
Remedy Entertainment — Espoo, Finland
[03.15.19]

Technical Producer
Embodied Inc.
Embodied Inc. — Pasadena, California, United States
[03.14.19]

Lead Quality Assurance Tester









Loading Comments

loader image