Gamasutra is part of the Informa Tech Division of Informa PLC

This site is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.


Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
August 20, 2019
arrowPress Releases







If you enjoy reading this site, you might also want to check out these UBM Tech sites:


Updates » Programming
Game Design Deep Dive: Frenetic local multiplayer in Emergency Water Landing 2
by Johnathon Moss and Timothy Neville [05.31.19]
Emergency Water Landing is a local multiplayer game where players control high powered rescue rafts and fight to save the most passengers, and this is how we designed it.
Console/PC, Programming, Design

Get a job: Harmonix is hiring a Senior Server Engineer  
by Staff [05.30.19]
Harmonix is seeking an experienced network-focused software engineer to join its team developing in-house backend services for its titles in development.
Programming, Recruitment

Don't Miss: Ray Muzyka's Baldur's Gate II postmortem  
by Staff [05.30.19]
In honor of Bioware's much-beloved RPG, check out Ray Muzyka's in-depth postmortem from a 2001 issue of Game Developer magazine.
Console/PC, Programming, Design, Production

AIAS Foundation scholarship and mentorship applications close this week  
by Alissa McAloon [05.29.19]
The Randy Pausch Scholarship, Mark Beaumont Scholarship, and WomenIn Scholarship all close submissions on May 31
Programming, Art, Audio, Design, Production, Business/Marketing

Get a job: Roundabout dev No Goblin is hiring a remote Gameplay Programmer  
by Staff [05.28.19]
No Goblin is looking for a self-starter who loves making fun gameplay systems in C++ while also keeping an eye out for great overall system and code architecture.
Indie, Programming, Recruitment

Get a job: Square Enix, Volition, and more are hiring now!  
by Staff [05.24.19]
Here are just some of the many, many positions being advertised right now on the Gamasutra Job Board.
Programming, Art, Design, Recruitment

Blog: Welcome to rabbit hell! Reliable AI locomotion with TDD 1
by Gamasutra Community [05.24.19]
This is how we were able to utilize a TDD workflow to write stable and regression-proof AI locomotion in ElemenTerra.
Programming, Production

Get a job: Disbelief is hiring a Senior Programmer  
by Staff [05.23.19]
Disbelief is looking for a senior programmer to work both independently and with a team to develop, test and integrate software into a larger codebase.
Programming, Recruitment

Video: Cultivating and caring for great AI behavior trees  
by Staff [05.23.19]
In this 2017 GDC talk, Bobby Anguelov, Mika Vehkala, and Ben Weber outline core principles to get the most out of your behavior trees while avoiding common issues!
Console/PC, Indie, Programming, Design, Video, Vault

Blog: A technical approach to Titan's environment in Afterlight  
by Gamasutra Community [05.23.19]
Afterlight has a strong narrative aspect that its achieved by a carefully balanced mix of actual Titan's documentation and its creative interpretation.
Programming, Design

Sony hardware demo showcases speedy next-gen load times and rendering  
by Chris Kerr [05.21.19]
An official video showcasing the performance of Sony's next-gen console compared to the PlayStation 4 Pro has been posted online.
Console/PC, Programming, Production

Don't Miss: Looking back at the development of the original Rage 21
by Staff [05.20.19]
John Carmack talks to Gamasutra about finishing up work on Rage in this 2011 interview.
Console/PC, Programming, Production

Video Game Deep Cuts: A Plague (Tale) On Minecraft Earth  
by Gamasutra Staff [05.17.19]
This week's roundup includes pieces on AR game Minecraft Earth action adventure A Plague Tale: Innocence, plus Rage 2, strategy guides, and the intrigue behind Ingress.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

Get a job: Crystal Dynamics, FoxNext Games, and more are hiring now!  
by Alissa McAloon [05.17.19]
Here are just some of the many, many positions being advertised right now on the Gamasutra Job Board.
Programming, Art, Audio, Production, Recruitment

Blog: Peeping under the hood of a rhythm game in Unity  
by Gamasutra Community [05.16.19]
Quick guide to some of the programming that goes into creating a rhythm game. The article uses Unity to build a game, but the principles could be applied to most engines.
Programming, Design

Get a job: Into the Breach dev Subset Games is hiring a Platform Engineer  
by Alissa McAloon [05.15.19]
Subset Games, the game studio behind FTL and Into the Breach, is looking for an experienced C++ programmer to work remotely and help manage our growing library of games.
Console/PC, Programming, Recruitment

Register now for XRDC 2019, the premier AR/VR/MR event for devs!  
by Staff [05.15.19]
Registration is now open for XRDC, the prime event for developers, investors, and other innovators in the vibrant AR/VR/MR industries!
VR, Console/PC, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

Epic Games to receive BAFTA Special Award for contribution to game development  
by Chris Kerr [05.14.19]
BAFTA will honor Epic Games with the esteemed Special Award at this year's awards ceremony in London on June 12.
Programming, Production, Business/Marketing

Video: Insomniac's technical postmortem of Marvel's Spider-Man  
by Staff [05.13.19]
At GDC 2019 Insomniac's Elan Ruskin discusses the challenges of adapting rendering, streaming & lighting to build a New York City that fits on a Blu-Ray for the studio's hit game Marvel's Spider-Man
Console/PC, Programming, Design, Video, Vault

PSA: One week left to submit your talks for XRDC 2019  
by Staff [05.13.19]
XRDC happens October 14-15 at the Fort Mason Festival Pavilion in San Francisco, so make sure to submit your pitches for talks: the deadline for proposals is next Monday, May 20th at 11:59 PM Pacific!
VR, Console/PC, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing, XRDC