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February 25, 2021
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Updates » Student/Education
SCAD Presents Women in Games International Conference  
by Beth A. Dillon [02.13.07]
The Savannah College of Art and Design is collaborating with Women in Games International to present "Advancing Your Career in Game Development," which takes place April 26, 2007 and coincides with the college's annual Game Developers eXchange conference.
Console/PC, Student/Education

The China Angle: The9 Expands, Returns For Shanda  
by Shang Koo [02.12.07]
The latest edition of Gamasutra's regular 'The China Angle' column sees good news for Chinese operators The9 and Shanda, with the former ending its "one game company" stigma with
Console/PC, Student/Education

IGDA Announces 2007 GDC Student Scholarship Recipients  
by Beth A. Dillon [02.09.07]
The International Game Developers Association (IGDA) has announced its 2007 Student Scholarship recipients for full-time university students to receive free access to the Game Developers Conference, which takes place March 5-9, 2007 in San Francisco, Cali
Console/PC, Student/Education

Road To The IGF: Toblo's Zach Peterson  
by Alistair Wallis [02.09.07]
Gamasutra’s ‘Road to the IGF’ feature talking to Independent Games Festival 2007 finalists catches up with Zach Peterson, producer of Innovation in Design nominee and quirky block-throwing CTF title Console/PC, Indie, Student/Education

Microsoft Academic Days Announces Top Papers  
by Beth A. Dillon [02.08.07]
The 2nd Annual Microsoft Academic Days Conference on Game Development, which takes place February 22 - 25, 2007 aboard the Disney Wonder Cruise Ship, has announced its top papers to be published in the Journal of Game Development.
Console/PC, Student/Education

GCG Feature: 'Procedural Content Generation'  
by Simon Carless [02.06.07]
Procedural content is key tech for next-gen gaming, and over at Gamasutra sister site Game Career Guide, Darwinia creators Introversion have been outlining the con
Console/PC, Student/Education

Experimental Gameplay Announces 3rd Competition  
by Beth A. Dillon [02.02.07]
The Carnegie Mellon-hosted Experimental Gameplay Project, which normally accepts games made in less than 7 days by 1 person, has announced its third competition, to begin February 3rd, with EA internship interviews for the winners.
Console/PC, Student/Education

Eerie Horror Film Festival Announces Game Competition  
by Beth A. Dillon [01.31.07]
The Eerie Horror Film Festival, taking place in October, 2007, has added a SF/horror-themed game competition to their annual search for "dark themed films and screenplays from around the world."
Console/PC, Student/Education

Gamasutra Podcast: 'AI Gameplay & Design: A Marriage of Heaven or Hell?'  
by Brandon Boyer [01.31.07]
Gamasutra's latest installment of its regular podcast features a GDC 2004 lecture from Lionhead founder Peter Molyneux and lead programmer Jonty Barnes asking: as AI becomes ever more complex, does this open the door
Console/PC, Student/Education

GCG Feature: 'Saving Ourselves: Psychoanalytic Investigation of Resident Evil and Silent Hill'  
by Brandon Boyer [01.30.07]
In the latest feature for Gamasutra sister educational site Game Career Guide, Marc C. Santos and Sarah White revisit their psychoanalysis of Resident EvilConsole/PC, Student/Education

Media Consumption: Nadeo's Xavier Bouchoux (TrackMania United)  
by Alistair Wallis [01.30.07]
For this Media Consumption, we spoke to Xavier Bouchoux, lead programmer of Nadeo’s cult PC racing title TrackMania United, and he pinpoints his favorite titles in multiple creative media, from Lee Hazelwood th
Console/PC, Student/Education

Release This: Battlestations: Sonic Frenzy  
by Danny Cowan [01.29.07]
Gamasutra's round-up of worldwide game releases debuting this week finds Battlestations: Midway and Rogue Galaxy the most-anticipated in the U.S., thanks to exclusive GamerMetrics data, also including some intriguing 'purchase intent' stats
Console/PC, Student/Education

IGDA GDC Education Curriculum Workshop Announces Speakers  
by Beth A. Dillon [01.29.07]
The International Game Developers Association Game Education Special Interest Group has announced its speakers for the Curriculum Workshop to be held at this March's Game Developers Conference, including EA's Doug Church and Persuasive Games' Ian Bogost.
Console/PC, Student/Education

FuturePlay 2007 Announces Call for Papers  
by Beth A. Dillon [01.26.07]
FuturePlay 2007: The International Academic Conference on the Future of Game Design and Technology, taking place November 15-17, 2007 in Toronto, Ontario, Canada, has announced its call for papers - to be submitted by June 30.
Console/PC, Student/Education

Carnegie Mellon's ETC Opens In Silicon Valley  
by Beth A. Dillon [01.25.07]
The Entertainment Technology Center (ETC) at Carnegie Mellon University has announced the formation of ETC-Silicon Valley, a satellite project of the game course formed as ten students and two ETC faculty members commenced project work and classes at two
Console/PC, Student/Education

Montreal Game Studies Symposium To Focus On Guitar Hero  
by Beth A. Dillon [01.23.07]
Ludiciné and The Montreal GameCODE Project have announced that the Montreal Game Studies Symposium academic summit for 2007, held on January 26 at Concordia University, will focus on gaming academics discussing and playing the popular Guitar Hero f
Console/PC, Student/Education

Newsbriefs: Dragon Ball Z DS & PSP, Downloaders Polled, Crackdown Demo  
by Staff [01.22.07]
[UPDATED: 3:38pm PST] Today's regularly updated newsbriefs include news of two new portable titles in Atari's top selling Dragon Ball Z franchise, a new poll about the content download habits of modern consumers, and a demo of Realtime World
Console/PC, Student/Education

Opinion: Pixel-Lab Discusses UK 'Games Academy'  
by Beth A. Dillon [01.22.07]
The UK's game industry school/consultancy Pixel-Lab has queried UK minister Shaun Woodward's call for a games academy, calling instead for a full British Games Institute along the l
Console/PC, Student/Education

GCG Feature: 'Microsoft's XNA: A Primer'  
by Brandon Boyer [01.19.07]
In the latest feature for Gamasutra sister educational site Game Career Guide, regular Gamasutra contributor Alistair Wallis gives a comprehensive overview of Microsoft's XNA for
Console/PC, Serious, Indie, Student/Education