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November 21, 2019
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Updates » Production
Don't Miss: A look back at the development of Ori and the Blind Forest 5
by Alissa McAloon [08.19.19]
The CEO of Moon Studios pours his heart out in a lengthy postmortem of what went right -- and wrong -- during the 4-year development of Super Metroid-inspired Ori & The Blind Forest.
Console/PC, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

Mojang partners with Nvidia to bring real-time ray tracing to Minecraft 1
by Chris Kerr [08.19.19]
Less than a week after Mojang canceled Minecraft's high-end graphics overhaul, the developer has revealed the game will be getting a new lick of paint with some help from Nvidia.
Console/PC, Design, Production

Halo Infinite and Halo 5: Guardians creative director has left 343 Industries  
by Chris Kerr [08.19.19]
Halo Infinite creative director Tim Longo has left developer 343 Industries as part of a leadership reshuffle.
Console/PC, Production, Business/Marketing

Video Game Deep Cuts: Dicey Dungeons Gets Rad, Patreon Follows  
by Gamasutra Staff [08.18.19]
This week's roundup includes looks at standout new titles including Dicey Dungeons and Rad, an analysis of Patreon as incremental funding, & lots more.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

Get a job: Sucker Punch, The Walt Disney Company, and more are hiring now!  
by Staff [08.16.19]
Here are just some of the many, many positions being advertised right now on the Gamasutra Job Board.
Programming, Art, Design, Production, Recruitment

Get a job: Be a Senior Producer at Cold Iron Studios  
by Staff [08.15.19]
The team at Cold Iron seek an experienced producer to join the team working on an Aliens game for consoles and PC out of their San Jose, CA office!
Console/PC, Production, Recruitment

Epic Games opens new Cologne studio with Factor 5 founders  
by Chris Kerr [08.15.19]
Epic has opened a new studio In Cologne, Germany, that'll be led by the founders of Star Wars: Rogue Squadron and Turrican developer Factor 5. 
Production, Business/Marketing

Bloodborne and Mass Effect 3 composer forms new audio production company  
by Chris Kerr [08.15.19]
Bloodborne and Mass Effect 3 composer Cris Velasco has founded a new "full-service audio production company" called The Audio Hive.
Audio, Production, Business/Marketing

Unity launches two new classroom tools to help teach programming  
by Chris Kerr [08.15.19]
Unity has officially launched a pair of new classroom tools called Create with Code and Unity Teach to help teach game design and computer science.
Production, Business/Marketing

Great game production tips with Grant Shonkwiler - GDC Podcast ep. 1 2
by Kris Graft [08.15.19]
Grant Shonkwiler is a rising star of video game production, having worked on games including Doom, Wolfenstein: The New Order, and Fortnite. He recently joined Gamasutra editor-in-chief Kris Graft and news editor Alissa McAloon on the newly-minted GDC Podcast.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Production, Podcast

Get a job: Guerrilla Games is looking for a Senior Producer  
by Staff [08.14.19]
As a Producer you will be an integral part of the development team, constantly looking for opportunities to improve efficiency, introduce new ideas and evolve our production techniques.
Production, Recruitment

THQ Nordic acquires Darksiders dev Gunfire and racing studio Milestone  
by Chris Kerr [08.14.19]
THQ Nordic has closed out the first quarter of the fiscal year by announcing a flurry of acquisitions, including Darksiders developer Gunfire and racing game specialist Milestone.
VR, Console/PC, Production, Business/Marketing

Swedish studio Isbit Games shuts down after running out of funds  
by Chris Kerr [08.13.19]
Warp Shift and Zlatan Legends developer Isbit Games has shut down after running out of cash.
Production, Business/Marketing

Bohemia Interactive will modify all versions of DayZ to avoid Australia ban  
by Chris Kerr [08.13.19]
DayZ developer Bohemia Interactive has confirmed it plans to modify all versions of the game after it was banned by the Australian Classification Board.
Console/PC, Production, Business/Marketing

Singularity 6 secures $16.5 million to fund tech and game development  
by Chris Kerr [08.13.19]
Singularity 6, the fledgling LA studio founded by a group of former Riot staffers, has secured $16.5 million in Series A funding.
Console/PC, Production, Business/Marketing

After 24 years at id, Tim Willits is now Saber Interactive's chief creative officer  
by Alissa McAloon [08.12.19]
Willits departed id Software last month after over two decades with the studio, and has now announced he’s joining Saber as its chief creative officer.
Production

Blog: Delivering a closed alpha build to a store channel on Discord  
by Gamasutra Community [08.12.19]
In this post I review the current methods for closed alpha distribution and talk about why I think Discord is a great, underutilized option.
Console/PC, Production

Spilt Milk Studios cancels upcoming sci-fi MMO, Lazarus  
by Chris Kerr [08.12.19]
Spilt Milk Studios has canceled its upcoming sci-fi MMO Lazarus after deeming the project too much of a financial risk.
Console/PC, Production, Business/Marketing

PSA: Thursday is your last day to pitch Core Concepts talks for GDC 2020!  
by Staff [08.12.19]
GDC 2020 is still accepting pitches to present lectures, roundtables, and panels for the Core Concepts part of the event -- but submissions close this Thursday, August 15th at 11:59 PM PT! 
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing, GDC

Video Game Deep Cuts: Eliza's Moral Panic Over Wii Sports  
by Gamasutra Staff [08.11.19]
This week's roundup includes a look at new Zachtronics title Eliza, the moral panic about Fortnite and 'good play', and the incredible Wii Sports speedrunners, among others.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing