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May 23, 2019
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Updates » Social/Online
6 years in, Warframe nears 50 million lifetime players  
by Alissa McAloon [03.25.19]
The free-to-play game Warframe has nearly clocked 50 million registered players across PC, Switch, Xbox One, and PlayStation 4.
Console/PC, Social/Online

Apple announces its own game subscription service, Apple Arcade 4
by Alissa McAloon [03.25.19]
Apple says the service aims to level the playing field between free and premium mobile games.
Console/PC, Social/Online, Smartphone/Tablet, Video

GDC celebrates record-breaking attendance and locks in 2020 dates! 2
by Staff [03.25.19]
After a record-breaking 29,000 attendees enjoyed GDC last week, organizers are excited to confirm the show will return March 16-20 of next year, with the call for submissions opening this summer!
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, GDC

Sony is pulling digital PS4 games from sale at GameStop, other retailers  
by Alissa McAloon [03.25.19]
Update Sony has confirmed that, moving forward, PlayStation 4 owners will have to purchase their digital games from the PlayStation Store rather than retailers like GameStop.
Console/PC, Social/Online

Video Game Deep Cuts: The Game Developers Conference Aftermath  
by Gamasutra Staff [03.24.19]
The weekly update rounding up the best longread & standout articles & videos about games tackles GDC 2019, from Google announcements to session highlights & beyond.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie

Opinion: After Christchurch - What we owe our game communities
by Katherine Cross [03.21.19]
Katherine Cross takes a look at the recent white supremacist terrorist attack in New Zealand, and unpacks what game developers must do to keep extremist views from taking hold in their games' communities.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie

Google Stadia supports the Xbox Adaptive Controller  
by Alissa McAloon [03.20.19]
Google unveiled a controller alongside its cloud-based game streaming service Stadia this week, but players aren't locked into using Google-made hardware to play games on the service.
Console/PC, Social/Online, GDC

Opinion: Chez Stadia - Google's new cloud platform  
by Joost van Dreunen [03.20.19]
The announcement for Google Stadia was absolutely perfect and flawless. It also told us exactly nothing about the relevant aspects for content creators or consumers.
Console/PC, Social/Online, GDC

Stadia's biz dev director talks challenges, opportunities in new age of cloud games 3
by Kris Graft [03.20.19]
Gamasutra speaks with Jack Buser, director for games business development at Google, about the boxless future that Stadia is promising.
Console/PC, Social/Online, Business/Marketing, GDC

Google unveils first-party game studio led by Jade Raymond  
by Kris Graft [03.19.19]
As Google took the wraps off its streaming game platform Stadia, the company also announced Stadia Games and Entertainment -- a new game studio headed up by industry vet Jade Raymond.
Console/PC, Social/Online, Business/Marketing, GDC

'No console required': Google unveils streaming game platform, 'Stadia' 27
by Kris Graft [03.19.19]
At GDC 2019 this morning, Google detailed its long-awaited streaming game platform, dubbed Stadia.
Console/PC, Social/Online, GDC

GDC 2019 is this week! Follow Gamasutra's coverage here  
by Staff [03.18.19]
Gamasutra is on-site at GDC 2019 in San Francisco this week! Follow our coverage at our dedicated event page.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

Video Game Deep Cuts: The Flappy Division Bell Is Ringing  
by Gamasutra Staff [03.18.19]
This week's highlights include a look at Flappy Bird's effect on the indie game scene, The Division 2's politics (or lack there-of), info on Harry Potter: Wizards Unite & Days Gone & more.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

Epic's Tim Sweeney addressees privacy concerns for the Epic Games Store  
by Alissa McAloon [03.15.19]
Epic Games head Tim Sweeney and VP of Engineering Daniel Vogel offer a look at the inner workings of the Epic Games Store following a Reddit thread on privacy concerns.
Social/Online, Business/Marketing

Come to GDC for an inside look at the AI built to playtest Battlefield V!  
by Staff [03.15.19]
Come to GDC next week to learn about the birth of AutoPlayers, autonomous bots used for playtesting Battlefield V in scenarios ranging from full 64-player soak tests to specific scripted test cases.
Console/PC, Social/Online, Programming, GDC

Steam devs can now use the networking APIs created for CS:GO and Dota 2  
by Alissa McAloon [03.14.19]
Valve has opened up the use of a handful of APIs to partnered Steam developers, granting them tools geared toward better multiplayer play.
Console/PC, Social/Online, GDC

Minecraft is joining Microsoft's Xbox Game Pass lineup  
by Alissa McAloon [03.14.19]
The still-thriving block building survival game will join Microsoft's catalog of pay-for-access games on April 4.
Console/PC, Social/Online

Steam Link Anywhere beta drops Steam Link's local-wifi-only restriction  
by Alissa McAloon [03.14.19]
A new version of Valve’s Steam Link gives players the ability to remotely access their Steam libraries without requiring the two machines to be on the same wifi network.
Console/PC, Social/Online, GDC

Come to GDC 2019 and get expert advice on growing your game dev career  
by Staff [03.13.19]
There's a smorgasbord of great career-building opportunities available to you at GDC 2019, including the popular Game Career Seminar and the Career Development Stage!
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, GDC

Epic plans to add an undo button to Fortnite's in-game store  
by Alissa McAloon [03.12.19]
The company says it doesn't "want to benefit from accidental purchases or players regretting a purchase."
Console/PC, Social/Online