Gamasutra is part of the Informa Tech Division of Informa PLC

This site is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.


Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
August 20, 2019
arrowPress Releases







If you enjoy reading this site, you might also want to check out these UBM Tech sites:


Updates » Programming
The 2020 Independent Games Festival submissions are now open!  
by Staff [07.30.19]
Informa Tech, organizer of GDC 2020, is now accepting submissions for the 22nd annual Independent Games Festival (IGF), the longest running festival, summit and showcase of independent games!
Indie, Programming, Art, Audio, Design, Production, Business/Marketing, IGF

GitHub access restricted in Iran, Syria, and Crimea due to sanctions  
by Alissa McAloon [07.29.19]
GitHub users in Iran, Syria, and Crimea can no longer access private repositories and have restrictions placed on their paid accounts as a result of US sanctions.
Social/Online, Programming

Video: A game programmer's guide to the dark secrets of RNG  
by Staff [07.29.19]
In this 2017 GDC talk, Dire Wolf Digital's Shay Pierce shares some techniques and considerations worth knowing when using random generation in games.
Console/PC, Smartphone/Tablet, Indie, Programming, Video, Vault

Video Game Deep Cuts: GTA Online's Casino, Game Discoverability  
by Gamasutra Staff [07.28.19]
This week's roundup includes Grand Theft Auto Online's near-infinitely trailed casino addition, multiple cloud gaming analyses, & articles looking at 198X's debut and The Division 2's latest updates.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

Get a job: FoxNext Games, HB Studios, and more are hiring now!  
by Staff [07.26.19]
From graphic design to programming, here are just some of the many, many positions being advertised right now on the Gamasutra Job Board.
Programming, Design, Production, Recruitment

Video: A dev's guide to testing game AI  
by Staff [07.26.19]
In this 2017 GDC session experts Emil Johansen, Dave Mark, Sergio Ocio Barriales and Mike Robbins share techniques for creating less brittle AI and best practices for debugging and testing that AI.
Console/PC, Indie, Programming, Video, Vault

Unity valuation hits $6 billion following latest investment deal  
by Chris Kerr [07.26.19]
Unity's valuation has climbed to $6 billion after the company signed an investment deal that will finance a $525 million tender offer to common shareholders.
Programming, Design, Production, Business/Marketing

Blog: Implementing data structures - Part 1 1
by Gamasutra Community [07.26.19]
Veteran programmer Niklas Gray examines the options for storing object arrays.
Programming, Design

Don't Miss: The challenges and rewards of designing local multiplayer games 12
by Staff [07.23.19]
We talk to the developers of Super Pole Riders, Overcooked and Spaceteam about the appeal of developing a local multiplayer game, and the benefits over taking your game online.
Console/PC, Smartphone/Tablet, Indie, Programming, Design, Production

Video: Tips for programmers in the game industry 1
by Staff [07.23.19]
In this 2019 GDC talk Unity's Mike Acton presents some broad, sweeping, and perhaps unfair generalizations about coding in the game industry, and what it takes to be among the best.
Console/PC, Programming, Video, Vault

Get a job: Join DMG Entertainment as a Game Engineer  
by Staff [07.22.19]
The Game Engineer must enjoy a collaborative and creative work environment and is looking to push the boundaries of cutting-edge 3D graphics.
Programming, Recruitment

Girls' Game Lab launches to host game development workshops for young girls  
by Alissa McAloon [07.22.19]
Girls' Game Lab aims to give girls aged 8-12 access to workshops that introduce them to both coding and game design, and offer guidance to those that someday hope to have a job in the game industry.
Programming, Design

Video Game Deep Cuts: In The Sky, The Dungeon Master Reigns  
by Gamasutra Staff [07.20.19]
This week's roundup includes a look at Thatgamecompany's Sky, the rise of the professional dungeon master, and the far-ahead tech of Turok: Dinosaur Hunter on N64, & lots more.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Serious, Programming, Art, Audio, Design, Production, Business/Marketing

How Satisfactory's network optimizations keep multiplayer factories humming along 6
by Gamasutra Community [07.19.19]
Coffee Stain Studios' Gafgar Davallius reveals how Satisfactory is optimized for multiplayer while "handling a base with over 2000 conveyors, transporting thousands upon thousands of items."
Console/PC, Social/Online, Programming, Design

Please welcome 6 new members to the Advisory Board for GDC 2020!  
by Staff [07.18.19]
Game industry experts Kimberly Voll, M.E. Chung, Grant Shonkwiler, Elan Ruskin, Sean Vanaman, and Eve Crevoshay join the illustrious GDC Advisory Board to help make GDC 2020 the best show yet!
Console/PC, Serious, Programming, Design, Production, GDC

Don't Miss: A postmortem of Fatshark's Warhammer: End Times - Vermintide 4
by Martin Wahlund [07.17.19]
"I would guess that 70 percent of all games today are released too early. Luckily we had the funds to allow us to delay the release." Martin Wahlund, CEO of Fatshark.
Console/PC, Indie, Programming, Design, Production

Outsourcing studio Pole to Win expands with Montreal office  
by Alissa McAloon [07.17.19]
The game and tech outsourcing company Pole to Win is opening up an office in Montreal, the sixteenth studio the company has opened up to date.
Programming, Production

Get a job: iGotcha Studios is hiring a Unity Developer  
by Staff [07.16.19]
iGotcha Studios is looking for a passionate programmer ready to join an exciting, growing studio.
Programming, Recruitment

PSA: Upload your resume to Gamasutra's job boards!  
by Staff [07.16.19]
Here's a friendly reminder that Gamasutra's job boards are the best place to find your next job in the game industry - upload your resume and land the job you want!
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

GDC 2020 opens call for 'Core Concepts' submissions!  
by Staff [07.16.19]
Are you doing great work in game dev? Answer the GDC 2020 call for submissions to present lectures, panels & roundtables in the rebranded 'Core' line of talks, now open through Thursday, August 15th!
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing, GDC