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Updates » Smartphone/Tablet
Educational app TinyTap raises $5M toward accessible learning  
by Emma Kidwell [06.20.18]
Educational games company TinyTap has raised $5 million in funding to go toward providing accessible learning for children through its games.
Smartphone/Tablet, Business/Marketing

Fortnite revenue tops $100M on iOS after 90 days  
by Chris Kerr [06.20.18]
It's a milestone that means Epic's popular battle royale effort has outstripped some of the most successful mobile titles of the past two years.
Smartphone/Tablet, Business/Marketing

Dev of mobile FPS Critical Ops gets $6.3M to fuel eSport ambitions  
by Alex Wawro [06.19.18]
As the studio's flagship mobile multiplayer FPS Critical Ops inches closer to 1.0, the studio says it plans to use Business Finland's money to help grow the game and an "esports ecosystem" around it.
Smartphone/Tablet, Business/Marketing

Video Game Deep Cuts: Another Grim E3 World  
by Gamasutra Staff [06.18.18]
This week's highlights include lots of E3 news, a Grim Fandango reading to remember, and a stellar analysis of Another World/Out Of This World.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

Weekly Jobs Roundup: Rabbit, Digital Extremes, and more are hiring now!  
by Staff [06.15.18]
Whether you're just starting out, looking for something new, or just seeing what's out there, the Gamasutra Job Board is the place where game developers move ahead in their careers.
Console/PC, Social/Online, Smartphone/Tablet, Programming, Art, Design, Recruitment

Following App Store rejection, Valve cuts game purchasing from iOS Steam Link app  
by Staff [06.14.18]
Valve has slightly tweaked the testing build of its Steam Link iOS app to remove game purchasing, likely in response to Apple’s new rules that prohibit such apps in the App Store.
Social/Online, Smartphone/Tablet, Business/Marketing

Unity updates ARKit plugin with improved features and new tools  
by Chris Kerr [06.14.18]
The update will be of interest to augmented reality developers working on iOS, and talks through the addition and improvement of tools like ARWorldMap and UnityObjectScanner.
VR, Smartphone/Tablet, Business/Marketing

Telltale is bringing Minecraft: Story Mode to Netflix  
by Alissa McAloon [06.13.18]
The developer is launching an adapted version of Minecraft: Story Mode on Netflix that will be playable from within the video streaming platform.
Console/PC, Social/Online, Smartphone/Tablet

Sony adds 7 games to the PS4's PlayLink lineup, including UNO and Ticket to Ride  
by Alissa McAloon [06.13.18]
Sony has added 7 more games to its PlayLink lineup, quietly reminding developers and players alike that it hasn’t abandoned the companion app-driven line of PlayStation 4 games just yet.
Console/PC, Smartphone/Tablet, E3

Fortnite has attracted 125M players in under a year  
by Chris Kerr [06.13.18]
Popular multiplayer shooter Fortnite has grown to 125 million registered players since launching less than year ago on July 25, 2017.
Console/PC, Smartphone/Tablet, Business/Marketing, E3

InnoGames to shut down Dusseldorf studio, move staff to Hamburg HQ  
by Alissa McAloon [06.12.18]
The German game developer InnoGames has announced plans to shut down its studio in Dusseldorf, roughly four years after setting up shop in the city.
Smartphone/Tablet, Business/Marketing

Bethesda working on new sci-fi property, Starfield 4
by Kris Graft [06.11.18]
At E3 in Los Angeles Sunday evening, Bethesda unveiled the upcoming game Starfield, its first new property in 25 years.
Console/PC, Social/Online, Smartphone/Tablet, Business/Marketing, Video, E3

Video Game Deep Cuts: Diggin' In Bethesda's Carts  
by Gamasutra Staff [06.10.18]
This week's highlights include a retrospective of the Diggin' In The Carts game music album, a unique video on the history of Bethesda, and many more besides.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

Get a job: Game Closure is looking for a Studio Game Engineer  
by Staff [06.08.18]
Game Closure is on the hunt for Game Engineers to help it build the social games that guide the development of its mobile game engine.
Social/Online, Smartphone/Tablet, Programming, Recruitment

With Tencent's help, J.J. Abrams' Bad Robot opens new game studio 2
by Alex Wawro [06.07.18]
Veteran indie Tim Keenan (Duskers) has been tapped to be Bad Robot Games' new creative director, with longtime Bad Robot Interactive chief Dave Baronoff now serving as Bad Robot Games division chief. 
Smartphone/Tablet, Business/Marketing, E3

Supercell invests $5M in Redemption Games, marking its first US investment  
by Alissa McAloon [06.07.18]
Supercell has picked up a minority stake in California-based Redemption Games for $5 million, marking the Finnish company’s first investment in a US-based studio.
Smartphone/Tablet, Business/Marketing

Get a job: Outfit 7 is hiring a Sr. Game Developer  
by Staff [06.06.18]
Outfit 7 is looking for a developer with strong programming skills, a creative drive, and passion for solving technical challenges to join its dev team in creating games for mobile.
Smartphone/Tablet, Programming, Recruitment

New iOS App Store guidelines ok timed demos but put the kibosh on the Steam Link App  
by Alissa McAloon [06.05.18]
Apple has updated its App Store guidelines following its WWDC keynote this week, offering new rules for free trials and screen mirroring apps like Valve’s rejected Steam Link iOS app in the process.
Smartphone/Tablet

App Store devs have made $100B in revenue since store launched 2
by Chris Kerr [06.05.18]
Apple's decade-old App Store is now home to over 20 million developers, and collectively they've pulled in around $100 billion in lifetime revenue. 
Smartphone/Tablet, Business/Marketing

Florence and Alto's Odyssey honored at Apple Design Awards 2018
by Chris Kerr [06.05.18]
Florence and Alto's Odyssey were among five games to be honored at the annual Apple Design Awards yesterday.
Smartphone/Tablet, Design, Production