Gamasutra is part of the Informa Tech Division of Informa PLC

This site is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.


Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
September 20, 2020
arrowPress Releases







If you enjoy reading this site, you might also want to check out these UBM Tech sites:


Updates » Social/Online
Report: Riot Games, Epic Games come under US Gov't scrutiny over Tencent ties  
by Alissa McAloon [09.18.20]
Bloomberg reports that the US Committee on Foreign Investment has sent letters of inquiry to both Riot Games and Epic Games due to their business ties to Tencent games.
Console/PC, Social/Online

Rocket League's life as a free to play game starts September 23  
by Alissa McAloon [09.15.20]
Rocket League developer Psyonix finally cemented the launch date for the game's big free-to-play shift, announcing via a trailer that the now five year old game will go F2P on September 23.
Console/PC, Social/Online

EA to replace Origin with EA Desktop as services rebrand continues  
by Alissa McAloon [09.15.20]
EA is testing a new desktop client that will, once out of beta, replace its current Origin app and take another step toward retiring the Origin branding in full.
Console/PC, Social/Online

Mediatonic's plan to exile Fall Guys cheaters to a cheaters-only queue backfired 1
by Alissa McAloon [09.14.20]
The plan was to have cheaters matchmake exclusively with other cheaters, but the Fall Guys team noticed its plans for Cheater Island were actually hurting the game's reputation.
Console/PC, Social/Online, Indie

ViacomCBS sells Metacritic, GameSpot, others to Red Ventures in $500 million deal 1
by Alissa McAloon [09.14.20]
According to Variety, the $500 million deal is expected to close later this year, and brings brands like GameSpot, Metacritic under Red Ventures ownership. 
Social/Online

Sponsored Q&A: Advice from Microsoft's GDX lead for taking on next-gen's biggest challenges  
by Kris Graft [09.14.20]
"You make it fun, we make it run." In this Q&A, the head of Microsoft's Gaming Developer Experiences team runs down what game devs need to know to keep their games thriving across key platforms.
Console/PC, Social/Online, Smartphone/Tablet

Apple's updated iOS App Review Guidelines basically put the kibosh on Stadia, xCloud  
by Alissa McAloon [09.11.20]
Under Apple’s already-implemented App Review Guideline updates, streaming services that deliver console-hosted games to mobile over the cloud like Stadia and Project xCloud aren't allowed as-is.
Social/Online, Smartphone/Tablet

Apple pauses plans to end 'Sign In with Apple' support for Epic Games accounts  
by Alissa McAloon [09.09.20]
It's a change that almost certainly marks the latest escalation of Apple and Epic's conflict over what does or does not constitute anti-competitive behavior.
Console/PC, Social/Online, Smartphone/Tablet

Rocket League won't require PS Plus or Nintendo Switch Online after free-to-play shift  
by Alissa McAloon [09.02.20]
Online matches on Xbox One will still require Xbox Live Gold however.
Console/PC, Social/Online

Marvel's Avengers sets new beta download record on PlayStation  
by Alissa McAloon [09.02.20]
Over 6 million players logged time in Marvel's Avengers across all platforms, with enough doing so on PlayStation 4 to set a new record.
Console/PC, Social/Online

Don't Miss: A look at how different-sized studios approach the challenges of QA 3
by Staff [09.01.20]
We speak to experts from small, medium, and larger game companies to find out how they handle the oft-under-appreciated discipline of quality assurance.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Production

Cyberpunk 2077 lands 5 awards including top honors at Gamescom 2020  
by Alissa McAloon [09.01.20]
CD Projekt Red's upcoming Cyberpunk 2077 made quite the impression at this year’s Gamescom event, ultimately securing 5 awards during this year’s multi-day digital show. 
Console/PC, Social/Online, Indie

Electronic Arts' subscription service EA Play is live on Steam  
by Alissa McAloon [08.31.20]
EA and Valve's partnership to bring the EA-flavored subscription game library and discount program has finally come to fruition.
Console/PC, Social/Online

Steam Labs' latest experiment brings Chat Filtering to Steam and participating games  
by Alissa McAloon [08.27.20]
Chat filtering is an interesting feature to launch this late in Steam’s lifetime (and through its experimental Labs program), but the add includes a way for devs to use the filters in their own games.
Console/PC, Social/Online

Video: Robin Hunicke's Q&A about working together, apart, in dynamic times  
by Staff [08.27.20]
In this GDC Summer talk Funomena's Robin Hunicke discusses the ways that game dev has changed in a new world of remote work driven by a global pandemic and marked by different kinds of global unrest.
Console/PC, Social/Online, Production, Video, Vault

Accessibility in games with AbleGamers' Greg Haynes - GDC Podcast ep. 12  
by Kris Graft [08.27.20]
For Greg Haynes, lead game user researcher at the AbleGamers charity, video games provide experiences that should be available to all people—and that means making them more accessible to people with a wide range of abilities.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Design, Podcast, GDC

Epic is hosting a Fortnite tournament themed around its legal battle with Apple 3
by Alissa McAloon [08.21.20]
Epic tells Fortnite players that the tournament is the last time all platforms can play together due to Apple’s delisting of Fortnite, and points unhappy players toward Apple's social media.
Social/Online, Smartphone/Tablet

Amazon Games signs on to publish a Smilegate RPG game in the West 1
by Alissa McAloon [08.20.20]
Amazon Games has nabbed the exclusive publishing rights to an upcoming (but undisclosed) game from Korean game dev Smilegate RPG.
Console/PC, Social/Online

Game Discoverabilityland: Tim Epic vs. Tim Apple (also non-Tim news!) 1
by Simon Carless [08.20.20]
Tim tim tim? Tim tim tim tim. Tim tim tim tim tim tim. Tim tim, tim tim tim tim tim tim. Tim tim tim tim tim. Tim tim tim! Tim tim tim tim tim, tim tim tim tim tim tim.
Console/PC, Social/Online, Smartphone/Tablet, Indie, Design, Production, Business/Marketing

Ex-Riot devs launch multiplayer game studio Odyssey Interactive in Canada 1
by Alex Wawro [08.19.20]
A team of devs who used to work at Riot Games have raised roughly $6 million in seed funding to open Odyssey Interactive, a new Canadian game studio that aims to build competitive multiplayer games.
Social/Online, Business/Marketing