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Updates » VR
Video: Niantic founder examines the state & future of AR games  
by Staff [07.30.19]
In this 2019 GDC talk Niantic CEO John Hanke examines the state of augmented reality, helping you imagine possible AR games & experiences that offer persistent shared experiences in the real world.
VR, Smartphone/Tablet, Design, Business/Marketing, Video, Vault

At XRDC you'll learn how VR is radicalizing drug design at nanoscale  
by Staff [07.30.19]
At XRDC in San Francisco this October you'll have a rare opportunity to see exactly how cutting-edge researchers are using VR to design new drugs -- at nanoscale!
VR, Serious, Design, XRDC

Making the bizarre, hilarious world of Trover Saves the Universe  
by John Harris [07.30.19]
Trover Saves the Universe was created by Rick and Morty creator Justin Roiland and shows off much of his show's bizarre humor. We talk to Squanch Games to learn about world-building and judgment-free ideation.
VR, Indie, Art, Design, Production, Video

Hey game makers, pitch your great Visual Arts talk ideas for GDC 2020!  
by Staff [07.29.19]
If you have a great idea for a session that would fit perfectly into the Visual Arts track of talks at Game Developers Conference 2020, now is the time to submit it!
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Art, GDC

Video Game Deep Cuts: GTA Online's Casino, Game Discoverability  
by Gamasutra Staff [07.28.19]
This week's roundup includes Grand Theft Auto Online's near-infinitely trailed casino addition, multiple cloud gaming analyses, & articles looking at 198X's debut and The Division 2's latest updates.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

Schell Games receives $900,000 for HistoryMaker VR from government grant  
by Alissa McAloon [07.25.19]
VR developer Schell Games has received nearly $1 million from the U.S. Department of Education to expand its VR app HistoryMaker VR into a "robust, immersive learning tool."
VR

Attend XRDC to see how natural language processing takes VR to the next level  
by Staff [07.25.19]
At XRDC in October you'll see how the team at Skydance have managed to deepen the already powerful immersion of VR with natural language processing!
VR, Audio, Design, XRDC

Oculus Go emulation coming to the Quest later this year  
by Alissa McAloon [07.24.19]
Oculus has been toying with ways that its standalone, 6DOF Oculus Quest VR headset can emulate apps built for its previous, lower-powered standalone headset the Oculus Go.
VR

Learn to 'sketch' VR game design ideas during a live demo at XRDC!  
by Staff [07.23.19]
At XRDC in San Francisco this October you'll have a chance to see CloudGate president Steve Bowler design new VR game mechanics live -- with audience participation!
VR, Design, XRDC

Video Game Deep Cuts: In The Sky, The Dungeon Master Reigns  
by Gamasutra Staff [07.20.19]
This week's roundup includes a look at Thatgamecompany's Sky, the rise of the professional dungeon master, and the far-ahead tech of Turok: Dinosaur Hunter on N64, & lots more.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Serious, Programming, Art, Audio, Design, Production, Business/Marketing

Come out to XRDC and learn how your VR skills can be used for public good!  
by Staff [07.19.19]
Hey innovators, the National Institute of Standards and Technology (NIST) is using virtual reality to improve public safety, and you can learn from their work firsthand at XRDC this October!
VR, Design

Oculus Quest teardown shows how the standalone VR headset was built  
by Chris Kerr [07.18.19]
If you're curious to learn how Oculus squeezed a mountain of tech into its standalone Quest virtual reality headset, you'll want to check out these pictures.
VR, Production, Business/Marketing

Terraforming Mars dev LuckyHammers has closed down 3
by Alissa McAloon [07.17.19]
LuckyHammers, the developer behind Terraforming Mars and the unreleased game Mansions of Madness: Mother’s Embrace, has closed its doors.
VR, Console/PC, Smartphone/Tablet

VR training for the workplace works -- see how firsthand at XRDC!  
by Staff [07.17.19]
Hilton and the Sweetrush design firm won top honors for their innovative and effective use of virtual reality as a training tool, and at XRDC this October they're going to show you how they did it!
VR, Design, XRDC

PSA: Upload your resume to Gamasutra's job boards!  
by Staff [07.16.19]
Here's a friendly reminder that Gamasutra's job boards are the best place to find your next job in the game industry - upload your resume and land the job you want!
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

GDC 2020 opens call for 'Core Concepts' submissions!  
by Staff [07.16.19]
Are you doing great work in game dev? Answer the GDC 2020 call for submissions to present lectures, panels & roundtables in the rebranded 'Core' line of talks, now open through Thursday, August 15th!
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing, GDC

'Reality-focused' game dev Surrogate secures $2 million in funding  
by Chris Kerr [07.15.19]
Finnish reality-focused game developer and video streaming company Surrogate has raised $2 million in funding.
VR, Production, Business/Marketing

Video Game Deep Cuts: Switch Lite-s Up, 2019's Best Games So Far  
by Gamasutra Staff [07.14.19]
This week's roundup includes a look at the Switch Lite announcement and Valve's experimental discovery mechanisms, as well as some picks on 2019's best games so far, Dragon Quest Builders 2, & more.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

Learn to build better, more compelling VR characters at XRDC this fall!  
by Staff [07.12.19]
Come to XRDC this October and catch Beast Inc. cofounder and CEO Vivian Tan's talk on key lessons learned from over 3 years of designing and training AI dragons using VR sandboxes and simulations!
VR, Programming, Design

Attend XRDC and see how VR helps caregivers see the world through their patients' eyes!  
by Staff [07.10.19]
At XRDC this October you'll have a rare chance to see how cutting-edge VR training apps help caregivers literally see the world the way their patients do, improving their empathy and understanding.
VR, Design, XRDC