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October 28, 2020
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Updates » Smartphone/Tablet
Video Game Deep Cuts: PlayStation's 25th, Top Games Of 2019 1
by Gamasutra Staff [12.08.19]
This week's roundup includes the PlayStation's 25th anniversary, multiple new 2019 'best of' game lists, and great articles on Katana Zero, Shovel Knight, Knights Of The Old Republic modders & more.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Serious, Programming, Art, Audio, Design, Production, Business/Marketing

Mobile developer Wildlife Studios nets $60 million in funding  
by Chris Kerr [12.06.19]
Mobile game company Wildlife Studios has secured $60 million in Series A funding to bolster its dev team, continue supporting existing titles, and kickstart new projects.
Smartphone/Tablet, Production, Business/Marketing

Google Play names Call of Duty: Mobile as best Android game of 2019 1
by Alissa McAloon [12.03.19]
Google Play has ranked the best games to hit its storefront in the last year, breaking those selections down to highlight competitive, indie, casual, and innovative games launched on Android.
Smartphone/Tablet

Apple has named the best iOS games of 2019  
by Chris Kerr [12.03.19]
The omniscient souls over at Apple have revealed their picks for the best iOS apps and games of 2019, and some familiar names have made the grade.
Smartphone/Tablet, Art, Design, Production

Analyst: Roblox revenue on mobile alone surpasses $1 billion  
by Alissa McAloon [11.26.19]
Estimates from the market analyst firm Sensor Tower say Roblox Mobile, the iOS and Android version of the online game platform, has surpassed $1 billion lifetime gross revenue.
Social/Online, Smartphone/Tablet

Video Game Deep Cuts: Half-Life: Alyx On Planet Stadia Zoo  
by Gamasutra Staff [11.24.19]
This week's roundup includes a video & other notes on VR surprise Half-Life: Alyx, some very odd economy-related shenanigans in Planet Zoo, plus Apple Arcade games you missed, & lots more.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

Blog: A trailer analysis of Manifold Garden 2
by Gamasutra Community [11.22.19]
Discussing genre in game marketing best starts with the trailer. In this trailer breakdown of Manifold Garden, we discover what works well for associative puzzle marketing design.
Smartphone/Tablet, Business/Marketing

The Witcher 3 continues to sell well as CD Projekt reports rising revenue 2
by Alissa McAloon [11.21.19]
CD Projekt cites "continuing strong sales" of The Witcher 3, its expansion packs, and spin-offs like Thronebreaker: The Witcher Tales and in-game Gwent sales as the driving forces behind rising Q3 revenue.
Console/PC, Smartphone/Tablet

Mobile developer and tool maker N3twork secures $40 million in funding  
by Chris Kerr [11.21.19]
Mobile game company N3twork has secured $40 million in Series C funding to expand its first-party games portfolio, live publishing platform, and media network.
Smartphone/Tablet, Production, Business/Marketing

New studio Dream Games raises $7.5 million to fuel mobile game development  
by Alissa McAloon [11.20.19]
The freshly founded Turkish mobile game studio Dream Games has raised $7.5 million in a funding round led by Makers Fund.
Smartphone/Tablet

Steam's online couch co-op feature Remote Play Together leaves beta  
by Alissa McAloon [11.20.19]
The Remote Play Together feature that allows Steam users to play local co-op games together has left beta, opening its use up to Steam’s entire playerbase, as well those on iOS and Android.
Console/PC, Social/Online, Smartphone/Tablet

GDC 2020 debuts new Summit to help devs find funding and forge deals!  
by Staff [11.20.19]
The new Game Funding & Investment Summit will bring together game developers, investors, and deal-makers to help build new projects and partnerships!
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Business/Marketing, GDC

GDC YouTube Top 5: NYU Game Center director Frank Lantz  
by Kris Graft [11.20.19]
For November, we bring you the top GDC YouTube picks from Frank Lantz, director of NYU Game Center and a veteran of the game industry.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Design, Production, Business/Marketing, GDC

Mobile party app Bunch nets $3.85M from Supercell, Tencent, and others  
by Chris Kerr [11.20.19]
A group of notable game companies including Supercell, Tencent, and Riot Games have invested $3.85 million into mobile party app, Bunch.
Smartphone/Tablet, Business/Marketing

Smash Bros, Death Stranding among GOTY nominees for The Game Awards 2019  
by Alissa McAloon [11.19.19]
The folks behind The Game Awards have laid out the yearly show’s 2019 nominees, with games like Death Stranding and Control grabbing nominations across several categories, including as potential Game of the Year.
Console/PC, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production

Net profit up 53.7% as Netmarble closes Q3  
by Alissa McAloon [11.19.19]
Mobile game developer Netmarble has closed out the third quarter of its 2019-20 fiscal year with year-over-year gains in both revenue and net profit, with Korea and North America generating the most revenue this quarter.
Smartphone/Tablet

Finalists named in Google's annual Change the Game Design Challenge  
by Alissa McAloon [11.18.19]
Google has picked five finalists from over 1,500 entries in its second annual Change the Game Design Challenge, a contest that aims to elevate and encourage teenage girls with game design aspirations.
Smartphone/Tablet, Design

Forge of Empires dev InnoGames surpasses $1 billion revenue  
by Alissa McAloon [11.18.19]
The Germany-based browser and mobile game developer InnoGames has generated over $1 billion in lifetime revenue since the studio was set up 12 years ago.
Smartphone/Tablet

Nintendo is bringing paid subscriptions to Animal Crossing: Pocket Camp  
by Chris Kerr [11.18.19]
Nintendo is preparing to introduce a subscription plan into Animal Crossing: Pocket Camp, doubling down on the model initially used in Mario Kart Tour last month.
Smartphone/Tablet, Business/Marketing

Video Game Deep Cuts: That Superliminal Jedi Guy  
by Gamasutra Staff [11.16.19]
This week's roundup looks at games from Superliminal to Jedi: Fallen Order and Pokemon Sword & Shield, plus behind the scenes at the ESRB & lots more.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing