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April 18, 2021
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The PS5's storage system is helping Sucker Punch change how it makes games  
by Bryant Francis [03.17.21]
Sucker Punch co-founder Brian Fleming praised the PlayStation 5's storage and loading capabilities as being tech that will shape how the studio develops its games in the future.
Console/PC, Programming, Art, Design, Production, GDC

Digging deep and learning to make your marketing failures matter  
by Alissa McAloon [03.17.21]
Innersloth community director Victoria Tran shares her tips for turning your failures into opportunities for growth!
Social/Online, Indie, Business/Marketing

NetEase is shutting down its open-world VR survival title Nostos  
by Chris Kerr [03.17.21]
NetEase is closing down its PC and VR cross-platform multiplayer survival title, Nostos, after two years.
VR, Console/PC, Business/Marketing

Warren Spector explains the player-first design choices behind Deus Ex  
by Chris Kerr [03.17.21]
Deus Ex creator Warren Spector has some sage advice for developers looking to create the next great immersive sim: stop telling players what to do. 
Console/PC, Design, Production, Business/Marketing, GDC

It's time for an excellent third day of GDC Showcase  
by Staff [03.17.21]
Get ready for another day of GDC Showcase! Here's a few sessions you shouldn't miss.
Console/PC, Smartphone/Tablet, Programming, Art, Audio, Design, Production, Business/Marketing, GDC

Tencent, Sony, and Square Enix invest in cloud gaming company Ubitus  
by Chris Kerr [03.17.21]
Cloud gaming service provider Ubitus has received an undisclosed investment from major game companies including Tencent, Sony, and Square Enix.
Console/PC, Business/Marketing

Get a job: Demiurge Studios seeks a UI/UX Director  
by Staff [03.16.21]
Demiurge is looking for someone who can talk to designers, write a spec, make a perfect wireframe, clothe it in a gorgeous UI, then roll up their sleeves and implement it in game.
Art, Design, Recruitment

Blizzard cuts 50 employees in move to reduce its esports business  
by Bryant Francis [03.16.21]
Blizzard Entertainment has laid off 50 developers as part of a move to downsize its in-person esports footprint after the COVID-19 pandemic ends.
Console/PC, Production, Business/Marketing

Riot Special Committee suggests no action against CEO following investigation 1
by Alissa McAloon [03.16.21]
Following the results of a third-party investigation, the Special Committee created by Riot's board of directors has concluded that no action should be taken against Riot CEO Nicolo Laurent.

Building studios for divergent thinkers  
by Bryant Francis [03.16.21]
At GDC Showcase, Velan Studios co-founders Guha and Karthik Bala broke down the principles that allows the company to create games like Mario Kart Live: Home Circuit
Console/PC, Design, Business/Marketing

Google Play halves its fee to 15% for devs' first $1M revenue per year 3
by Alissa McAloon [03.16.21]
Google is following in Apple's footsteps with a plan to reduce its mobile app store fees for some devs, though Google's scheme comes with a few noticeable differences for devs.

Jade Raymond forms new Sony-backed studio Haven Entertainment 1
by Chris Kerr [03.16.21]
Ubisoft Toronto and Motive Studios founder Jade Raymond has established a new studio called Haven Entertainment.
Console/PC, Production, Business/Marketing

MyGames nabs minority stake in Espresso Publishing to expand hypercasual business  
by Chris Kerr [03.16.21]
MyGames has acquired a minority stake in mobile publisher Espresso Publishing to expand its hypercasual business.
Smartphone/Tablet, Production, Business/Marketing

Here's why you should check out day two of GDC Showcase  
by Staff [03.16.21]
Day two of GDC Showcase is about to start! Here are a few sessions you should check out.
Console/PC, Programming, Art, Audio, Design, Production, Business/Marketing

Rockstar awards $10K bounty to GTA Online player who solved load time issue 2
by Chris Kerr [03.16.21]
Rockstar has awarded $10,000 to a GTA Online player who found a way to reduce the game's load times on PC by up to 70 percent.
Console/PC, Business/Marketing

Blog: The big list 2021 - Resources for game music composers 1
by Gamasutra Community [03.16.21]
Game music composer Winifred Phillips shares an extensive list of online resources, including upcoming industry conferences, online communities, bulletin boards, and a round-up of audio software.
Audio, Design

2K acquires PGA Tour 2K21 developer HB Studios and inks Tiger Woods partnership  
by Chris Kerr [03.16.21]
2K has acquired PGA Tour 2K21 developer HB Studios for an undisclosed free and signed an exclusive partnership with legendary golfer Tiger Woods.
Console/PC, Business/Marketing

Alienware ends Riot sponsorship over sexual misconduct allegations - report  
by Kris Graft [03.16.21]
Dell-owned Alienware has axed a wide-ranging global League of Legends esports sponsorship following recent sexual misconduct allegations against Riot Games' CEO Nicolo Laurent.
Social/Online, Business/Marketing

How do you get 'More..' recommendations on Steam?  
by Gamasutra Staff [03.15.21]
It's important to understand how and when Steam recommends your game to others - so we look at the 'More Like This' to understand its importance to today's Steam game.
Console/PC, Indie, Design, Business/Marketing

Turning an audience into an engaged fandom, the Monster Prom way  
by Alissa McAloon [03.15.21]
The right level of attention can cultivate an audience into a dedicated fanbase that weaves itself into the worlds and characters powering the games you create. Here's why you should!
Console/PC, Social/Online, Indie, Business/Marketing