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June 20, 2019
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Updates » Smartphone/Tablet
Video: Laralyn McWilliams on staying optimistic and creative in game dev  
by Staff [04.02.19]
At GDC 2019 veteran game dev Laralyn McWilliams gives a stirring, concise talk about practical ways to stay upbeat and fulfilled during a career in the ever-changing game industry.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Serious, Video, Vault

UK video game spending rose to record $7.43 billion in 2018  
by Chris Kerr [04.02.19]
Both software and hardware spending increased in 2018, although the VR and pre-owned games market witnessed some notable declines.
VR, Console/PC, Smartphone/Tablet, Business/Marketing

Video Game Deep Cuts: A is for Apple Arcade, B is for rolling bones? 1
by Gamasutra staff [03.29.19]
This week's roundup includes a look at the Apple Arcade announcement, an intriguing video on how the Mongolian steppes do gaming, plus pieces on Sekiro, clicker games, AR, video game folklorists.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

Minecraft update removes mentions of creator Notch from splash screens 2
by Chris Kerr [03.28.19]
Minecraft custodians Microsoft have removed some mentions of controversial creator Markus "Notch" Persson from the game with a new snapshot update.
Console/PC, Smartphone/Tablet, Business/Marketing

Wash your game's windows: An argument for clean mechanics 3
by Gamasutra Community [03.28.19]
Independent game dev Lars Doucet (Defender's Quest) says: "Playing a game with unclear mechanics is like peering through a dirty, smudged window. This calls for some Windex!"
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Design

Niantic announces second Pokémon GO Earth Day event  
by Emma Kidwell [03.27.19]
Niantic is hosting its second annual Pokémon GO Earth Day clean up event on April 22nd in partnership with Playmob. 
Smartphone/Tablet, Business/Marketing

Cyberpunk 2077 developer CD Projekt spent heavily on R&D in 2018 1
by Chris Kerr [03.27.19]
The cumulative balance of the company's R&D expenditures topped $65.4 million during 2018, with the Polish outfit keen to scale up its production capabilities on home soil. 
Console/PC, Smartphone/Tablet, Design, Production, Business/Marketing

GDC in Pictures: Highlights from GDC 2019!  
by Staff [03.26.19]
Words alone can't fully convey the experience of spending a week at GDC, so here are a few standout shots of the people, talks, and experiences which made GDC 2019 a success!
Console/PC, Social/Online, Smartphone/Tablet, Indie, GDC

Kabam acquires Montreal-based mobile studio Riposte Games & Co  
by Chris Kerr [03.26.19]
Riposte is best known for working on simulation and strategy titles like Mini Guns, Dungeon Stars, and Shop Heroes, and has team comprised of developers from Ubisoft, EA, and Gameloft.
Smartphone/Tablet, Business/Marketing

Opinion: A closer look at the strategy behind Apple Arcade 7
by Joost van Dreunen [03.26.19]
SuperData Research founder Joost van Dreunen takes an in-depth look at Apple's newly-announced games subscription service and whether it has a chance to succeed in the current market.
Smartphone/Tablet, Business/Marketing

KO_OP, ustwo games announce Apple Arcade exclusives  
by Emma Kidwell [03.25.19]
KO_OP and ustwo games will be releasing their new titles Winding Worlds and Repair, respectively, as Apple Arcade exclusives. 
Smartphone/Tablet, Business/Marketing

Catch up on Gamasutra's extensive GDC 2019 coverage! 3
by Staff [03.25.19]
GDC 2019 may be in the books, but you can catch Gamasutra's coverage from last week right here, from details on Google Stadia to brilliant talks on game design to interviews from game industry luminaries plus all the news you can use.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing, GDC

Apple announces its own game subscription service, Apple Arcade 4
by Alissa McAloon [03.25.19]
Apple says the service aims to level the playing field between free and premium mobile games.
Console/PC, Social/Online, Smartphone/Tablet, Video

GDC celebrates record-breaking attendance and locks in 2020 dates! 2
by Staff [03.25.19]
After a record-breaking 29,000 attendees enjoyed GDC last week, organizers are excited to confirm the show will return March 16-20 of next year, with the call for submissions opening this summer!
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, GDC

PUBG Corp and NetEase settle Battlegrounds lawsuit 1
by Chris Kerr [03.25.19]
PUBG Corp. first took NetEase to court back in April 2018, and accused the Chinese company of replicating "audio and visual elements" from Battlegrounds in two of its mobile games.
Console/PC, Smartphone/Tablet, Design, Business/Marketing

Video Game Deep Cuts: The Game Developers Conference Aftermath  
by Gamasutra Staff [03.24.19]
The weekly update rounding up the best longread & standout articles & videos about games tackles GDC 2019, from Google announcements to session highlights & beyond.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie

Crash meetings, keep a lore bible, and other narrative design tips learned at King  
by Alissa McAloon [03.22.19]
"If everyone is thinking about narrative design, no one will forget it," argues King's Tracey John during a talk about how to handle narrative design in tight projects.
Smartphone/Tablet, Design

Opinion: After Christchurch - What we owe our game communities
by Katherine Cross [03.21.19]
Katherine Cross takes a look at the recent white supremacist terrorist attack in New Zealand, and unpacks what game developers must do to keep extremist views from taking hold in their games' communities.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie

God of War wins Game of the Year at the 2019 Game Developers Choice Awards
by Staff [03.20.19]
Game dev veterans Amy Hennig and Rieko Kodama were also honored with the Lifetime Achievement Award and Pioneer Award (respectively) during the Game Developers Choice Awards tonight at GDC 2019!
Console/PC, Smartphone/Tablet, Indie, GDC

Update: Lucasfilm Games job postings apparently not linked to studio revival 7
by Chris Kerr [03.20.19]
Updated A new sub-division of Disney does appear to share the name of LucasArts precursor Lucasfilm Games, but a representative has confirmed no new company with that name is being formed.
VR, Console/PC, Smartphone/Tablet, Production, Business/Marketing