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GDC State of the Industry: Game devs shifting focus to next-gen consoles 1
by Staff [01.24.20]
Out today and completely free to download, the 2020 State of the Industry Report is packed with useful game industry insights gleaned from surveying nearly 4,000 game industry professionals!
Business/Marketing, Console/PC, Serious, Indie, Social/Online, Smartphone/Tablet, GDC

Video Game Deep Cuts: Eternal Doom, Temtem Touryst  
by Gamasutra Staff [01.24.20]
The latest highlights include a look at new titles including Doom Eternal, Temtem & The Touryst, as well as pieces about Destiny historians, comedy in games, the state of video games in China, & more.
Audio, Smartphone/Tablet, Social/Online, Indie, Serious, Console/PC, Art, Production, Programming, Design, Business/Marketing

GDC Main Stage returns for 2020 with marquee talks on game dev's social impact!  
by Staff [01.22.20]
This multi-part presentation about the impact of games and game dev will be delivered at GDC 2020 in March by three esteemed game creators: Osama Dorias, Ziba Scott, and Lyndsay Pearson!
Console/PC, Serious, Indie, GDC

Video: How to talk about games with those who don't approve  
by Staff [01.16.20]
In this 2019 GDC talk educators Lindsay Grace, Mia Consalvo, Roger Altizer, and Andy Phelps provide devs with the facts they need to competently reply to those opposed to the game industry.
Business/Marketing, Console/PC, Serious, Indie, Smartphone/Tablet, Video, Vault

Parents, don't forget to register for childcare at GDC 2020!  
by Staff [01.14.20]
The KiddieCorp team charges an affordable hourly rate for their services and snacks and beverages will be provided, but meals do need to be supplied by parents each day!
Console/PC, Serious, Indie, GDC

Learn more about chronic illness in game dev at GDC 2020  
by Staff [12.30.19]
Sony Interactive's Victoria Dorn will be coming to GDC 2020 to deliver an important talk on the ins and outs of working in the game industry with chronic illness, or supporting coworkers who do.
Serious, GDC

Come to GDC for fresh insights on exploring sex and emotions through game design  
by Staff [12.20.19]
At GDC 2020 a panel of seasoned game makers from around the industry will discuss how and why they focus on these types of games in spite of the many challenges that come their way.
Design, Console/PC, Serious, Indie, GDC

Video: How women-in-games initiatives make a difference  
by Staff [12.11.19]
In this 2016 panel, devs Stephanie Fisher, Sagan Yee, Gemma Thomson, Rebecca Cohen-Palacios and Zoe Quinn explore the impact women-in-games initiatives have had on their lives and communities.
Console/PC, Serious, Indie, Video, Vault



Devlog 0 - How I Got Started, A Case Study  
by Aaron Maus [01.27.20]
A down in the weeds devlog on how to get started.
Design Production Serious Indie

The Importance of Presentable Gameplay  
by Josh Bycer [01.24.20]
While many people will talk about aesthetically pleasing games, we're going to talk about how to present your gameplay and why this matters for long term engagement.
Design Production Console/PC Serious Indie Social/Online Smartphone/Tablet VR

Legal challenges in the games industry in 2020  
by Brandon Huffman [01.23.20]
At the very beginning of 2019, we made predictions as to what we would see growing and changing in the video games industry from a legal perspective. Here’s our predictions for 2020 and looking back at where we were right (and wrong) last year.
Business/Marketing Console/PC Serious Indie Social/Online Smartphone/Tablet VR

Kliuless #65: The X  
by Kenneth Liu [01.23.20]
Each week I compile a gaming industry insights newsletter that I publish broadly. Opinions are mine.
Business/Marketing Design Production Console/PC Serious Social/Online Smartphone/Tablet VR

How to Choose the Best Compression Mode for Your Addressable Groups 2
by Ruben Torres Bonet [01.23.20]
Here's how to choose the compression settings for your Addressable Groups and Asset Bundles to reduce wasted performance and storage cost
Programming Console/PC Serious Indie Smartphone/Tablet VR


HERE — Carlsbad, California, United States
[01.27.20]
Sr Software Enginer- Unity 3D


University of Central Florida — Orlando, Florida, United States
[01.27.20]
Assistant Professor, Associate Professor or Professor, Games and Interactive Media


Amazon Game Studios — Irvine, California, United States
[01.27.20]
Gameplay AI Engineer - New World


Health Scholars — Westminster, Colorado, United States
[01.24.20]
3D Artist


Health Scholars — Westminster, Colorado, United States
[01.24.20]
3D Animator


Schell Games — Pittsburgh, Pennsylvania, United States
[01.24.20]
Community Marketing Specialist


Disbelief — Chicago, Illinois, United States
[01.24.20]
Junior Programmer, Chicago
Junior Programmer

Disbelief — Cambridge, Massachusetts, United States
[01.24.20]
Junior Programmer, Cambridge, MA
Junior Programmer

Everi Games — Austin, Texas, United States
[01.24.20]
Game Developer


Insomniac Games — Burbank, California, United States
[01.24.20]
UI Developer
Insomniac Games - UI Developer