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April 19, 2021
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Hitman and Project 007 developer IO Interactive opens Barcelona studio 1
by Chris Kerr [04.16.21]
Hitman developer IO Interactive has opened a new studio in Barcelona as it continues to scale up.
Business/Marketing, Production, Console/PC

Blog: 7 nudges and manipulative techniques present in Undertale 2
by Gamasutra Community [04.16.21]
This brief article will highlight 7 major manipulations found inside Undertale, and how they influence the player's experience.
Design, Console/PC, Indie

Cyberpunk 2077 dev CD Projekt estimates record revenue for 2020  
by Alissa McAloon [04.15.21]
CD Projekt isn't due to share its full-year financials until April 22, but that hasn't stopped the Cyberpunk and The Witcher developer from sharing a sneak peek at estimated figures ahead of time.
Business/Marketing, Console/PC

Why TikTok matters for game discovery 2
by Gamasutra Staff [04.14.21]
TikTokĀ - the shortform video social app which sports hundreds of millions of MAUs worldwide - can be a boon for the right type of game. We explain how within.
Design, Production, Console/PC, Indie, Social/Online, Smartphone/Tablet

See how Sucker Punch brought the island of Tsushima to life at GDC 2021  
by Staff [04.15.21]
Sucker Punch's Parker Hamilton will be breaking down the systems that power Ghost of Tsushima's open world at the all-digital GDC 2021!
Design, Console/PC, GDC

Xbox continues gradual removal of Xbox Live Gold from free-to-play games 1
by Alissa McAloon [04.14.21]
Microsoft announced earlier this year that it would stop requiring its paid online play subscription service Xbox Live Gold for free-to-play games, and the console maker is slowly making progress toward that promise.
Console/PC, Social/Online

Activision and indie dev clash over Warzone trademark  
by Alissa McAloon [04.14.21]
The indie dev behind the webgame Warzone sent a cease and desist to Activision last year over the AAA studio's attempt to trademark its own use of Warzone. Now Activision has fired back with its own legal complaint.
Console/PC

Apex Legends has amassed 100 million players in two years  
by Chris Kerr [04.15.21]
Apex Legends has amassed 100 million players worldwide, according to developer Respawn.
Business/Marketing, Console/PC



Game Dev Digest Issue #90 - Find Out What's New  
by Mike Marrone [12.31.69]
Game Dev Digest Issue #90 - Find Out What's New. The latest from the free weekly Unity3d/gamedev newsletter.
Design Programming Production Art Console/PC Serious Indie Smartphone/Tablet

7 Nudges & Manipulative Techniques present in Undertale 2
by Mattia Podini [12.31.69]
This brief article will highlight 7 major manipulations found inside Undertale, and how they influence the player's experience.
Design Console/PC Serious Indie

Composer Interview: Examining the Craft of Video Game Music Composition  
by Winifred Phillips [12.31.69]
In this partial transcript of an online Q&A, video game music composer Winifred Phillips describes her process for several projects - including Spyder, Shrek the Third, Shattered State, and Assassin's Creed Liberation.
Audio Business/Marketing Design Production Console/PC Indie Social/Online Smartphone/Tablet VR

Publishing a game on Epic Games Store: Three (not so) simple steps  
by Anna Plisovitskaya [12.31.69]
Making sure your game reaches the widest audience used to be a straight-forward process: make your it available on the big digital storefronts, a few key retailers, and that was it. It all changed with Epic Games Store. How did we get there?
Business/Marketing Console/PC Serious Indie

Why TikTok matters for game discovery 2
by Simon Carless [12.31.69]
TikTokĀ - the shortform video social app which sports hundreds of millions of MAUs worldwide - can be a boon for the right type of game. We explain how within.
Business/Marketing Design Production Console/PC Indie Social/Online VR


Johnny Carson Center for Emerging Media Arts — Lincoln, Nebraska, United States
[04.16.21]
Assistant Professor of Emerging Media Arts (Virtual Production)


Airship Syndicate — Austin, Texas, United States
[04.16.21]
Producer


Square Enix Co., Ltd. — Tokyo, Japan
[04.15.21]
Experienced Game Developer


Insomniac Games — Burbank, California, United States
[04.15.21]
Character TD
Insomniac Games looking for a Senior Character TD

Insomniac Games — Burbank, California, United States
[04.15.21]
Facial Character TD
Insomniac Games looking for a Facial Character TD

Deep Silver Volition — Champaign, Illinois, United States
[04.15.21]
Senior Technical Designer


Deep Silver Volition — Champaign, Illinois, United States
[04.15.21]
Studio Production Director


Remedy Entertainment — Espoo, Finland
[04.15.21]
Head of Project Management


Remedy Entertainment — Espoo, Finland
[04.15.21]
Animation Programmer


Remedy Entertainment — Espoo, Finland
[04.15.21]
Senior Audio Programmer