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September 23, 2020
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Updates » Smartphone/Tablet
Xbox chief Phil Spencer confident xCloud will gain iOS support  
by Chris Kerr [09.22.20]
Xbox chief Phil Spencer appears confident that xCloud game streaming will eventually head to iOS devices, despite Apple effectively making that impossible with a recent guideline update.
Console/PC, Smartphone/Tablet, Business/Marketing

The new Xbox App for smartphones will create a 'unified Xbox experience'  
by Chris Kerr [09.21.20]
Microsoft has showcased its new Xbox App for smartphones which aims to create a "unified Xbox experience across devices."
Console/PC, Smartphone/Tablet, Business/Marketing

Sponsored: Learn the best ways to keep bugs from killing your development momentum  
by Backtrace [09.21.20]
The longer a team waits to address bugs, the more difficult they are to resolve. Learn how to better understand problems and accelerate fixes in this free white paper.
Console/PC, Smartphone/Tablet, Indie, Programming, Whitepaper

Sponsored Q&A: Advice from Microsoft's GDX lead for taking on next-gen's biggest challenges  
by Staff [09.18.20]
In this Q&A, the head of Microsoft's Gaming Developer Experiences team runs down what game devs need to know to keep their games thriving across key platforms.
Console/PC, Smartphone/Tablet, Business/Marketing

Nanobit acquired by Stillfront in $100 million deal  
by Alissa McAloon [09.17.20]
Stillfront has acquired the mobile developer Nanobit in a $100 million deal, though the acquisition could set Stillfront back as much as $148 million if certain sales targets are met. 
Smartphone/Tablet, Business/Marketing

Blog: What does cross-platform mean to you? 1
by Gamasutra Community [09.17.20]
This post offers a diverse ecosystem perspective on what it means to build cross-platform in today’s day and age, and the challenges you must go through to make that happen
Console/PC, Smartphone/Tablet, Business/Marketing

Apple claims Epic started legal battle to 'reinvigorate interest' in Fortnite  
by Chris Kerr [09.16.20]
Apple has launched a scathing counterattack against Epic after the Fortnite maker filed a preliminary injunction in a bid to get its popular battle royale title reinstated on the App Store.
Smartphone/Tablet, Business/Marketing

Apple One subscription bundles Apple Arcade with other Apple services  
by Alissa McAloon [09.15.20]
Apple is streamlining its suite of subscription services by solidifying previously-rumored plans to bundle services like Apple Arcade and Apple Music together under a single monthly fee.
Console/PC, Smartphone/Tablet

Sponsored Q&A: Advice from Microsoft's GDX lead for taking on next-gen's biggest challenges  
by Kris Graft [09.14.20]
"You make it fun, we make it run." In this Q&A, the head of Microsoft's Gaming Developer Experiences team runs down what game devs need to know to keep their games thriving across key platforms.
Console/PC, Social/Online, Smartphone/Tablet

Don't Miss: What did the devs of 2009 imagine video games would look like in 2020? 6
by Staff [09.11.20]
Entrants were tasked with naming a game that will be popular or cutting-edge tech in 2020; here's 20 of the most innovative and intriguing submissions pitched over a decade ago.
VR, Console/PC, Smartphone/Tablet

Apple's updated iOS App Review Guidelines basically put the kibosh on Stadia, xCloud  
by Alissa McAloon [09.11.20]
Under Apple’s already-implemented App Review Guideline updates, streaming services that deliver console-hosted games to mobile over the cloud like Stadia and Project xCloud aren't allowed as-is.
Social/Online, Smartphone/Tablet

Behind the dizzying ride to the top for Among Us  
by Simon Carless [09.11.20]
The amazing 'out of the blue' success of multiplayer party game Among Us on Steam is, uh, amazing. But what happened? I delve into it with the help of one of its co-creators.
Console/PC, Smartphone/Tablet, Indie, Design, Production, Business/Marketing

Apple pauses plans to end 'Sign In with Apple' support for Epic Games accounts  
by Alissa McAloon [09.09.20]
It's a change that almost certainly marks the latest escalation of Apple and Epic's conflict over what does or does not constitute anti-competitive behavior.
Console/PC, Social/Online, Smartphone/Tablet

Google distances itself from Epic versus Apple legal dispute 6
by Chris Kerr [09.07.20]
As judges attempt to determine whether Epic's dispute with Google is related to the Fortnite maker's other dispute with Apple, Google has advised the two cases "should not be related."
Smartphone/Tablet, Business/Marketing

Epic is attempting to have Fortnite reinstated on the App Store  
by Chris Kerr [09.07.20]
Epic Games will attempt to have Fortnite reinstated on the App Store by filling a preliminary injunction against Apple on September 28, 2020. 
Smartphone/Tablet, Business/Marketing

Interactive storytelling platform Dorian raises $3.25 million in funding  
by Chris Kerr [09.02.20]
Dorian is being pitched as a "no-code platform that allows writers to turn fiction into interactive visual games" and generate revenue.
Smartphone/Tablet, Business/Marketing

China-linked mobile games including PUBG Mobile have been banned in India 1
by Chris Kerr [09.02.20]
The Government of India has banned over 100 mobile applications with links to China, including popular games like PUBG Mobile and Arena of Valor.
Smartphone/Tablet, Business/Marketing

Blog: Democratizing PySpark for mobile game publishing  
by Gamasutra Community [09.02.20]
How Zynga analytics is leveraging the Spark big data platform to support game studios and publishing operations.
Smartphone/Tablet, Design, Business/Marketing

Don't Miss: A look at how different-sized studios approach the challenges of QA 3
by Staff [09.01.20]
We speak to experts from small, medium, and larger game companies to find out how they handle the oft-under-appreciated discipline of quality assurance.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Production

Big Fish Games lays off 250 staff  
by Alissa McAloon [09.01.20]
Big Fish Games laid off a sizable portion of its staff today, a reduction an internal letter obtained by GeekWire says comes from its desire to pivot operations rather than concerns over company funds.
Smartphone/Tablet