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October 19, 2019
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Amid Blizzard's Hong Kong controversy, Epic says it wouldn't censor players 3
by Chris Kerr [10.09.19]
Fortnite maker Epic Games claims it will always "support the rights of players and creators to speak about politics and human rights."
Console/PC, Business/Marketing

Google Stadia could sidestep latency issues by predicting button presses 8
by Chris Kerr [10.09.19]
Google Stadia will eventually have traditonal consoles beat when it comes to responsiveness, according to the platform's VP of engineering Madj Bakar.
Console/PC, Programming, Business/Marketing

Utopos raises $1 million to gamify machine learning with debut title Raivo  
by Chris Kerr [10.09.19]
Utopos Games has raised $1 million to develop a new robot-battler called Raivo that it claims will be the first video game to gamify machine learning.
Console/PC, Production, Business/Marketing

Oxenfree has been downloaded 3 million times through Xbox Game Pass  
by Chris Kerr [10.09.19]
Oxenfree developer Night School Studios has given us a rare glimpse at the game's performance on Xbox Game Pass.
Console/PC, Business/Marketing

Former CEO of Bungie founds new multi-studio AAA game company 2
by Kris Graft [10.09.19]
The person who for years led Halo and Destiny developer Bungie has re-emerged with a new multi-studio game company that plans to create triple-A games within a non-traditional business structure.
Console/PC, Business/Marketing

Behind the HONK: An Untitled Goose Game Q&A 1
by John Harris [10.09.19]
Everyone seems to be honking a bit more than usual with the recent release of House House's brilliant Untitled Goose Game. We speak with programmer Nico Disseldorp.
Indie, Design

Video: Inside the process of solving a Nintendo-backed coding challenge  
by Staff [10.08.19]
At GDC 2017 coder Mike Acton walks through the process of solving a Nintendo-sponsored programming challenge to help you better understand how to efficiently overcome coding challenges in game dev.
Console/PC, Programming, Video, Vault

Get a job: Obsidian Entertainment is hiring a Combat Designer  
by Staff [10.08.19]
Obsidian Entertainment is looking for a Combat Designer with proven experience developing first-person melee combat gameplay to join our team of talented developers.
Design, Recruitment

Atari VCS architect Rob Wyatt leaves project, calls out Atari for missed pay 2
by Alissa McAloon [10.08.19]
Until just recently, Rob Wyatt was the system architect heading up Atari’s new console project but Wyatt now says he’s resigned from his post after Atari neglected to pay him for more than six months.
Console/PC

Don't Miss: Punishing difficulty conveys a personal story in The End is Nigh 1
by Joel Couture [10.08.19]
"As The End is Nigh unfolded, it became a story about my personal struggle with game development, my obsession with my work, and how it affects my family."
Console/PC, Indie, Design, Production

Report: Google plans 'Game Certified Device' standard for Android  
by Alissa McAloon [10.08.19]
Google is reportedly readying to somewhat standardize the hardware found across different Android mobile devices, with the goal of giving devs a more predictable platform on which to launch their games.
Smartphone/Tablet

XRDC brings the future of AR/VR in healthcare to San Francisco next week!  
by Staff [10.08.19]
Next week's XRDC in San Francisco is a great place to see the future of these cutting-edge technologies & learn how your AR/VR skills and expertise can be put to good use in all aspects of healthcare!
VR, XRDC

Rovio warns brand licensing restructure could result in layoffs  
by Chris Kerr [10.08.19]
Angry Birds maker Rovio could lay off up to 20 employees as part of a planned brand licensing restructure.
Business/Marketing

Blizzard bans Hearthstone esports pro over 'liberate Hong Kong' interview 21
by Chris Kerr [10.08.19]
Update: Shockwaves from Blizzard’s reaction to Blitzchung’s comment have extended beyond the game industry, prompting United States lawmakers to criticize the US-based company.
Business/Marketing

Blog: A guide to lucid storytelling in games 3
by Gamasutra Community [10.08.19]
Elizabeth Goins, an associate professor at Rochester Institute of Technology, Department of Performing Arts and Visual Culture, has put together a quick start guide to the art of ludic storytelling.
Design

Sony confirms PlayStation 5 release window, teases new gamepad tech 1
by Chris Kerr [10.08.19]
On Tuesday Sony confirmed its next-generation console will be called the PlayStation 5, and will be launching in time for holiday 2020.
Console/PC, Business/Marketing

Deep Dive: Telling Lies - Making a mechanic out of scrubbing video 1
by Sam Barlow [10.08.19]
Sam Barlow, writer and director of FMV game Her Story, offers a fantastic breakdown of the video scrubbing mechanic of Her Story follow-up Telling Lies.
Console/PC, Smartphone/Tablet, Indie, Design

Get a job: Join Game Closure as a Backend Engineer  
by Staff [10.07.19]
Game Closure is on the hunt for backend/systems engineers to help us build the services and infrastructure that power our social games.
Smartphone/Tablet, Programming, Recruitment

A closer look at Control's reality-bending VFX  
by Alissa McAloon [10.07.19]
A recent Polygon video talks to VFX artists at studios like Avalanche Studios and Remedy to dig into how developers create convincing explosions, realistic or otherwise.
Console/PC, Art, Video

Don't Miss: The aesthetics of frustration in Getting Over It 2
by Alex Wiltshire [10.07.19]
"This is one of the things I'm most interested in," says Foddy. "As a game designer, the most fundamental problem you're up against is that games don't matter, they're fake."
Console/PC, Smartphone/Tablet, Indie, Design