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November 13, 2019
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Updates » IGF
Road to the IGF: Total Mayhem Games' We Were Here  
by Joel Couture [02.05.18]
We Were Here is a game about cooperation, placing a pair of players in a castle and tasking them with talking each other through puzzles only one of them can see.
Indie, IGF

Vote now for the 2018 IGF and Game Developers Choice Audience Awards!  
by Staff [02.05.18]
Cast your votes now for both the Game Developers Choice Audience Award and the Independent Games Festival Audience Award -- you have until voting closes next Monday, February 12th at 11:59 PM PT!
Console/PC, Indie, GDC, IGF

Road to the IGF: Amanita Design's CHUCHEL  
by Joel Couture [02.02.18]
CHUCHEL follows the goofy antics of Chuchel, a hairy little creature with a penchant for physical humor, solving puzzles to help the silly creature get its precious cherry.
Indie, IGF

Road to the IGF: Dim Bulb Games' Where the Water Tastes Like Wine  
by Joel Couture [02.01.18]
Where the Water Tastes Like Wine takes the player on a narrative adventure across America, creating a tapestry of folk stories, travelling tales, and personal moments.
Indie, IGF

Road to the IGF: Bennett Foddy's Getting Over It  
by Joel Couture [01.31.18]
Bennett Foddy's Getting Over It challenges players to carefully fling themselves up a mountain of trash using a hammer. And fail. A lot.
Indie, IGF

Road to the IGF: Zachtronics' SHENZHEN I/O  
by Joel Couture [01.30.18]
SHENZHEN I/O is a puzzle game of building circuits and writing code, doing so using in-game data sheets and guides while players work through their employment with Shenzhen Longteng Electronics.
Indie, IGF

2018 Independent Games Festival announces Main Competition finalists!  
by Staff [01.03.18]
The 2018 Independent Games Festival juries have announced finalists for the world's leading indie games showcase, including games like Baba Is You, Night in the Woods, and many more!
Indie, IGF

These are your juries for the IGF 2018 Design, Audio, and Student awards!  
by Staff [12.04.17]
A diverse array of lauded developers and industry professionals make up the juries of the GDC 2018 Independent Games Festival, who will decide the finalists for next year's awards.
Indie, Audio, Design, IGF

IGF 2018 debuts juries for Narrative, Nuovo, and Visual Art awards  
by Staff [11.20.17]
To recognize their contributions to the process, organizers would like to celebrate those who have volunteered their time and talent to take part in judging for a few of the IGF 2018 awards.
Indie, Art, Design, IGF

IGF 2018 celebrates a bumper crop of diverse and exciting entries!  
by Staff [10.12.17]
The Independent Games Festival -- the longest-running and largest showcase for independent developers -- welcomes nearly 600 entries for its 20th annual competition!
Indie, Business/Marketing, IGF

Reminder: The deadline to submit your game to the 2018 IGF is fast approaching!  
by Staff [09.25.17]
Don't forget: The submission deadline for the 2018 Independent Games Festival Main Competition ends Monday, October 2nd (10/2) at 11:59 PM PT!
Indie, IGF

IGF 2018 opens call for judges  
by Staff [08.15.17]
If you work in the game industry, heads up: Organizers of the Independent Games Festival will be accepting applications for both judge and jury positions through September 5!
Indie, Business/Marketing, IGF

The 2018 Independent Games Festival submissions are now open!  
by Staff [07.24.17]
Hey devs! Submissions are now open for the 2018 Independent Games Festival, the signature competition for indie games, to be held for its 20th year during GDC 2018 in San Francisco next March.
Indie, IGF

Overwatch nets Game of the Year at 2017 Game Developers Choice Awards  
by Staff [03.02.17]
Blizzard's own Overwatch took home top honors at tonight's Game Developers Choice Awards alongside a slew of other award-winning games.
Console/PC, Indie, GDC, IGF

Quadrilateral Cowboy takes Grand Prize at the 2017 IGF Awards  
by Staff [03.01.17]
Blendo Games' Quadrilateral Cowboy was one of many winners at tonight's 19th annual Independent Games Festival (IGF) Awards!
Indie, GDC, IGF

Road to the IGF: ConcernedApe's Stardew Valley 6
by Alissa McAloon [02.24.17]
Eric Barone, AKA ConcernedApe and the sole developer behind Stardew Valley, talks briefly about the joys of working alone and what inspired him to create his own take on a farm life RPG.
Indie, Programming, Art, Design, Production, IGF

Road to the IGF: Love Conquers All Games' Ladykiller in a Bind  
by Alex Wawro [02.24.17]
Gamasutra chats with Love Conquers All Games' founder and namesake Christine Love about how she crafted IGF Award-nominated Ladykiller in a Bind, and why we don't see more erotic rom-com games.
Indie, Design, Production, IGF

Watch Nina Freeman & Tim Schafer host the IGF & GDC Awards next week!  
by Staff [02.24.17]
Fullbright's Nina Freeman will host next week's 19th annual Independent Games Festival Awards at GDC 2017, while Double Fine's Tim Schafer returns to host the 17th annual Game Developers Choice Awards!
Console/PC, Indie, GDC, IGF

Road to the IGF: Blendo Games' Quadrilateral Cowboy  
by Alex Wawro [02.23.17]
Blendo Games' Brendon Chung speaks briefly with Gamasutra about the nuts and bolts of Quadrilateral Cowboy's design, influences, and four-year development.
Indie, Programming, Art, Design, IGF

Road to the IGF: David Kanaga's Oikospiel, Book I  
by Joel Couture [02.22.17]
Developer David Kanaga's heady Oikospiel, Book I is an opera in five acts, taking the player on a surreal journey with music, canine programmers, bear assassinations, and unions.
Indie, Design, IGF