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January 15, 2021
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Tilting Point signs $10 million publishing deal with South Korean dev Storytaco  
by Chris Kerr [01.13.21]
Free-to-play publisher Tilting Point has signed a $10 million publishing deal with South Korean developer Storytaco.
Console/PC, Production, Business/Marketing

Lucasfilm Games taps Ubisoft Massive to create new open-world Star Wars title 1
by Chris Kerr [01.13.21]
The recently revived Lucasfilm Games is partnering with Ubisoft studio Massive Entertainment to create a new open-world Star Wars title.
Console/PC, Production, Business/Marketing

Blog: Redesigning a survival game HUD UI for The Long Dark 2
by Gamasutra Community [01.13.21]
Try to solve this challenge: convey to the player over 10 different game states without breaking immersion.
Design

ESA suspends political contributions after assault on U.S. Capitol  
by Bryant Francis [01.12.21]
The ESA has announced it is "pausing" political contributions from its political action committee after several donation recipients voted to overturn the results of November'
Console/PC, Business/Marketing

Get a job: Join Jyamma Games as a Technical Animator  
by Staff [01.12.21]
Jyamma Games, an independent software house based in Milan, focused on video game development, is looking for a Technical Animator.
Programming, Art, Recruitment

Don't Miss: A 2014 Lucasfilm Games postmortem, told by those who lived it 2
by Staff [01.12.21]
This GDC 2014 postmortem featuring six of Lucasfilm Games' earliest employees asks the questions: "What mix of creative and business forces shaped this studio?" and "Could it be duplicated today?"
Console/PC, Production

Oculus Quest 2 players make up nearly half of Rec Room's 1 million VR-using MAUs  
by Alissa McAloon [01.12.21]
The developers behind the social space and game creation platform Rec Room now say that the game sees around 1 million monthly active users on VR platforms alone.
VR, Console/PC, Social/Online

Video: The appeal of 'legacy' board games  
by Staff [01.12.21]
In this 2017 GDC session, game designer Rob Daviau explains the appeal of "legacy" board games, how they've influenced other games, and what game designers can learn from them.
Console/PC, Design, Video

Scopely taps former Facebook exec as new CMO  
by Alissa McAloon [01.12.21]
Ben Webley, Facebook's now former director of global marketing solutions for games, has joined up with Scopely as the mobile-focused firm's new chief marketing officer.
Social/Online, Smartphone/Tablet

Dolphin Entertainment acquires esports and game PR agency B/HI  
by Chris Kerr [01.12.21]
Esports and video game PR company B/HI has been acquired by Dolphin Entertainment for an undisclosed fee.
Business/Marketing

Personal information of 16,415 people compromised during Capcom security breach  
by Chris Kerr [01.12.21]
Capcom has confirmed that the personal information of 16,415 people has been compromised as the result of a cyber attack last year.
Business/Marketing

Blog: Quest design in linear media  
by Gamasutra Community [01.12.21]
A summary of a series of quest design articles examining the quest design of film and novels for the sake of better understanding how they approach quests and how that can be used by games.
Design

Nova Drift: the making of a Steam holiday 'sleeper' hit 1
by Gamasutra Staff [01.11.21]
Nova Drift - arcade space combat roguelite, Geometry Wars meets Asteroids meets randomly generated ‘runs’ - had a really good holiday season sales-wise. But why? We look into it.
Console/PC, Indie, Design, Production

CD Projekt faces scrutiny from consumer protection org over Cyberpunk 2077 9
by Alissa McAloon [01.11.21]
The Office of Competition and Consumer Protection is now responsible for one of several potentially troubling inquiries faced by the polish developer following Cyberpunk 2077's tumultuous launch.
Console/PC


Don't Miss: The challenges BioWare faced designing Mass Effect 3 17
by Kris Graft [01.11.21]
Take a look back at this 2012 interview with Casey Hudson on the creative challenges his team faced while closing out the original Mass Effect trilogy.
Design

GameStop: Fewer stores, 'industry-wide decline', supply woes led to holiday sales slide  
by Alissa McAloon [01.11.21]
For that holiday period, the nine weeks ending January 2, 2021, GameStop reported its sales at $1.77 billion, are down 3.1 percent from Holiday 2019.
Console/PC

Blog: How good does your game look on a Steam search?  
by Gamasutra Community [01.11.21]
How appealing is your game on the eyes of a player search? I don't know, but I can tell you what we did about it!
Console/PC, Business/Marketing

IronSource acquires ad insight platform Soomla  
by Alissa McAloon [01.11.21]
IronSource has acquired the advertising quality measurement platform Soomla, aiming to bolster its own game dev-focused advertising tools through the purchase of the like-minded company. 
Social/Online, Smartphone/Tablet, Business/Marketing

GDC 2021's Core Concepts submissions are closing today  
by Staff [01.11.21]
Today is the last day to submit your talk for GDC 2021's Core Concepts section. Get your submissions in before time runs out!
Console/PC, Indie, Programming, Art, Audio, Design, Production, Business/Marketing, GDC