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April 19, 2021
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The PS5's storage system is helping Sucker Punch change how it makes games  
by Bryant Francis [03.17.21]
Sucker Punch co-founder Brian Fleming praised the PlayStation 5's storage and loading capabilities as being tech that will shape how the studio develops its games in the future.
Console/PC, Programming, Art, Design, Production, GDC

Digging deep and learning to make your marketing failures matter  
by Alissa McAloon [03.17.21]
Innersloth community director Victoria Tran shares her tips for turning your failures into opportunities for growth!
Social/Online, Indie, Business/Marketing

NetEase is shutting down its open-world VR survival title Nostos  
by Chris Kerr [03.17.21]
NetEase is closing down its PC and VR cross-platform multiplayer survival title, Nostos, after two years.
VR, Console/PC, Business/Marketing

Warren Spector explains the player-first design choices behind Deus Ex  
by Chris Kerr [03.17.21]
Deus Ex creator Warren Spector has some sage advice for developers looking to create the next great immersive sim: stop telling players what to do. 
Console/PC, Design, Production, Business/Marketing, GDC

It's time for an excellent third day of GDC Showcase  
by Staff [03.17.21]
Get ready for another day of GDC Showcase! Here's a few sessions you shouldn't miss.
Console/PC, Smartphone/Tablet, Programming, Art, Audio, Design, Production, Business/Marketing, GDC

Tencent, Sony, and Square Enix invest in cloud gaming company Ubitus  
by Chris Kerr [03.17.21]
Cloud gaming service provider Ubitus has received an undisclosed investment from major game companies including Tencent, Sony, and Square Enix.
Console/PC, Business/Marketing

Get a job: Demiurge Studios seeks a UI/UX Director  
by Staff [03.16.21]
Demiurge is looking for someone who can talk to designers, write a spec, make a perfect wireframe, clothe it in a gorgeous UI, then roll up their sleeves and implement it in game.
Art, Design, Recruitment

Blizzard cuts 50 employees in move to reduce its esports business  
by Bryant Francis [03.16.21]
Blizzard Entertainment has laid off 50 developers as part of a move to downsize its in-person esports footprint after the COVID-19 pandemic ends.
Console/PC, Production, Business/Marketing

Riot Special Committee suggests no action against CEO following investigation 1
by Alissa McAloon [03.16.21]
Following the results of a third-party investigation, the Special Committee created by Riot's board of directors has concluded that no action should be taken against Riot CEO Nicolo Laurent.
Console/PC

Building studios for divergent thinkers  
by Bryant Francis [03.16.21]
At GDC Showcase, Velan Studios co-founders Guha and Karthik Bala broke down the principles that allows the company to create games like Mario Kart Live: Home Circuit
Console/PC, Design, Business/Marketing

Google Play halves its fee to 15% for devs' first $1M revenue per year 3
by Alissa McAloon [03.16.21]
Google is following in Apple's footsteps with a plan to reduce its mobile app store fees for some devs, though Google's scheme comes with a few noticeable differences for devs.
Smartphone/Tablet

Jade Raymond forms new Sony-backed studio Haven Entertainment 1
by Chris Kerr [03.16.21]
Ubisoft Toronto and Motive Studios founder Jade Raymond has established a new studio called Haven Entertainment.
Console/PC, Production, Business/Marketing

MyGames nabs minority stake in Espresso Publishing to expand hypercasual business  
by Chris Kerr [03.16.21]
MyGames has acquired a minority stake in mobile publisher Espresso Publishing to expand its hypercasual business.
Smartphone/Tablet, Production, Business/Marketing

Here's why you should check out day two of GDC Showcase  
by Staff [03.16.21]
Day two of GDC Showcase is about to start! Here are a few sessions you should check out.
Console/PC, Programming, Art, Audio, Design, Production, Business/Marketing

Rockstar awards $10K bounty to GTA Online player who solved load time issue 2
by Chris Kerr [03.16.21]
Rockstar has awarded $10,000 to a GTA Online player who found a way to reduce the game's load times on PC by up to 70 percent.
Console/PC, Business/Marketing

Blog: The big list 2021 - Resources for game music composers 1
by Gamasutra Community [03.16.21]
Game music composer Winifred Phillips shares an extensive list of online resources, including upcoming industry conferences, online communities, bulletin boards, and a round-up of audio software.
Audio, Design

2K acquires PGA Tour 2K21 developer HB Studios and inks Tiger Woods partnership  
by Chris Kerr [03.16.21]
2K has acquired PGA Tour 2K21 developer HB Studios for an undisclosed free and signed an exclusive partnership with legendary golfer Tiger Woods.
Console/PC, Business/Marketing

Alienware ends Riot sponsorship over sexual misconduct allegations - report  
by Kris Graft [03.16.21]
Dell-owned Alienware has axed a wide-ranging global League of Legends esports sponsorship following recent sexual misconduct allegations against Riot Games' CEO Nicolo Laurent.
Social/Online, Business/Marketing

How do you get 'More..' recommendations on Steam?  
by Gamasutra Staff [03.15.21]
It's important to understand how and when Steam recommends your game to others - so we look at the 'More Like This' to understand its importance to today's Steam game.
Console/PC, Indie, Design, Business/Marketing

Turning an audience into an engaged fandom, the Monster Prom way  
by Alissa McAloon [03.15.21]
The right level of attention can cultivate an audience into a dedicated fanbase that weaves itself into the worlds and characters powering the games you create. Here's why you should!
Console/PC, Social/Online, Indie, Business/Marketing