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Updates » GDC
Learn to design loads of levels the What the Golf? way at GDC 2020  
by Staff [01.06.20]
Triband's comedic physics puzzler What the Golf? is packed with levels that surprise the player in hilarious ways, and at GDC in March you'll have a chance to see how they were all designed!
Indie, Design, GDC

GDC welcomes new talk on how side projects help with game dev burnout  
by Staff [01.03.20]
Veteran game developer Laralyn McWilliams returns to GDC 2020 in March to deliver an important talk about how you can battle burnout by cultivating healthy, creative rituals around a side project!
Console/PC, Indie, GDC

Come to GDC and learn the secrets of Manifold Garden's impossible geometry  
by Staff [01.02.20]
It's a remarkable feat of level design, and GDC organizers are excited to confirm that Manifold Garden creator William Chyr will be at GDC 2020 in March to show you exactly how he pulled it off!
Console/PC, Design, GDC

Learn more about chronic illness in game dev at GDC 2020  
by Staff [12.30.19]
Sony Interactive's Victoria Dorn will be coming to GDC 2020 to deliver an important talk on the ins and outs of working in the game industry with chronic illness, or supporting coworkers who do.
Serious, GDC

Attend GDC for key community management lessons from the Dwarf Fortress team!  
by Staff [12.27.19]
Game Developers Conference organizers have confirmed that GDC 2020 will play host to a unique talk about the care and cultivation of the amazing Dwarf Fortress community!
Console/PC, Indie, Business/Marketing, GDC

Catch Blizzard at GDC sharing game design lessons learned from 15 years of WoW!  
by Staff [12.26.19]
The game director of World of Warcraft is coming to GDC 2020 in March to share 15 years' worth of key game design insights and lessons learned from working on this industry-shaking game -- don't miss it!
Console/PC, Social/Online, Design, GDC

Watch GDC Play devs practice pitching their games at GDC Pitch 2020!  
by Staff [12.26.19]
GDC 2020 will again host GDC Pitch, a live event in which 10 GDC Play dev teams practice pitching their game in front of a live audience! Sign up now to pitch your game, or register for GDC to attend!
Console/PC, Indie, Business/Marketing, GDC

Learn how the Just Cause 4 physics systems were built at GDC 2020!  
by Staff [12.23.19]
From boat physics to weather systems, enjoy a rare postmortem look at the design of Just Cause 4's physics systems during GDC 2020 in San Francisco this March!
Console/PC, Programming, GDC

Come to GDC for fresh insights on exploring sex and emotions through game design  
by Staff [12.20.19]
At GDC 2020 a panel of seasoned game makers from around the industry will discuss how and why they focus on these types of games in spite of the many challenges that come their way.
Console/PC, Indie, Serious, Design, GDC

Indie game marketing tips with Failbetter's Hannah Flynn - GDC Podcast ep. 5  
by Kris Graft [12.19.19]
Hannah Flynn has overseen the marketing of successful games like Fallen London, Sunless Sea, and Sunless Skies as communications director at London-based Failbetter Games. She shares her marketing tips on the latest GDC Podcast.
Console/PC, Indie, Business/Marketing, Podcast, GDC

See the 4D level design of Outer Wilds deconstructed at GDC 2020! 1
by Staff [12.18.19]
Developer Mobius Digital will be at the Game Developers Conference in March to show you exactly how the game was designed!
Console/PC, Indie, Design, GDC

GDC YouTube Top 5: Wooga's Jana Sloan van Geest  
by Kris Graft [12.17.19]
For December, we bring you the top GDC YouTube picks from Jana Sloan van Geest, senior game writer at Berlin, Germany-based studio Wooga and writer on Guerrilla Games' Horizon Zero Dawn: Frozen Wilds.
Console/PC, Social/Online, Smartphone/Tablet, Indie, Design, GDC

Industry vet Kate Edwards to be honored with Ambassador Award at 2020 GDCAs!  
by Staff [12.17.19]
Organizers of the 20th annual Game Developers Choice Awards are excited to announce that the 2020 Ambassador Award will be given to game industry vet Kate Edwards during GDC 2020!
Console/PC, Business/Marketing, GDC

Video: Inside the UX of onboarding and player engagement  
by Staff [12.16.19]
In this 2016 GDC session, UX researcher Celia Hodent cover the common onboarding pitfalls in game design, provide guidelines and discusses best practices with examples from games like Fortnite.
Console/PC, Smartphone/Tablet, Indie, Design, Video, Vault, GDC

Come to GDC and see how Untitled Goose Game's levels were scouted!  
by Staff [12.13.19]
Join the rest of the game industry at GDC 2020 and learn how one of the Untitled Goose Game devs applied his filmmaking background in a unique way to scout locations for game levels!
Indie, Design, GDC

Check out the 20+ unique games you'll play at GDC 2020's alt.ctrl.GDC showcase!  
by Staff [12.12.19]
One of these games will win the alt.ctrl.GDC Award -- which includes a $2,000 prize plus a special trophy -- at the IGF ceremony during GDC, with judging taking place on-site!
Indie, GDC, alt ctrl gdc

Apply now to participate in the GDC 2020 low-income pass lottery! 1
by Staff [12.11.19]
Game Developers Conference organizers have once again donated a number of complimentary passes for GDC 2020 that will be given away (via lottery) as part of a special low-income GDC pass program!
Console/PC, Indie, Business/Marketing, GDC

Catch a Classic Game Postmortem of FMV chiller 7th Guest at GDC!  
by Staff [12.10.19]
GDC organizers are excited to welcome some of the original development team to GDC 2020 in March for a special Classic Game Postmortem of their influential '90s FMV horror game The 7th Guest!
Console/PC, Programming, Art, Audio, Design, Production, Business/Marketing, History, GDC

See Death Stranding's AI deconstructed at GDC 2020!  
by Staff [12.09.19]
Kojima's Death Stranding is defined by hard-to-traverse landscapes, and few devs know that better than those responsible for the game's AI and pathfinding systems. Learn how they did it at GDC 2020!
Console/PC, Programming, GDC

The GDC Vision track is back with a fresh look at Tron's cultural legacy  
by Staff [12.06.19]
Author and design historian Tim Lapetino will be at GDC 2020 to deliver a fresh look at how Disney's '82 classic Tron influenced the zeitgeist across video games, pop culture, and beyond.
Console/PC, Art, Design, GDC