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November 12, 2019
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Updates » Student/Education
Critical Reception: EA's Command & Conquer 3: Tiberium Wars  
by Danny Cowan [03.28.07]
Gamasutra examines the largely positive online reaction to Electronic Arts' Command & Conquer 3: Tiberium Wars, a long-awaited sequel in the Command & Conquer Tiberian subseries - average ratings, review synopses, and conclusions inside.
Console/PC, Student/Education

Playing Catch Up: Mutant League Football's Michael Mendheim  
by Alistair Wallis [03.22.07]
Today's Playing Catch-Up talks to Michael Mendheim, creator of Electronic Arts' Mutant League Football, discussing his storied career, from the alternative sports classic through HyperBlade, Battletanx, the unfinished Four Horsemen Of The
Console/PC, Student/Education

GCG Feature: 'Epic Vision: Mythology and Game Design'  
by Jason Dobson [03.21.07]
In the latest feature for Gamasutra sister educational site Game Career Guide, Full Sail instructor Robin Koman offers insight on the teaching of mythology in th
Console/PC, Student/Education

EA, Universities Partner For Sims Student Art Shows  
by Jason Dobson [03.21.07]
Electronic Arts has announced a partnership with NYC's Parsons, the Academy of Art University in San Francisco and LA's Otis College of Art and Design to hold student art competitions and exhibitions based on EA's blockbuster Sims franchise, with $
Console/PC, Indie, Student/Education

Game Developer March Issue Shows Sam & Max Style  
by Staff [03.20.07]
The March 2007 issue of Game Developer magazine, the sister U.S. print publication to Gamasutra, has now shipped, including an exclusive postmortem of Sam & Max's episodic content, plus articles on security issues in games, digital distribut
Console/PC, Student/Education

Indie Game Developers Showcase Opens  
by Beth A. Dillon [03.19.07]
ECD Systems has announced that entries are now being accepted for the company’s second-annual Independent Game Developers Showcase, a contest that calls for the best new and unpublished games from independent game designers and self-publishers.
Console/PC, Indie, Student/Education

Newsbriefs: Wii VC Releases, Agatha Christie Wii, MapleStory NA Subscribers  
by Staff [03.19.07]
[UPDATED: 10:51am PST] Today's regularly updated newsbriefs include the latest games (including Namco classic Splatterhouse) released on the Wii's Virtual Console, Agatha Christie heading to the Wii, and Nexon's casual MMO MapleStory
Console/PC, Student/Education

Interview: On Denki's Stealth Success  
by Jon Jordan [03.15.07]
The latest edition of Gamasutra's The Euro Vision column sees Jon Jordan talking to the ex-GTA developers at unique Scottish company Denki, which has both consulted on Xbox 360 title Crackdown and provided some of the best-crafted 'casual' i
Console/PC, Student/Education

Feature: 'What Game Companies Want From Graduates'  
by Beth A. Dillon [03.15.07]
The latest Game Career Guide education feature talks to recruiters from notable game companies like EA, Insomniac Games, and THQ about Console/PC, Student/Education

Katie Salen to Keynote Living Game Worlds III  
by Beth A. Dillon [03.13.07]
Katie Salen of the Gamelab Institute of Play and Parsons The New School for Design will keynote the 2007 Living Game Worlds event at Georgia Tech on March 29, also joined by University of Southern California's Tracy Fullerton and Georgia Tech's Ian Bogost
Console/PC, Student/Education

GDC: Huge Potential For Industry/Academic Collaboration Says EA's Church  
by Beth A. Dillon [03.09.07]
Electronic Arts' Doug Church, in his keynote for the GDC IGDA game education special interest group-led Curriculum Workshop, said that, despite differing agendas, there was huge potential for academic and industry collaboration, though students must alway
Console/PC, Student/Education, GDC

FuturePlay 2007 Competition Deadline Approaching  
by Beth A. Dillon [03.07.07]
The deadline for the competition at FuturePlay 2007, an academic and industry conference about the future of games, is fast approaching and asking for concepts categorized in indie, student, and serious games.
Console/PC, Student/Education

GCG Feature: 'Postmortem: Wolverhampton University's Flash Rabbit'  
by Jason Dobson [02.28.07]
In the latest feature for Gamasutra sister educational site Game Career Guide, a student postmortem is presented for Wolverhampton University’s Console/PC, Student/Education

GCG Feature: 'Student Postmortem: DigiPens Base Invaders'  
by Brandon Boyer [02.26.07]
In the latest feature for Gamasutra sister educational site Game Career Guide, DigiPen student team Seventh Sigma discuss what went right and what went wrong d
Console/PC, Student/Education

Dare to be Digital 2007 Calls for Entries  
by Beth A. Dillon [02.26.07]
Dare to be Digital, the UK’s premier computer games design competition for students, has expanding and launched its eighth season with a call for entries from Scottish and Irish university students.
Console/PC, Student/Education

Distil, CSA Partner For New eLearning Serious Games  
by Jason Dobson [02.23.07]
eLearning platform provider Distil has announced a partnership with the Canadian Standards Association (CSA) to develop educational games for the CSA’s training programs, beginning with games addressing emergency planning and ISO quality systems.
Console/PC, Serious, Student/Education

Ask The Experts: 'In the Hole'  
by Jill Duffy [02.20.07]
In this week's Ask the Experts column from educational site Game Career Guide, contributing editor Jill Duffy consults industry veterans Ben Serviss and Bijan Forutanpour to address a question regarding career
Console/PC, Student/Education

GCG Feature: 'Student Postmortem: FIEAs Opera Slinger'  
by Brandon Boyer [02.19.07]
In the latest feature for Gamasutra sister educational site Game Career Guide, Florida Interactive Entertainment Academy's Treblemakers team discuss what went right
Indie, Student/Education

Australasian Conference on Interactive Entertainment Calls for Proposals  
by Beth A. Dillon [02.19.07]
Hosted by RMIT University, the Fourth Australasian Conference on Interactive Entertainment, which takes place December 3-5, 2007 in Melbourne, Australia, has called for panel and paper proposals for academic and research takes on gaming.
Console/PC, Student/Education

Netgames 2007 Calls for Papers  
by Beth A. Dillon [02.14.07]
Netgames 2007, the 6th Annual Workshop on Network and Systems Support for Games, which takes place September 19-20, 2007 in Melbourne, Australia, has announced a call for papers on specific topics related to networked games.
Console/PC, Student/Education