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May 22, 2019
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Report: Apple willing to spend over $500 million bringing games to Arcade 5
by Chris Kerr [04.15.19]
Apple is reportedly willing to spend "hundreds of millions" of dollars to fill out its Apple Arcade premium game subscription service with quality titles. 
Smartphone/Tablet, Production, Business/Marketing

Blog: Tough questions to improve your leadership  
by Gamasutra Community [04.15.19]
Tough Questions to Improve Your Leadership is the name of my GDC 2019 talk, which came with a handout full of questions for the audience to ponder. This post is about the talk and those questions!
Production, Business/Marketing

Report: Fresh disc-less Xbox One S leaks suggests pricing shake up  
by Chris Kerr [04.15.19]
Previous reports have indicated the new digital console will be called the 'Xbox One S All-Digital Edition,' and will launch on May 7, 2019. 
Console/PC, Business/Marketing

Managing your game dev career, from early to late stages 3
by Iain Angus [04.15.19]
Iain Angus, development manager at Alien Isolation developer Creative Assembly, offers quick-hit advice for game devs at the start, middle, and later parts of their careers.
Business/Marketing

Video Game Deep Cuts: Falcon Scores Weed, Needs Vacation  
by Gamasutra Staff [04.14.19]
This week's roundup includes intriguing debuts from Falcon Age and Vacation Simulator, a historical tour of The Division's New York, the trickiness of marketing your weed tycoon game & more.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Design

Video: Practical advice for saving video game history before it's too late  
by Staff [04.12.19]
The current state of commercial video game preservation is in rough shape, but there's something developers can do to help.
Social/Online, Production, Video, Vault

Xbox exec: Game streaming competitors like Stadia lack content 2
by Alissa McAloon [04.12.19]
“Emerging competitors like Google have a cloud infrastructure, a community with YouTube, but they don’t have the content,” argues Microsoft's Xbox marketing head.
Console/PC, Social/Online

Get a job: Paradox Tectonic, Sucker Punch Productions, and more are hiring now!  
by Staff [04.12.19]
Here are just some of the many, many positions being advertised right now on the Gamasutra Job Board.
Programming, Design, Production, Recruitment

Creating Sigil, Doom's unofficial fifth episode  
by Alissa McAloon [04.12.19]
Doomdesigner John Romero talks about creating Sigil as both a mod for the original game and an (unofficial) follow-up to Doom's "final" chapter.
Console/PC, Production

Don't Miss: Totally Accurate Battle Simulator and finding the fun in physics engines  
by Staff [04.12.19]
"If everyone doesn’t take the game so seriously we can have a lot more fun with it and do more," says Landfall's Petter Henriksson of the studio's penchant for weird physics in this in-depth chat.
Indie, Programming, Design

In lieu of Store-hosted forums, Epic wants devs to link to external communities 6
by Alissa McAloon [04.12.19]
Epic's Tim Sweeney says the company is encouraging developers to link to external communities on a game's Epic Games Store page rather than host entirely new forum on its own store.
Console/PC, Social/Online

Respawn and Infinity Ward co-founder Jason West has joined Epic Games 1
by Chris Kerr [04.12.19]
Epic Games has made a notable hire in the form of Respawn and Infinity Ward co-founder Jason West. 
Production, Business/Marketing

Esports teams and players to get revenue from new Rocket League Esports Shop  
by Chris Kerr [04.12.19]
Rocket League developer Psyonix is opening an Esports Shop that'll funnel revenue back to esports teams and players. 
Console/PC, Business/Marketing

Blog: How punishment systems can hurt gameplay 11
by Gamasutra Community [04.12.19]
Games may be built on win and lose states, but we're going to talk about punishment systems and how they tend to take things too far in kicking players when they're down.
Design

Animoca Brands acquires majority stake in Trilliona dev Skytree for $850k  
by Chris Kerr [04.12.19]
Hong Kong-based mobile publisher Animoca Brands has acquired a 75 percent stake in developer Skytree for $850,000 in cash and shares.
Smartphone/Tablet, Business/Marketing

Postmortem: Throwback roleplaying adventure Hero-U: Rogue to Redemption 1
by Gamasutra Community [04.12.19]
Hero-U: Rogue to Redemption, from the creators of Quest for Glory, saw hard-fought successes as well as tough-to-swallow shortfalls. Here's the dev team on what went right, and what went wrong.
Console/PC, Indie, Production

Video: A classic game postmortem of Westwood Studios' Command & Conquer 2
by Staff [04.11.19]
Four of the minds behind the 1995 release Command & Conquer sat down at GDC to share an hour-long deep dive into the creation of the classic RTS game.
Console/PC, Design, Video, Vault

Ubisoft patches art containing homophobic slur out of The Division 2 3
by Alissa McAloon [04.11.19]
Ubisoft has issued an apology for the slur, which appeared in a large piece of graffiti along the side of an in-game building.
Console/PC, Social/Online

Get a job: TinyBuild is hiring a Game Producer  
by Staff [04.11.19]
TinyBuild is looking for an experienced Game Producer to join its Publishing Team in downtown Bellevue.
Production, Recruitment

The legal dispute between Take-Two, Rockstar, and Pinkerton has ended  
by Alissa McAloon [04.11.19]
A dismissal filed by Take-Two and Rockstar marks the end of a legal dispute that sprung up in response to Red Dead Redemption 2's in-game use of the Pinkerton name.
Console/PC