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After deadline issues for Doom Eternal's OST, a new composer will score its DLC 1
by Alissa McAloon [05.04.20]
Mick Gordon, the composer behind the both Doom (2016) and this year's followup Doom Eternal, officially isn't working on Eternal’s DLC and the reason for the split is a bit of a complicated affair.
Console/PC, Audio

Get a job: Tripwire Interactive is hiring a Lead Gameplay Engineer  
by Alissa McAloon [05.04.20]
Join the team in Roswell, Georgia and collaborate with designers, artists, audio designers, and various other specialists to design and develop best-in-class game experiences.
Programming, Recruitment

Japan's CERO game ratings board is reopening this week  
by Alissa McAloon [05.04.20]
Japan’s Consumer Entertainment Raiting Organization is set to resume its game rating routines after having closed down last month to comply with Tokyo’s shelter-in-place order.
Console/PC, Business/Marketing

Video: How 343 uses machine learning for optimal matchmaking  
by Staff [05.04.20]
In this GDC 2020 virtual talk 343 Industries' Josh Menke presents TrueMatch, a new matchmaking approach that lets devs use machine learning to automatically optimize for desired metrics in real-time.
Console/PC, Programming, Design, Video, Vault

Don't Miss: A classic postmortem of BioWare's Star Wars: Knights of the Old Republic 2
by Staff [05.04.20]
Creating a new type of combat system inside a 60-hour RPG was a daunting task. Yet that's exactly what BioWare did with its classic Star Wars: Knights of the Old Republic, released 14 years ago today.
Console/PC, Programming, Art, Design, Production

EA opts for digital EA Play Live show instead of its usual E3-ish event  
by Alissa McAloon [05.04.20]
EA is taking its usual E3-adjacent festivities online through EA Play Live, set to be held during the gap in mid-June left by E3’s COVID-19-driven cancellation.
Social/Online, Business/Marketing

Unity has acquired visual scripting solution Bolt 1
by Chris Kerr [05.04.20]
Unity has acquired visual scripting solution Bolt from Ludiq for an undisclosed fee.
Programming, Production, Business/Marketing

Valve ends support for SteamVR on macOS  
by Chris Kerr [05.04.20]
Valve has ended support for SteamVR on macOS so its dev team can focus on Windows and Linux.
Console/PC, Business/Marketing

Why the makers of Plague Inc. are building a mode where you destroy the virus  
by Steven T. Wright [05.04.20]
In the era of coronavirus, it's time to flip the script on a hit game.
Console/PC, Design

Video Game Deep Cuts: The Streets Of Rage-aholic Wasteland  
by Gamasutra Staff [05.02.20]
Lots of great things to see this week, from Streets Of Rage's surprising comeback to an Animal Crossing talk show & far beyond.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

Video: Go behind the unsettling rat sounds of A Plague Tale: Innocence  
by Staff [05.01.20]
Learn about the sound design of A Plague Tale: Innocence in this rat-tacular GDC talk.
Console/PC, Audio, Video

Get a job: Adult Swim Games needs a Senior Brand Manager  
by Staff [05.01.20]
The video game arm of Adult Swim is looking to hire a sr. brand manager. Could it be you?
Business/Marketing, Recruitment

Don't Miss: A level designer breaks down The Last of Us 2's trailer level 5
by Bryant Francis [05.01.20]
A professional level designer reviews the level Naughty Dog used to reveal The Last of Us 2's gameplay.
Console/PC, Design

Phil Spencer says COVID-19 could delay Xbox Series X launch titles  
by Bryant Francis [05.01.20]
Phil Spencer acknowledged yesterday that COVID-19 might impact game releases for the Xbox Series X's scheduled launch later this year, though the console itself is expected to launch on time.
Console/PC, Production, Business/Marketing

Sony says The Last of Us Part 2 leak didn't leak from employees 1
by Bryant Francis [05.01.20]
Sony says it's identified the individuals who leaked footage and game content for The Last of Us 2, and that they are not employees of the company.
Console/PC, Design

Summer Game Fest is a new 'all-digital consumer' showcase for the lockdown era  
by Chris Kerr [05.01.20]
The Game Awards producer and host Geoff Keighley has announced a new "all-digital consumer" showcase event called Summer Game Fest.
Console/PC, Business/Marketing

Roblox Corp launches $2 million fundraiser to support COVID-19 charities  
by Chris Kerr [05.01.20]
Roblox developer Roblox Corporation will donate up to $2 million to charities involved in the fight against COVID-19.
Business/Marketing

Blog: Should players buy their own UI? 1
by Gamasutra Community [05.01.20]
Why does Animal Crossing force players to purchase UI improvements from the in-game shop, and what’s the resulting impact on the game’s UX?
Design

Indivisible publisher 505 Games says release tool mishap caused surprise launch 1
by Chris Kerr [05.01.20]
Indivisible publisher 505 Games has explained how the title managed to launch on the Switch without it or developer Lab Zero Games' knowledge. 
Console/PC, Production, Business/Marketing

Classic Tools Retrospective: The birth, death, and re-birth of Gamebryo 3
by Gamasutra Community [05.01.20]
David Lightbown, UX director for the technology group at Ubisoft Montreal, offers an in-depth account of the people and events behind the Gamebryo engine and tools that powered games including Oblivion, Civilization IV, and many more.
Console/PC, Programming, Production, History