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October 22, 2019
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Updates » Social/Online
Oxford researchers say clinical 'gaming disorder' lacks sufficient evidence 3
by Alissa McAloon [10.21.19]
Based on the findings of a recent study, Oxford researchers say they "do not believe sufficient evidence exists to warrant thinking about gaming as a clinical disorder in its own right."
Console/PC, Social/Online, Smartphone/Tablet

Former Zynga CMO Doug Scott joins Twitch as marketing chief  
by Alissa McAloon [10.21.19]
Zynga’s former chief marketing officer Doug Scott has joined the executive team over at Twitch.
Social/Online, Business/Marketing

Steam launches beta for Remote Play Together, taking couch co-op online  
by Alissa McAloon [10.21.19]
Valve has launched its Steam Remote Play Together feature into beta, a program that aims to make local multiplayer games playable through an online connection.
Console/PC, Social/Online

Video Game Deep Cuts: Fortnite's End In Jedi's Order 1
by Gamasutra Staff [10.19.19]
This week's highlights include the end (and resurrection) of Fortnite, an early look at Star Wars Jedi: Fallen Order, plus games from Manifold Garden to Killer Queen Black & Disco Elysium.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Design, Production

Legislators condemn action against Hearthstone pro in letter to Activision Blizzard CEO 6
by Alissa McAloon [10.18.19]
United States senators and representatives have penned a letter to Activision Blizzard CEO Bobby Kotick, condemning Blizzard's decision to punish a Hearthstone player's pro-Hong Kong comments.
Social/Online

Humble Monthly is lightly rebooting as Humble Choice later this year  
by Alissa McAloon [10.18.19]
Humble is giving its monthly game subscription plan Humble Monthly a fresh coat of paint, and a new tiered approach that removes the mystery from the service.
Console/PC, Social/Online, Business/Marketing

Unity is raising Pro and Plus prices for new subscriptions in 2020  
by Alissa McAloon [10.18.19]
Developers with existing Unity subscriptions won’t be affected by the change, but those that sign up after January 1, 2020 will end up paying a little bit extra.
Console/PC, Social/Online, Smartphone/Tablet

Sponsored: Learn how to plan for performance and scale for multiplayer games in a free webinar  
by Staff [10.17.19]
Learn about the pros and cons of different infrastructure implementations, and tactics to employ to maximize performance and minimize cost in this one-hour webinar!
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Design, Production, Business/Marketing

Call of Duty drops loot boxes in favor of battle passes in Modern Warfare  
by Alissa McAloon [10.17.19]
Past Call of Duty games have included loot boxes, a now-controversial monetization practice, but Modern Warfare publisher Activision says the latest game is taking a different approach.
Console/PC, Social/Online, Business/Marketing

Stadia's wireless controller needs a cord to play on everything but TV at launch  
by Alissa McAloon [10.17.19]
Google Stadia’s November 19 debut isn’t the game streaming service’s full rollout, and news of how some features will be limited at launch serves as a reminder of that as the Founders Edition release draws near.
Console/PC, Social/Online, Smartphone/Tablet, Video

College Hearthstone team hit with 6-month ban after showing 'Free Hong Kong' sign 4
by Alissa McAloon [10.16.19]
One week after the original infraction took place, Blizzard has issued bans to the members of the American University Hearthstone team that held up a 'Free Hong Kong' sign during an event stream.
Console/PC, Social/Online

Registration is now open for GDC 2020!  
by Staff [10.16.19]
Sign up now to attend GDC 2020 at a discount price and gain access to the global game development community for a week of unmatched education, inspiration and networking in San Francisco!
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing, GDC

Nintendo NYC Overwatch launch event cancelled by Blizzard 5
by Alissa McAloon [10.15.19]
The Twitter account for Nintendo's NYC store made the announcement only days before the event was set to start, offering no reason for the decision but noting that Blizzard was ultimately the one to call it off.
Console/PC, Social/Online, Business/Marketing

Fortnite is back after suddenly going dark for days to hype a big content update  
by Alissa McAloon [10.15.19]
Fortnite is back online after developer Epic Games suddenly, and theatrically, took the game offline on Sunday.
Console/PC, Social/Online, Smartphone/Tablet

The public preview for Xbox's streaming service Project xCloud is now live  
by Alissa McAloon [10.14.19]
Microsoft has kicked off the public preview for Project xCloud, and is slowly beginning to dole out invites in waves to those that signed up for consideration last month.
Console/PC, Social/Online

Don't Miss: The unconventional launch of Fortnite  
by Staff [10.14.19]
In this GDC 2018 session, Epic Games' Ed Zobrist discusses the unique challenges of launching Fortnite and goes into the strategy and impact of adding the successful Battle Royale mode.
Console/PC, Social/Online, Business/Marketing

Fortnite's latest narrative turn has taken the entire game offline  
by Alissa McAloon [10.14.19]
Epic Games Fortnite is no stranger to environmental storytelling, but the close of the free-to-play game's tenth season takes the narrative tool to the extreme.
Console/PC, Social/Online

Blizzard reduces ban for Hearthstone player, but stands by its initial reasoning 4
by Alissa McAloon [10.11.19]
Blizzard believes its decision to take action against those involved was the right call and in line with the company's values, though Blizzard president J. Allen Brack admits it initially reacted too hastily.
Console/PC, Social/Online

Video Game Deep Cuts: Hearthstone Boycotts, Concrete Genie, Indie Sales 1
by Gamasutra Staff [10.11.19]
This week's highlights include fallout from Blizzard's 'Hong Kong censorship' controversy, new titles including Concrete Genie, Neo Cab, and John Wick Hex, plus the reality of indie game sales.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

Riot calls for esports casters, players to avoid 'sensitive topics' during its broadcasts 1
by Alissa McAloon [10.11.19]
"As a general rule, we want to keep our broadcasts focused on the game, the sport, and the players," writes John Needham, Riot Games' global head of League of Legends esports.
Console/PC, Social/Online