Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
August 20, 2018
arrowPress Releases
  • Editor-In-Chief:
    Kris Graft
  • Editor:
    Alex Wawro
  • Contributors:
    Chris Kerr
    Alissa McAloon
    Emma Kidwell
    Bryant Francis
    Katherine Cross
  • Advertising:
    Libby Kruse






If you enjoy reading this site, you might also want to check out these UBM Tech sites:


Exit Games launches multiplayer network engine Photon Cloud

Exit Games launches multiplayer network engine Photon Cloud

March 1, 2012 | By Mike Rose




Newsbrief: Network engine maker Exit Games has officially announced its new cross-platform network engine, aimed at developers who are looking to add online multiplayer features more easily into their games.

The Photon Cloud is a hosted network engine for multiplayer games that requires no server setup or server maintenance to run, as everything is handled by Exit Games. It also works across multiple platforms, including Unity, iOS, Android, Windows Phone, Mac, Flash and HTML5.

Exit Games has been building up the service's userbase for the last four months, and already has over 4,500 developers using Photon Cloud. Free trials are available to developers who are intrigued and want to try it out.


Related Jobs

MLB Advanced Media
MLB Advanced Media — New York, New York, United States
[08.20.18]

Senior Engineer, Gaming and VR
DeepMind
DeepMind — London, England, United Kingdom
[08.20.18]

Games Performance Engineer
DeepMind
DeepMind — London, England, United Kingdom
[08.20.18]

Gameplay Engineer
DeepMind
DeepMind — London, England, United Kingdom
[08.20.18]

Games System Engineer









Loading Comments

loader image