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July 22, 2019
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Updates » Social/Online
Next Games is making a location-based Stranger Things mobile game  
by Alissa McAloon [06.12.19]
Netflix has been popping up more and more around video games lately, and its latest announcement sees the video streaming platform partnering with developer Next Games for a Pokemon Go-like mobile game.
Social/Online, Smartphone/Tablet, E3

Rec Room dev Against Gravity secures $24 million in funding  
by Alissa McAloon [06.12.19]
Rec Room developer Against Gravity has secured $24 million in funding across two rounds.
VR, Social/Online

Xbox head: xCloud aims to complement video game hardware, not replace it  
by Alissa McAloon [06.12.19]
Xbox head Phil Spencer says that the company views xCloud as a long-term solution, but one that isn't out to render in-home console and PC setups obsolete.
Console/PC, Social/Online, E3

VR app Virtual Desktop dropping VR streaming feature at Oculus' behest 1
by Alissa McAloon [06.12.19]
Update:: Facebook's Jason Rubin addressed the issue in a Twitter thread, saying "updates that add flawed experimental features, don’t work for some users, or otherwise create a bad experience are not acceptable."
VR, Social/Online

New Ubisoft tool lets Assassin's Creed Odyssey players create custom quests  
by Alissa McAloon [06.10.19]
Ubisoft's freshly announced Story Creator Mode lets Assassin’s Creed Odyssey players create and share their own quests for the game.
Console/PC, Social/Online, Video, E3

Ubisoft's new Uplay+ subscription launches for PC this year, Stadia in 2020 1
by Alissa McAloon [06.10.19]
Ubisoft is getting into the pay-for-access game library business with Uplay+ later this year, and bringing that service to Google’s cloud-based game streaming platform in 2020.
Console/PC, Social/Online, E3

Shenmue 3 is an Epic Games Store exclusive on PC  
by Alissa McAloon [06.10.19]
Ys Net and publisher Deep Silver decided “that the Epic Games Store would be the best distribution platform option.”
Console/PC, Social/Online, E3

Bethesda unveils Orion to offer engine-level enhancements for streaming games  
by Alissa McAloon [06.09.19]
Bethesda and id Software have announced Orion, an engine and platform agnostic collection of software technologies aimed at boosting the performance of games played through a streaming service.
Social/Online, E3

Xbox One successor Project Scarlett slated for Holiday 2020 2
by Alissa McAloon [06.09.19]
Microsoft has finally detailed its next-generation console Project Scarlett, a system Microsoft CEO Phil Spencer says is both the “foundation of our future on in console and the formation of our future in cloud.”
Console/PC, Social/Online, E3

Follow all of Gamasutra's E3 2019 coverage here!  
by Staff [06.09.19]
Gamasutra will be covering E3 both on-site and remotely to bring you the latest news and interviews from the game industry's big L.A. showcase. Follow coverage on our dedicated E3 news page.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Serious, Programming, Art, Audio, Design, Production, Business/Marketing

Video Game Deep Cuts: Combo Breaking E3 With BitSummit Flair  
by Gamasutra Staff [06.08.19]
This week's roundup includes a look at some great community events - from the fighting game scene's Combo Breaker to Japanese indie dev scene's BitSummit, as well as a peek at the first ever E3 Expo & lots more.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

Video: Efficient texture streaming in Titanfall 2  
by Staff [06.07.19]
In this 2017 GDC session, Respawn Entertainment's Chad Barb serves up a deep dive into the company's approach to efficient texture streaming in its 2016 hit shooter Titanfall 2.
Console/PC, Social/Online, Programming, Art, Video, Vault

Divinity: Original Sin developer Larian Studios is behind Baldur's Gate 3 3
by Alissa McAloon [06.06.19]
Larian Studios is picking up the franchise nearly 20 years after BioWare delivered Baldur’s Gate 2.
Console/PC, Social/Online, E3

Don't Miss: Creating dynamic audio in the destructible levels of Rainbow Six: Siege 5
by Louis Philippe Dion [06.06.19]
In this deep dive, audio director Louis Philippe Dion explores how the Siege dev team used strategically placed nodes to calculate the flow of sound in ever-changing, destructible battlegrounds.
Console/PC, Social/Online, Design, Production

Destiny goes free-to-play as Destiny 2: New Light  
by Alissa McAloon [06.06.19]
New Light aims to entice new players by offering an appealing place to start playing Destiny 2 without needing to play a pricey game of catch-up.
Console/PC, Social/Online, E3

Stadia 'Founder's Edition' launches in November, base version in 2020 11
by Alissa McAloon [06.06.19]
Google has finally offered more details on the Stadia game streaming service it announced earlier this year, shedding light on pricing details and the platform’s game offerings in a pre-E3 stream today.
Console/PC, Social/Online, Smartphone/Tablet, E3

Zynga launches Snap Games-exclusive battle royale game 1
by Alissa McAloon [06.05.19]
The prolific mobile developer is one of the first to land games on the game platform Snap launched inside its Snapchat social messaging app.
Social/Online, Smartphone/Tablet

Report: Destiny 2 is coming to Google Stadia  
by Alissa McAloon [06.05.19]
Multiple sources speaking to Kotaku say that Bungie’s online space shooter is launching on the cloud-based game platform,
Console/PC, Social/Online

PSA: Tomorrow's your last day to save by registering early for XRDC!  
by Staff [06.04.19]
Heads up: The deadline to register for premier AR/VR/MR dev event XRDC at a discount is tomorrow, Wednesday June 5th, at 11:59 PM PT!
VR, Console/PC, Social/Online, Indie, Business/Marketing, XRDC

The Institute of Play is winding down after 11 years  
by Alissa McAloon [06.04.19]
After over a decade of supporting programs that use video games as tools for education and social development, the Institute of Play is winding down operations.
Social/Online