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March 4, 2021
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Updates » Student/Education

Brian Fargo to Speak at IEEE Orange County SIG Event  
by Beth A. Dillon [10.23.06]
Brian Fargo, Founder of Interplay Productions and InXile Entertainment will present "How to Survive in the Video Game Business" during the IEEE Orange County Game Engineering SIG gathering on Monday, October 23 in Newport Beach, California.
Console/PC, Student/Education

DigiPen and Announce Joint Scholarship  
by Beth A. Dillon [10.20.06]
DigiPen Institute of Technology and have announced that they will jointly be offering a scholarship for freshmen women who attend the game programming school in September 2007.
Console/PC, Student/Education

GCG Feature: 'Red Bull BUILD: University of Central Florida Mayhem'  
by Jason Dobson [10.19.06]
Today's main feature written for Gamasutra sister site Game Career Guide breaks down the development of Red Bull X-Fig
Console/PC, Indie, Student/Education

Writing for Animation, Comics, and Games Book To Debut  
by Beth A. Dillon [10.19.06]
Elsevier is soon to release Writing for Animation, Comics, and Games, from Babylon 5 and The Twilight Zone author Christy Marx, discussing "the essential, practical aspects of creating scripts for animation, comics, graphic novels, an
Console/PC, Student/Education

European Conference on Games Based Learning Call for Papers  
by Beth A. Dillon [10.18.06]
The European Conference on Games Based Learning, covering various issues and aspects of GBL in education and training, has announced its call for papers for its October 25-26, 2007 conference in Paisley, Scotland.
Console/PC, Student/Education

Mobile: Announces Mobile Game Contest  
by Beth A. Dillon [10.17.06]
Italian Flash news and information site has announced its second annual Mobile Game Contest, sponsored by Jamba, Adobe, and O'Reilly, to reward the best games built in Adobe's FlashLite and, for the first time, J2ME.
Console/PC, Student/Education

FuturePlay Announces Game Competition Winners  
by Beth A. Dillon [10.16.06]
FuturePlay, a conference for industry employees and academia on the future of games, has announced the winners of its 2006 academic, independent, experimental, and student developer led competition.
Console/PC, Student/Education

Tangible Play Workshop Announces CFP  
by Beth A. Dillon [10.11.06]
The "Tangible Play: Research and Design for Tangible and Tabletop Games" Workshop has announced its call for participation for the 2007 Intelligent User Interfaces Conference, to be held from January 28-31 in Honolulu, Hawaii.
Console/PC, Student/Education

Chris Van Der Kuyl Appointed Chairman Of Add Knowledge  
by Beth A. Dillon [10.10.06]
Abertay University has enlisted Chris van der Kuyl, one of the UK’s computer games entrepreneurs, in a project to give school children innovative games software to support their learning.
Console/PC, Student/Education

GCG Feature: 'Soapbox: Into the Industry'  
by Beth A. Dillon [10.10.06]
In this Game Career Guide feature, Dartmouth College's Tom Eastman reflects on his path into game industry and his role as an intern for Garage Games in a postmortem style piece.
Console/PC, Student/Education

Microsoft Academic Days Announces Call for Papers  
by Beth A. Dillon [10.09.06]
The Microsoft Academic Days on Game Development in Computer Science Education has announced its call for papers for the February 22 - 25, 2007 conference, to be held aboard the Disney Wonder Cruise Ship.
Console/PC, Student/Education

GCG Feature: 'The mtvU Journals: The Postmortem'  
by Beth A. Dillon [10.05.06]
In this Game Career Guide feature, Oren Ross, lead of New York University team that won a mtvU and Cisco Systems Digital Incubator grant for projects on broadband programming for snagu, journals his last entry, a postmortem on the game.
Console/PC, Student/Education

LGS: UK Video Game Talent Pool 'Not In Crisis'  
by Simon Carless [10.05.06]
At a talk at the London Games Summit titled “The Future of Games Recruitment: The U.K. a Talent Pool in Crisis?” EA exec Matthew Jeffery refuted the question in the lecture’s title adamantly, pointing to plenty of prospective UK game talent if you know wh
Console/PC, Student/Education

GameTools Project Offers Free Access to 3D Technology  
by Beth A. Dillon [10.04.06]
All companies and universities developing games/3D applications within the European Union can now apply for membership in the GameTools Project to get free access to GameTools 3D technology, according to organizers.
Console/PC, Student/Education

GCG Feature: 'Curriculum and the Dream Paradigm'  
by Beth A. Dillon [10.03.06]
In the latest Game Career Guide feature, DigiPen faculty Stephen Schafer writes on a theorized current paradigm shift and the place of serious games in the new educational paradigm.
Console/PC, Student/Education

LGCF: LucasArts' Williams On Game Project Management  
by Jill Duffy [10.03.06]
As the first lecture at the London Game Career Fair, Chris Williams of LucasArts, who will be providing a keynote at tomorrow's Game Developers Conference London event, discussed routes into project management for game industry hopefuls.
Console/PC, Student/Education