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August 5, 2020
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Get a job: Join Airship Syndicate as a Sr. VFX Artist  
by Staff [07.28.20]
Airship is currently seeking a Senior VFX artist to help drive the creation and quality of VFX across the studio on multiple projects.
Art, Recruitment

Video: A game dev's guide to going beyond the hype of deep learning  
by Staff [07.28.20]
In this 2018 GDC talk EA's Magnus Nordin gives an overview of the potential of neural nets in game development, and how they can be combined with reinforcement learning to create new forms of AI.
Console/PC, Programming, Video, Vault

Xbox Game Pass is all about the power of word-of-mouth marketing  
by Alissa McAloon [07.28.20]
"When people feel like you're over-delivering on value, they want to not only continue to use your service but they want to tell their friends about it."
Social/Online, Business/Marketing

Learn to build a workplace culture of belonging and be a better ally at GDC Summer  
by Staff [07.28.20]
GDC organizers are happy to announce GDC Summer attendees will have access to comprehensive workshops designed to help you be a better ally and support a diverse workplace culture.
Serious, GDC

Get expert analysis of the State of the Industry game dev survey at GDC Summer  
by Staff [07.28.20]
Trained industry analysts at Omdia have had time to unpack the data, and at GDC Summer next month attendees will have access to their in-depth breakdown of how the coronavirus has impacted game devs.
Console/PC, Business/Marketing, GDC

DIY game platform Roblox tops 150 million monthly active users  
by Chris Kerr [07.28.20]
Online free-to-play game platform Roblox now has over 150 million monthly active users, according to developer Roblox Corporation.
Console/PC, Business/Marketing

Op-Ed: Game development in a time of upheaval  
by Michael Chu [07.28.20]
"To create inclusive characters is not to surrender the creative vision, and to say that embracing diversity means losing that agency or that it is a creative burden is simply untrue and must be rejected," writes Michael Chu, newly-hired narrative director at 2K's 31st Union studio.
Console/PC, Business/Marketing

The Google Play Indie Games Festival winners have been announced  
by Chris Kerr [07.28.20]
The winners of the Google Play Indie Games Festival have been announced, spotlighting some of the best and brightest indie games on the Android marketplace. 
Smartphone/Tablet, Design, Business/Marketing

Are platforms devaluing games to gain market share? 6
by Gamasutra Community [07.28.20]
All about 'free games' and backlogs, and the stealth rise of the subscription games service. And how perhaps the one you’re not paying attention to is the one that’s going to sneak up behind you?
Indie, Business/Marketing

Get a job: Join Impulse Gear as a Art Director  
by Staff [07.27.20]
Impulse Gear is looking for an experienced Art Director with a thorough understanding of video game development and production pipelines
VR, Art, Recruitment

A scrapped Luigi, unused Pokemon sprites & more dug up in retro Nintendo leak  
by Alissa McAloon [07.27.20]
Code, assets, and other files for a number of famous Nintendo games like Mario Kart, Star Fox, and The Legend of Zelda has leaked online in what’s being called the 'Gigaleak.'
Console/PC, Programming, Art

Analysis: Xbox Demo Fest blasts off 1
by Simon Carless [07.27.20]
So the Xbox One’s pre-release demo event is currently running, and hopefully some of you have checked it out - here's a run-down and analysis (alongside other game discovery news.)
VR, Console/PC, Smartphone/Tablet, Indie, Design, Production, Business/Marketing

Don't Miss: StarCraft II and the art of single-player storytelling 17
by Staff [07.27.20]
Writer Tom Cross parses out the complex blend of narrative and gameplay elements in StarCraft II for Gamasutra -- how are the characters and conversation related to the gameplay, and does it work well?
Console/PC, Production

Video: Designing great interactive narratives on mobile  
by Staff [07.27.20]
In this GDC 2018 talk writers Cass Phillipps, Marisa Bell, Jon Ingold and Rachel Weber discuss and debate how to create great narratives for players of mobile games.
Smartphone/Tablet, Design, Video, Vault

Jeff Karp departs Big Fish Games to head up EA Mobile  
by Alissa McAloon [07.27.20]
The hiring is part of a bigger mobile shift within EA that ultimately sees its mobile teams and creations like Star Wars: Galaxy of Heroes, The Sims Mobile, and others collected under one, mobile-focused leader.
Smartphone/Tablet

How To GDC Summer: Some quick tips to get the most out of your virtual GDC  
by Staff [07.27.20]
We're exactly one week away from the start of GDC Summer, the first-ever entirely online Game Developers Conference, and there's a few things you can do to get the most out of your time at the event.
Console/PC, GDC

Report: Valve is quietly testing a Playtest button on Steam  
by Chris Kerr [07.27.20]
It looks like Valve has been quietly testing a 'Playtest' feature on Steam that would make life much easier for players and developers.
Console/PC, Business/Marketing

Huuuge Games has acquired Bow Land developer Double Star  
by Chris Kerr [07.27.20]
Huuuge Games has acquired Finnish games studio Double Star for an undisclosed fee, according to GamesIndustry.biz.
Smartphone/Tablet, Production, Business/Marketing

Sponsored: Does the video game industry have a $29 billion cheating problem?  
by Irdeto [07.27.20]
Whether it's prize money or pride at stake, one player's cheating can now have a direct impact on the gaming experience of millions.
Console/PC, Social/Online, Business/Marketing, Whitepaper

Deep Dive: The powerful debugging features of Yacht Club Games' Shovel Knight 5
by Gamasutra Community [07.27.20]
Yacht Club Games' David D'Angelo dives deep into the development tools and tricks that rapidly bring their games from concept to reality.
Indie, Programming, Production