Gamasutra is part of the Informa Tech Division of Informa PLC

This site is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.


Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
June 24, 2019
arrowPress Releases
If you enjoy reading this site, you might also want to check out these UBM Tech sites:


Get a job: Cold Iron Studios is looking for a Senior World Builder  
by Staff [06.17.19]
Cold Iron is seeking an experienced Sr. World Builder to join it in creating a shooter set in the Alien universe for consoles and PC.
Console/PC, Design

Twitch sues unknown parties over flood of explicit videos on Artifact streams  
by Alissa McAloon [06.17.19]
Twitch has filed a lawsuit against the streamers that flooded the Twitch page for Valve's game Artifact with videos of explicit content, despite not currently knowing the identities of those responsible.
Social/Online

Don't Miss: Stuck on that creature design? Here are some helpful techniques 2
by Staff [06.17.19]
In this reprint from the March 2003 issue of Game Developer magazine, Hayden Duvall lays out some tips and tricks for getting the character artist juices flowing.
Art

Niantic is suing Global++ over modified Pokemon Go, Ingress apps  
by Alissa McAloon [06.17.19]
Niantic has filed a lawsuit against the group Global++ for creating and releasing hacked versions of the developer’s social mobile games.
Smartphone/Tablet

Video: How the 'indiepocalypse' changed the shape of indie success  
by Staff [06.17.19]
In this 2019 GDC talk, indie dev Jason Rohrer digs into some data behind the 2014-2018 'indiepocalypse' to help indies figure out how not to waste 4 years of their life on the next high-profile flop.
Indie, Business/Marketing, Video, Vault

The Oculus Quest saw $5 million in content sales in first two weeks  
by Alissa McAloon [06.17.19]
The Oculus Quest launched at the end of May, and Oculus parent company Facebook says that the system quickly surpassed $5 million in content sales.
VR

Oculus: Quest's potential to make VR a 'viable medium' means store curation is a must  
by Alissa McAloon [06.17.19]
Oculus' stricter approval process for the Quest has caused issues for some VR developers, but the company says such curation is necessary to make VR a viable medium.
VR

Blog: Does Sony's absence mean game over for E3? 1
by Gamasutra Community [06.17.19]
ICO Partners' very own Thomas Bidaux takes his annual data-driven look at the media coverage of E3, this year assessing what impact (if any) was caused by Sony's absence.
Business/Marketing

Elite Dangerous dev Frontier signs first third-party publishing deal 1
by Chris Kerr [06.17.19]
Elite Dangerous and Planet Coaster developer Frontier Developments has made its first move into the world of third-party publishing.
Business/Marketing

Nintendo has promoted The Legend of Zelda producer Eiji Aonuma  
by Chris Kerr [06.17.19]
Nintendo has quietly promoted some of its longest serving producers, including The Legend of Zelda overseer Eiji Aonuma. 
Console/PC, Production

Blog: A tool for game accessibility and depth analysis - Part 2 2
by Gamasutra Community [06.17.19]
This is the second part in a three-part series describing a method for viewing, analyzing, and comparing depth and accessibility of games. This part delves into more details.
Design, Production

How Media Molecule designed a fun and robust toolset for Dreams  
by Jack Yarwood [06.17.19]
Media Molecule's hugely ambitious creation engine, Dreams, would be nothing if the tools of creation weren't fun to use. Here's how the studio designed a toolset worthy of play.
Console/PC, Design, Video

Video Game Deep Cuts: E3, E3, E3 (and some Non-E3!)  
by Gamasutra Staff [06.14.19]
This week's roundup is E3-packed, including discussion of best games, Nintendo, the PC Gaming Show, Microsoft's xCloud vs Google Stadia (or not!), as well as another 10+ links that aren't about E3 at all.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

Get a job: Ghost of Tsushima dev Sucker Punch seeks a Lighting Artist  
by Staff [06.14.19]
The team at Ghost of Tsushima dev Sucker Punch Productions are looking for a lighting artist to join them at the company's HQ in Bellevue, Washington!
Console/PC, Art, Recruitment

Blog: Creating the the AI of Sea of Thieves - Part 2 1
by Gamasutra Community [06.14.19]
In the second of this four part series I look at skeletons and sharks, two distinct AI systems in Sea of Thieves with their own interesting design secrets.
Console/PC, Programming

Amazon Game Studios lays off 'dozens' of staff  
by Alissa McAloon [06.14.19]
Amazon Game Studios has laid off an undisclosed number of developers, though a source speaking to Kotaku says that dozens of employees have been affected by the cut.
Console/PC

Video: 9 takeaways of Duelyst's journey from tabletop to digital game  
by Staff [06.14.19]
In this 2017 GDC talk, Counterplay Games' Eric Lang & Keith Lee reflect on the development of Duelyst, share lessons learned and explain how it went from a boardgame prototype to a digital card game.
Console/PC, Indie, Design, Video, Vault

Brenda and John Romero's Empire of Sin is an emergent narrative gangster flick  
by Bryant Francis [06.14.19]
Empire of Sin, Romero Games' take on 1920s turn-based tactics, has some interesting emergent narrative and gameplay elements not typical to the strategy genre.
Console/PC, Design, E3

GameStop closing down ThinkGeek's standalone online store 2
by Alissa McAloon [06.14.19]
GameStop is closing down the standalone online store for ThinkGeek and rolling the brand's collectibles business into the main GameStop website.
Social/Online, Business/Marketing

Steam Remote Play now supports game streaming across different networks  
by Alissa McAloon [06.14.19]
Valve has added out-of-home streaming support to Steam In-Home Streaming, and renamed the feature Steam Remote play following the new addition.
Console/PC, Social/Online