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April 21, 2019
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Updates » Social/Online
China's game approval rules will soon apply to HTML5 and WeChat mini-games  
by Staff [04.19.19]
China's game approval process has undergone a lot of change in the past year or so, including a full-on freeze for most of 2018, but more changes are set to hit the program this month.
Console/PC, Social/Online, Smartphone/Tablet

Burnout Paradise's online servers are shutting down after 11 years  
by Alissa McAloon [04.18.19]
Criterion Games is shutting down the servers for its 2008 game Burnout Paradise, a decision that affects the Xbox 360, PlayStation 3, and PC versions of the game.
Social/Online

Lights in the dark: How Ashen's design sets it apart from other 'Soulslikes'  
by Cian Maher [04.18.19]
Creative director Derek Bradley opens up about the design of A44's remarkable Soulslike Ashen, and discusses how subtle art and design choices set it apart from the bleak worlds of From Software.
Console/PC, Social/Online, Indie, Design, Video

Kickstarter's games category surpasses $1 billion in pledges 2
by Alissa McAloon [04.17.19]
Games on Kickstarter have brought in over $1 billion in pledges, though it’s a milestone that includes both board games and video games.
Social/Online, Business/Marketing

Trion Worlds is shutting down Atlas Reactor this summer  
by Alissa McAloon [04.17.19]
The developer has already shut down in-game purchases and servers are set to go offline for good this June.
Console/PC, Social/Online

Xbox merges Live Gold and Game Pass under Xbox Game Pass Ultimate  
by Alissa McAloon [04.16.19]
The 2-for-1 subscription offers access to Xbox Game Pass' library of games and an Xbox Live Gold membership for one monthly fee.
Console/PC, Social/Online

A now-fixed Origin vulnerability potentially opened the client to hackers  
by Alissa McAloon [04.16.19]
Until just recently, Electronic Arts’ digital game platform Origin had a security vulnerability that could be used run malicious apps on a user’s computer.
Console/PC, Social/Online

OpenAI's machine learning bots defeat Dota 2 champion team  
by Alissa McAloon [04.15.19]
A team of AI agents created and trained by the artificial intelligence startup OpenAI has taken down the reigning Dota 2 The International champions Team OG.
Console/PC, Social/Online, Video

Video Game Deep Cuts: Falcon Scores Weed, Needs Vacation  
by Gamasutra Staff [04.14.19]
This week's roundup includes intriguing debuts from Falcon Age and Vacation Simulator, a historical tour of The Division's New York, the trickiness of marketing your weed tycoon game & more.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Design

Video: Practical advice for saving video game history before it's too late  
by Staff [04.12.19]
The current state of commercial video game preservation is in rough shape, but there's something developers can do to help.
Social/Online, Production, Video, Vault

Xbox exec: Game streaming competitors like Stadia lack content 2
by Alissa McAloon [04.12.19]
“Emerging competitors like Google have a cloud infrastructure, a community with YouTube, but they don’t have the content,” argues Microsoft's Xbox marketing head.
Console/PC, Social/Online

In lieu of Store-hosted forums, Epic wants devs to link to external communities 6
by Alissa McAloon [04.12.19]
Epic's Tim Sweeney says the company is encouraging developers to link to external communities on a game's Epic Games Store page rather than host entirely new forum on its own store.
Console/PC, Social/Online

Ubisoft patches art containing homophobic slur out of The Division 2 3
by Alissa McAloon [04.11.19]
Ubisoft has issued an apology for the slur, which appeared in a large piece of graffiti along the side of an in-game building.
Console/PC, Social/Online

Nepal bans PUBG over addiction concerns in children  
by Alissa McAloon [04.11.19]
The Nepal Telecommunications Authority has ordered a ban on PlayerUnknown's Battlegrounds "because it is addictive to children and teenagers."
Console/PC, Social/Online

Weedcraft Inc facing advertising hurdles due to subject matter 2
by Alissa McAloon [04.11.19]
Weedcraft Inc's very nature has led to some advertising difficulties on platforms like Facebook and YouTube. 
Console/PC, Social/Online

Ubisoft CEO: Live games give devs a chance to refine rather than start from scratch 3
by Alissa McAloon [04.10.19]
Ubisoft's Yves Guillemot explores the company's trend toward live games and the company's habit of improving a game over rather than "redoing everything each year."
Console/PC, Social/Online

PlayStation launches PSN ID change option, though not all games are supported 1
by Alissa McAloon [04.10.19]
The PSN ID name changes first previewed late last year are set to go live for all PlayStation 4 users this week, though there are some caveats in the full rollout.
Console/PC, Social/Online

Report: 13 devs laid off from NantG as Z1 Battle Royale handed back to Daybreak  
by Alissa McAloon [04.10.19]
Update A former NantG dev says the cuts affected roughly half of the studio's workforce, leaving 13 developers that left Daybreak to transition to NantG last year without jobs.
Social/Online

Fortnite un-features community build containing inappropriate imagery 1
by Alissa McAloon [04.09.19]
It's a very slight bump in the road for Epic and a reminder to other devs of the additional moderation needed when features that highlight user-made content are brought into the mix.
Console/PC, Social/Online

Google Play is still struggling with inappropriate children's games 2
by Alissa McAloon [04.08.19]
Wired has shared a story on the inappropriate and often grotesque games marketed toward children on Google Play, offering a look at why the storefront may struggle to keep up.
Social/Online, Smartphone/Tablet