Gamasutra is part of the Informa Tech Division of Informa PLC

This site is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.


Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
June 13, 2021
arrowPress Releases







If you enjoy reading this site, you might also want to check out these UBM Tech sites:


Updates » Production
Take-Two officially ends pursuit of Codemasters following EA offer  
by Chris Kerr [01.13.21]
Take-Two has officially lapsed its offer to acquire Dirt developer Codemasters after being outbid by EA.
Console/PC, Production, Business/Marketing

Tilting Point signs $10 million publishing deal with South Korean dev Storytaco  
by Chris Kerr [01.13.21]
Free-to-play publisher Tilting Point has signed a $10 million publishing deal with South Korean developer Storytaco.
Console/PC, Production, Business/Marketing

Lucasfilm Games taps Ubisoft Massive to create new open-world Star Wars title 1
by Chris Kerr [01.13.21]
The recently revived Lucasfilm Games is partnering with Ubisoft studio Massive Entertainment to create a new open-world Star Wars title.
Console/PC, Production, Business/Marketing

Don't Miss: A 2014 Lucasfilm Games postmortem, told by those who lived it 2
by Staff [01.12.21]
This GDC 2014 postmortem featuring six of Lucasfilm Games' earliest employees asks the questions: "What mix of creative and business forces shaped this studio?" and "Could it be duplicated today?"
Console/PC, Production

Nova Drift: the making of a Steam holiday 'sleeper' hit 1
by Gamasutra Staff [01.11.21]
Nova Drift - arcade space combat roguelite, Geometry Wars meets Asteroids meets randomly generated ‘runs’ - had a really good holiday season sales-wise. But why? We look into it.
Console/PC, Indie, Design, Production

GDC 2021's Core Concepts submissions are closing today  
by Staff [01.11.21]
Today is the last day to submit your talk for GDC 2021's Core Concepts section. Get your submissions in before time runs out!
Console/PC, Indie, Programming, Art, Audio, Design, Production, Business/Marketing, GDC

Riot and Bungie file lawsuit against Destiny 2 and Valorant cheat-maker  
by Chris Kerr [01.11.21]
Riot Games and Bungie have filed a joint lawsuit against the operator and creator behind a number of cheats and hacks for Valorant and Destiny 2
Console/PC, Production, Business/Marketing

Making Chestnut Grove (a game set in the pandemic) during the pandemic 2
by Gamasutra Community [01.11.21]
I’m Philip, a hobby indie game dev, and this my story of how I got started with Unity, created my first game in roughly six months, and how the world-wide pandemic influenced me and my design.
Programming, Design, Production

Justin Roiland to become Squanch Games CEO following departure of Tanya Watson  
by Chris Kerr [01.11.21]
Squanch Games CEO Tanya Watson is departing the Trover Saves the Universe developer after four years at the helm.
VR, Production, Business/Marketing

The English translation of Ask Iwata will arrive in April this year  
by Chris Kerr [01.08.21]
Ask Iwata, a book containing words of wisdom from former Nintendo CEO and president, Satoru Iwata, will be released in English for the first time in April this year. 
Programming, Design, Production, Business/Marketing

Get a job: Sucker Punch needs a Producer  
by Staff [01.07.21]
Sucker Punch is looking for a Producer with a passion for video games.
Console/PC, Production, Recruitment

Last call: Submissions for GDC 2021 Core Concepts close on Monday  
by Staff [01.07.21]
Submissions for GDC 2021 Core Concepts talks are closing on January 11th at 11:59PM PST.
Console/PC, Smartphone/Tablet, Programming, Art, Audio, Design, Production, Business/Marketing

Report: Tencent and Alibaba may get blacklisted by the Trump administration  
by Chris Kerr [01.07.21]
The outgoing Trump administration could blacklist Chinese tech and game companies Alibaba and Tencent, potentially preventing American investors from trading their stocks on home soil.
Console/PC, Smartphone/Tablet, Production, Business/Marketing

Nvidia's takeover of Arm is being investigated by UK competition authorities  
by Chris Kerr [01.07.21]
The UK Competition and Markets Authority (CMA) intends to investigate Nvidia's recent $40 million acquisition of chip maker ARM.
Console/PC, Production, Business/Marketing

Postmortem: How Allods Team ported MMO Skyforge to Nintendo Switch  
by Dmitry Lisichkin [01.06.21]
Following the successful port of Warface to the Switch, MY.GAMES’ studio Allods Team tried its hand at porting the MMO Skyforge. Some things went really well, and others were more difficult.
Console/PC, Production

Blog: How I wasted time and money developing a game that earned $30 5
by Gamasutra Community [01.05.21]
My postmortem analysis of Drunk Shotgun, a hardcore indie game you've probably never heard of.
Production, Business/Marketing

Blog: A Survive Another Night development postmortem  
by Gamasutra Community [01.05.21]
A postmortem about developing my game Survive Another Night for the 2020 Epic MegaJam.
Production, Business/Marketing

Nintendo acquires Luigi's Mansion 3 developer Next Level Games 1
by Chris Kerr [01.05.21]
The Canadian studio has previously collaborated with Nintendo on a number of high-profile franchises including Luigi's Mansion, Super Mario Strikers, and Punch-Out
Console/PC, Production, Business/Marketing

Gamasutra's Best of 2020: The top 10 game developers of the year 3
by Staff [01.05.21]
Selecting 10 studios for our top game developers list is difficult every year, but this year was one of the toughest to narrow down.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

Quantifying the Xmas day video game sales bump  
by Gamasutra Staff [01.04.21]
What does Xmas Day mean for game sales nowadays? Does unwrapping game consoles under the Christmas tree mean that digital game sales shoot up over the holidays? We examine the evidence.
Console/PC, Smartphone/Tablet, Indie, Design, Production, Business/Marketing