Gamasutra is part of the Informa Tech Division of Informa PLC

This site is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.


Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
August 5, 2020
arrowPress Releases







If you enjoy reading this site, you might also want to check out these UBM Tech sites:


Updates » Production
Drew McCoy departs Apex Legends developer Respawn after 10 years  
by Alissa McAloon [02.25.20]
Drew McCoy, one of Respawn's founding developers, has announced his departure from the studio.
Production

Esports company Tempo Storm nets $3.3 million to start making games  
by Chris Kerr [02.24.20]
Esports company Tempo Storm has raised $3.3 million in funding to expand into game development.
Production, Business/Marketing

Microsoft confirms Xbox Series X will pack 12 teraflop GPU, shares more tech specs 1
by Chris Kerr [02.24.20]
In something of a bolt from the blue, Microsoft has just shared a pretty extensive rundown of the tech powering the next-gen Xbox Series X. 
Console/PC, Production, Business/Marketing

Video Game Deep Cuts: Your World Of Horror's Clockwork God  
by Gamasutra Staff [02.22.20]
Highlights include a raft of new games, from World Of Horror through Lair Of The Clockwork God to Hunt: Showdown and beyond, as well as voxels and Apple Arcade, and an investigative piece on GameStop.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

Blog: A decade-spanning retrospective of the Indonesian games industry  
by Gamasutra Community [02.21.20]
In my years working in the game-making business in Indonesia, I have seen a lot of things, good and bad. Here's a decade of Indonesian games in retrospective.
Production, Business/Marketing

Take-Two forms new internal studio to finish Kerbal Space Program 2  
by Chris Kerr [02.21.20]
Take-Two has established a new in-house studio to push ahead with the development of Kerbal Space Program 2.
Production, Business/Marketing

The Outer Worlds, Outer Wilds, and more named Nebula Award finalists  
by Alissa McAloon [02.20.20]
This year's nominees include a handful of recent video game releases alongside nominations for novels, tabletop systems, and short stories.
Console/PC, Indie, Production

Around 20 employees laid off at mobile studio Kixeye  
by Chris Kerr [02.20.20]
There have been around 20 layoffs at mobile developer Kixeye following its acquisition by Stillfront Group last year. 
Smartphone/Tablet, Production, Business/Marketing

Scottish studio Tag Games will expand workforce by 50 percent in 2020  
by Chris Kerr [02.20.20]
Scottish studio Tag Games has relocated to a new office in its home city of Dundee so it can expand its workforce by 50 percent in 2020.
Production, Business/Marketing

UK studio Ultimatum Games has shut down after four years  
by Chris Kerr [02.20.20]
UK developer Ultimatum Games has shut down after four years. The news was shared on Twitter by founder and managing director Shahid Ahmad.
Production, Business/Marketing

Inside the design challenges of Children of Morta  
by Hamid R. Saeedy [02.20.20]
In this article, I will try to describe the design process and the various challenges we faced along the way of making Children of Morta.
Console/PC, Indie, Art, Design, Production

Get a job: Join the team at Remedy Entertainment as a Lead Producer  
by Staff [02.19.20]
We are looking for a team player with excellent project management and communication skills, someone who is passionate to lead a group of experts at Remedy in the creation of our next projects.
Production, Recruitment

Video: Valve's Portal postmortem  
by Staff [02.19.20]
In this 2008 GDC talk, Valve's Kim Swift and Erik Wolpaw expound upon the topic of integrating narrative into the game design of 2007's smash hit Portal.
Console/PC, Art, Audio, Design, Production, Video, Vault

Embracer-owned Koch Media acquires Let's Sing developer Voxler  
by Chris Kerr [02.19.20]
Koch Media has agreed to acquire French music game developer Voxler for an undisclosed fee. 
Production, Business/Marketing

THQ Nordic approves Gothic remake and confirms plans to open Barcelona studio  
by Chris Kerr [02.19.20]
THQ Nordic has approved its proposed Gothic remake after receiving "unambiguous feedback" from those who played its recently released prototype.
Console/PC, Production, Business/Marketing

Blog: What is reward fatigue? 3
by Gamasutra Community [02.19.20]
Tangible and expected rewards loosely linked to performance were, among other kinds of extrinsic gratifications, found to decrease intrinsic motivation.
Design, Production

THQ Nordic parent Embracer Group acquires World War Z dev Saber Interactive  
by Chris Kerr [02.19.20]
THQ Nordic parent company Embracer Group has acquired World War Z developer Saber Interactive for an initial $150 million.
Console/PC, Production, Business/Marketing

Don't Miss: What went right (and wrong) during the development of Persona 4 10
by Staff [02.18.20]
In this classic postmortem, the Atlus team behind Persona 4 discuss what went right and what went wrong in creating the acclaimed RPG, touching on design challenges and QA woes.
Design, Production

Operating profits up at Paradox as monthly active players hits record high  
by Chris Kerr [02.18.20]
Swedish developer-publisher Paradox Interactive has published its financials for the full-year ended December 31, 2019, and both revenues and operating profits are up.
Console/PC, Production, Business/Marketing

Report: Nintendo facing global Switch shortage because of coronavirus  
by Chris Kerr [02.18.20]
Nintendo could face a global Switch shortage as a result of the coronavirus outbreak, according to a new report from Bloomberg.
Console/PC, Production, Business/Marketing