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October 19, 2019
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Updates » Smartphone/Tablet
Video Game Deep Cuts: Uri Geller's Pessimistic Starlink  
by Gamasutra Staff [10.07.18]
This week's highlights include Uri Geller vs. Pokemon, why we need pessimistic games, a look at Ubisoft's Starlink, & lots more besides.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

Nintendo has patented a Game Boy case for smartphones 1
by Chris Kerr [10.05.18]
Nintendo has patented a Game Boy-style phone case that's would seemingly let smartphone owners transform their handset into the classic handheld.
Smartphone/Tablet, Business/Marketing

Reminder: Tomorrow is your deadline to pitch talks for GDC 2019's Summits!  
by Staff [10.04.18]
Just a quick reminder: All submissions for GDC 2019’s Virtual Reality Developers Conference (VRDC), GDC Summits, and Game Career Seminar are due tomorrow (Friday, October 5th) at 11:59 pm Pacific!
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, GDC

PUBG has banned 13 million cheating players to date  
by Alissa McAloon [10.02.18]
PlayerUnknown’s Battlegrounds has banned over 13 million players since the game's publisher started sharing ban numbers in June 2017.
Console/PC, Social/Online, Smartphone/Tablet

Tencent testing facial recognition to enforce playtime restrictions in China  
by Alissa McAloon [10.02.18]
Tencent is testing out a new method of identifying Honour of Kings players in order to enforce playtime restrictions for underage players that uses some level of facial recognition tech.
Social/Online, Smartphone/Tablet

Report: Netflix's Black Mirror is getting the choose-your-own-adventure treatment 2
by Alissa McAloon [10.02.18]
Sources speaking to Bloomberg say that Netflix’s sci-fi series Black Mirror is set to kick off an initiative announced by the company late last year.
Console/PC, Smartphone/Tablet

John Carmack's advice for mobile VR devs: Iterate, iterate, iterate 3
by Alissa MCAloon [10.02.18]
"It is possible to check all the boxes and still wind up with a competently implemented game that just doesn’t have any soul,” cautions Oculus CTO John Carmack.
VR, Smartphone/Tablet

Video: Crafting the narrative of Reigns: Her Majesty  
by Staff [10.01.18]
At GDC 2018, Reigns: Her Majesty writer (and former Gamasutra editor) Leigh Alexander shared her own process for designing narratives that walk the tricky political tightrope of women's power.
Smartphone/Tablet, Design, Video, Vault

Get a job: PuzzleNation is hiring a Sr. Mobile Developer  
by Staff [10.01.18]
PuzzleNation is looking for a Sr. Mobile Developer to work remotely with its team and oversee development on its new puzzle game.
Smartphone/Tablet, Programming, Recruitment

Video Game Deep Cuts: Uncle Buddy's Wattam Is Strange  
by Gamasutra Staff [10.01.18]
This week's highlights include an overview of a very odd old Mac game, Keita Takahashi on making games in tough times, and a close look at Life Is Strange 2.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

Smartphone and TV casting coming to Oculus Go  
by Alissa McAloon [09.26.18]
Oculus is bringing smartphone and TV casting to Oculus Go, allowing people other than the VR-wearer to see what’s going on on the virtual reality display.
Smartphone/Tablet

Turning Alphabear 2 into an educational game that doesn't suck
by Gamasutra Community [09.26.18]
Our explicit goal with Alphabear 2 was to create a game that would actually be educational, but also competitive in the crowded mobile marketplace.
Smartphone/Tablet, Production

Big Fish Games laying off 15% of staff to focus on 'social casino' and 'casual' games 1
by Alex Wawro [09.25.18]
Yup, it's another layoffs story. Word is spreading today that Big Fish Games is cutting roughly 15 percent of its workforce, including a number of executives, to focus on casual & social casino games.
Social/Online, Smartphone/Tablet, Business/Marketing

Video Game Deep Cuts: The Unavowed Ninja's Red (Dead) Redemption 1
by Gamasutra Staff [09.24.18]
This week's highlights include analysis of adventure title Unavowed, a cover story on Fortnite streamer Ninja, & detailed impressions of Rockstar's Red Dead Redemption 2.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

Stillfront acquires Imperia Online developer for $11M  
by Emma Kidwell [09.21.18]
The Swedish firm Stillfront Group announced today that it has acquired developer Imperia Online, known for the medieval-themed MMO strategy game of the same name $11.7 million. 
Console/PC, Smartphone/Tablet, Business/Marketing

Tilting Point drops $29M into Star Trek Timelines developer Disruptor Beam  
by Bryant Francis [09.20.18]
The $29 million deal between the companies will help fund Star Trek Timelines and development on a new game from Disruptor Beam.
Smartphone/Tablet, Business/Marketing

Mobile game dev Outfit7 opens new Barcelona studio  
by Alex Wawro [09.19.18]
Head's up, game devs: The mobile game makers at Talking Tom developer Outfit7 announced this week that they're opening a new studio in Barcelona, Spain.
Smartphone/Tablet, Business/Marketing

Disney shuts down Star Wars: Rivals following soft launch 1
by Alissa McAloon [09.17.18]
The game has already been removed from online marketplaces as it awaits full shutdown next month.
Smartphone/Tablet

Weekly Jobs Roundup: Cryptic Studios, The Game Band, and more are hiring!  
by Staff [09.14.18]
Whether you're just starting out, looking for something new, or just seeing what's out there, here are just some of the many, many positions being advertised right now on the Gamasutra Job Board.
Console/PC, Smartphone/Tablet, Programming, Art, Production

Head like a hole: The wisdom of Donut County dev Ben Esposito  
by Alex Wawro, Bryant Francis [09.14.18]
Ben Esposito spent six years of his life making a wonderful game about a hole that eats up a California county -- and he learned a lot along the way.
Console/PC, Smartphone/Tablet, Indie, Art, Design, Business/Marketing