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July 20, 2019
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Updates » GDC
Come to GDC for an inside look at what makes mobile hit Merge Dragons tick  
by Staff [12.19.18]
Come out to GDC 2019 in March and get insightful mobile game design advice from the folks behind the popular mobile puzzle-'em-up Merge Dragons!
Smartphone/Tablet, Design, GDC

Get a technical look inside the Shadow of the Colossus remake at GDC 2019! 1
by Staff [12.18.18]
Veteran port house Bluepoint Games will be at GDC 2018 to show you how it built a technical pipeline capable of remaking classic games like God of War and Shadow of the Colossus!
Console/PC, Programming, GDC

See Blizzard deconstruct Overwatch's social systems at GDC 2019!  
by Staff [12.17.18]
It's a promising talk for those interested in systems design & curbing disruptive player behavior, as you'll learn how & why Blizzard implemented Overwatch endorsements and "Looking For Group" systems.
Social/Online, Production, GDC

Dive deep into the sound design of Crackdown 3 at GDC 2019  
by Staff [12.14.18]
Come out to the Game Developers Conference in March for a unique behind-the-scenes look at Crackdown 3's advanced sound, dialog, and music systems.
Console/PC, Audio, GDC

Applications are now open for GDC 2019's low-income free pass program!  
by Staff [12.13.18]
Game Developers Conference organizers have once again donated a number of complimentary GDC 2019 passes that will be given away (via lottery) as part of a special low-income GDC pass program!
Serious, GDC

Get game design tips and tricks from Dead Cells' co-creator at GDC 2019  
by Staff [12.12.18]
Motion Twin's Sebastien Benard will be at GDC to deliver a neat Design track talk about the little things (from controls to particles) that turned out to make Dead Cells a significantly better game. 
Indie, Design, GDC

Amy Hennig to be honored with Lifetime Achievement Award at GDC 2019!  
by Staff [12.11.18]
Organizers of the 19th Annual Game Developers Choice Awards will be honoring esteemed writer and director Amy Hennig (Uncharted series, Soul Reaver) with the Lifetime Achievement Award at GDC 2019!
Console/PC, GDC

See BioWare deconstruct the flight and movement of Anthem at GDC 2019 1
by Staff [12.10.18]
At GDC 2019 BioWare's David Hoang & Daniel Nordlander will reveal the process they used to create some of the more exotic traversal abilities players have at their disposal in Anthem: flight and swim.
Console/PC, Social/Online, Design, GDC

Enjoy deep dives into two classic Spider-Man games (one old, one new) at GDC 2019!  
by Staff [12.06.18]
Love Spider-Man games? Then you'll love GDC 2019, which boasts both a ton of insightful talks on Insomniac's Marvel's Spider-Man and a postmortem of the web-swinging in Treyarch's 2004 classic Spider-Man 2!
Console/PC, Design, GDC

GDC 2019's new Game Discoverability Day will help you get your game noticed!  
by Staff [12.04.18]
Next year's Game Developers Conference will debut a special Game Discoverability Day, a full day of talks discussing practical case studies and strategies for devs to get their games noticed.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Design, Production, Business/Marketing, GDC

PSA: Today is your last day to submit to Alt.Ctrl.GDC 2019!  
by Staff [11.30.18]
Organizers welcome any and all one-of-a-kind game peripherals, contraptions, and novelties which enhance game experiences and challenge our expectations -- but you must submit today!
Console/PC, Indie, Design, GDC

Reminder: 2019 GDC Film Festival submissions close next Friday!  
by Staff [11.30.18]
Just a quick reminder that submissions for the 2019 GDC Film Festival are still open -- but only until next Friday, December 7th!
Console/PC, Indie, GDC

Devil May Cry 5 director shares Capcom's stylish action game formula at GDC 2019  
by Staff [11.29.18]
There's an exciting new Devil May Cry game in development, and GDC 2019 attendees will have the opportunity to hear firsthand how Capcom is designing this cutting-edge stylish action game.
Console/PC, Design, GDC

Attend GDC 2019 for a behind-the-scenes look at Dead Cells' success  
by Staff [11.27.18]
The action roguelike has now sold well over a million copies, even in the face of outstanding competition, and at GDC 2019 you'll get to learn firsthand how developer Motion Twin pulled it off!
Indie, Business/Marketing, GDC

Learn to design and run better free-to-play games at GDC 2019!  
by Staff [11.20.18]
From Angry Birds to The Sims, the devs of a bunch of successful F2P games will take the stage at GDC 2019 next March to share what they know about succeeding in an ever-shifting market.
Console/PC, Smartphone/Tablet, Design, Business/Marketing, GDC

Apply the science of desirability to game design at GDC 2019  
by Staff [11.13.18]
To help you better understand desire and how it relates to your work, Harvard Desirability Lab director Dr. Beth Altringer will present an intriguing talk on the science of desirability at GDC 2019!
Console/PC, Indie, Design, GDC

Apply now to be a GDC 2019 Conference Associate!  
by Staff [11.12.18]
GDC is now accepting applications for the GDC 2019 Conference Associate program from now until December 22nd! Associates receive a pass to the show in exchange for about 25 hours of (paid) work. Apply today!
Console/PC, Indie, GDC

Take a day to polish your level design skills with peers at GDC 2019  
by Staff [11.08.18]
The Level Design Workshop returns to GDC 2019 for the tenth year running, and if you care at all about levelcraft you won't want to overlook this day-long series of talks!
Console/PC, Indie, Design, GDC

Look forward to a Command & Conquer Classic Game Postmortem at GDC 2019!  
by Staff [11.07.18]
Louis Castle​, a game industry veteran known best for co-founding (with fellow luminary Brett Sperry) the trailblazing Westwood Studios, will deilver a Classic Game Postmortem on Command & Conquer!
Console/PC, Programming, Design, Production, Business/Marketing, GDC

Hone your game tool-making skills at GDC 2019's Tools Tutorial Day!  
by Staff [11.06.18]
Featuring talks from some of the biggest studios in the business, the Tools Tutorial Day returns to GDC 2019 to offer you a deep dive on building tools that enable teams to ship amazing games.
Console/PC, Smartphone/Tablet, Indie, Programming, GDC