It's a world of clones, of derivative ideas, of repackaging games in genres. It can be hard to be creative. And all too often, creativity is treated as a magical talent that few have, when it's actually a skill that anyone can learn and that improves with practice!
Veteran game developer, author, and speaker Raph Koster
recently invited GDC Next attendees
to learn what science tells us about creativity. Here, he offers practical, straightforward steps that any game designer or developer can make use of in order to get more creative.
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