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September 21, 2019
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Updates » GDC Next
Double Fine's Broken Age, Grand Cru's Supernauts added to 'GDC Next 10'  
by Staff [09.19.13]
GDC Next organizers have revealed Double Fine's crowdfunded adventure game Broken Age and Grand Cru's 'Minecraft vs. Clash Of Clans'-esque Supernauts as the latest in the 'GDC Next 10' lecture series.
Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing, GDC Next

What's Next? Thomas Bidaux says it's cloud computing Exclusive  
by Patrick Miller [09.18.13]
Ahead of GDC Next, GDC interviewed ICO Partners CEO Thomas Bidaux about cloud computing, crowdfunding, and next-generation content production challenges.
Console/PC, Social/Online, Programming, Production, Business/Marketing, Exclusive, GDC Next

What's Next? Move to mobile, or fall behind! Exclusive 2
by Patrick Miller [09.17.13]
Ahead of GDC Next, GDC interviewed Ubisoft Blue Byte's Teut Weidemann about the future of the mobile games industry - with some interesting results!
Console/PC, Smartphone/Tablet, Production, Business/Marketing, Exclusive, GDC Next

Sonic The Hedgehog F2P, Tom Hall, future of AR talks added to GDC Next  
by Staff [09.16.13]
November's GDC Next has added talks on Sega's move to free-to-play with Sonic and veteran Tom Hall (DOOM, Rise Of The Triad) on Diner Dash's mobile efforts, as first-500 registration is almost filled.
Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Design, Production, Business/Marketing, GDC Next

GDC Next adds Super TIME Force, Project Spark to 'Next 10' lecture/showcase  
by Staff [09.12.13]
GDC Next has announced Capy's Super TIME Force and Team Dakota's sandbox Xbox One game Project Spark as the next inductees for the 'GDC Next 10’, with exclusive lectures at the LA event this November.
Console/PC, Social/Online, Indie, Design, GDC Next

What's Next? David Cage: 'Indie developers are the future' Exclusive 10
by Patrick Miller [09.11.13]
Ahead of GDC Next, GDC interviewed David Cage about his influence from cinema, working with high-profile actors on Beyond: Two Souls, and why indies are the future of the industry.
Console/PC, Smartphone/Tablet, Indie, Design, Production, Exclusive, GDC Next

What's Next? Spector: 'Design innovation is where the future lies' Exclusive 7
by Patrick Miller [09.10.13]
Ahead of future-focused GDC Next, GDC interviewed industry veteran Warren Spector about game dev education, multi-act careers in the game industry, personal influences, and the future of games.
Console/PC, Smartphone/Tablet, Indie, Design, Production, Business/Marketing, Exclusive, GDC Next

GDC Next 2013 adds Xbox One Kinect talk, Riot eSports, ex-Bungie indie panels  
by Staff [09.09.13]
Newly confirmed GDC Next 2013 talks for L.A. this November include Microsoft on the Xbox One's enhanced Kinect, plus panels on eSports and going from AAA to indie.
Console/PC, Social/Online, Programming, Art, Design, Production, Business/Marketing, GDC Next

GDC Next reveals Next 10 showcase; inducts Doki-Doki Universe  
by Staff [09.06.13]
'Future of games' conference GDC Next, taking place in Los Angeles this November, has announced it will be picking ten innovative, yet-to-debut games to make up its 'GDC Next 10' showcase.
Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing, GDC Next

What's Next? Thatgamecompany on games' surge to maturity Exclusive 4
by Patrick Miller [09.05.13]
GDC interviewed Thatgamecompany studio manager Sunni Pavlovic about their studio practices: 'In our studio a game with broad appeal but unintuitive controls is ultimately a design failure.'
Console/PC, Smartphone/Tablet, Indie, Design, Production, Business/Marketing, Exclusive, GDC Next

GDC Next 2013 adds Jill Murray on 'diversifying feminine archetypes' 1
by Staff [09.04.13]
GDC Next talks to include Ubisoft's Jill Murray on narrative and gameplay options for female characters, and Gamesbrief director Nicholas Lovell on a model to attract more players to F2P games.
Console/PC, Social/Online, Smartphone/Tablet, Indie, Design, Production, Business/Marketing, GDC Next

What's Next? Learning researcher James Gee on games in school Exclusive 3
by Patrick Miller [09.03.13]
"School reformers are interested in game-based learning to have learners [solve] problems...In a world with interacting complex systems, we need problem-solvers, not fact-reciters and test-takers."
Console/PC, Social/Online, Smartphone/Tablet, Indie, Design, Business/Marketing, Exclusive, GDC Next

What's Next? Wind-Up Knight's Chris Pruett on the future of games Exclusive 9
by Patrick Miller [08.29.13]
GDC Next advisory board member and Robot Invader founder Chris Pruett talks future games: "Infrastructure is enabling new types of games...It's also scaring a lot of traditional game devs out of their wits."
Console/PC, Social/Online, Smartphone/Tablet, Programming, Design, Business/Marketing, Exclusive, GDC Next

New GDC Next talks: Where's My Water, Chime's Curran, Realm of Empires  
by Staff [08.29.13]
Talks for the November event to include Disney Mobile on level design, Chime's Ste Curran on crucial, memorable moments in games, Realm of Empires's Facebook to Mobile HTML5 hybrid porting method.
Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Design, Production, GDC Next

What's Next? Koster talks 'the revolution,' future of games Exclusive 17
by Patrick Miller [08.27.13]
Ahead of GDC Next, designer & advisory board member Raph Koster discusses the future of games: "...The kids who grew up with 'mass market' gaming are adults.. The revolution has happened."
Console/PC, Social/Online, Indie, Design, Exclusive, GDC Next

Day[9], Game of Thrones, NBC Universal talks added to GDC Next 4
by Staff [08.14.13]
New talks for LA's GDC Next this November include Disruptor Beam on Game of Thrones Ascent and Starcraft II eSports commentator Day[9] on designing observer friendly games.
Console/PC, Social/Online, Smartphone/Tablet, Indie, Design, Production, Business/Marketing, GDC Next, Microconsole

eSports, 'next gaming decade,' and China talks added to GDC Next  
by Staff [07.31.13]
GDC Next organizers have announced talks by veteran Starr Long on 'Nine Trends For The Next Decade Of Video Games', ESL organizers on the eSports ecosystem, and Niko Partners's market research on China and Southeast Asia.
Console/PC, Social/Online, Smartphone/Tablet, Indie, Design, Production, Business/Marketing, GDC Next, Crowdfunding

GDC Next reveals Double Fine, Riot notables on Board for November event  
by Staff [07.24.13]
As GDC Next session selections are prepared, organizers have revealed notables from Robot Invader, Double Fine, Riot and Blue Manchu helping to program the 'what's next' content.
Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Design, Production, Business/Marketing, GDC Next

GDC Next's first talks: Disney, thatgamecompany, Google, Adam Orth  
by GDC Staff [06.19.13]
GDC Next organizers have announced the first talks for its inaugural event this November - revealing future-leaning talks from Google, Disney, thatgamecompany, plus Adam Orth on 'mob rules'.
Console/PC, Social/Online, Smartphone/Tablet, Indie, GDC Next

GDC Next, App Developers Conference come to L.A. in 2013 3
by Staff [09.17.12]
The organizers of Game Developers Conference (GDC) have unveiled a brand new event, featuring two market leading conferences and a shared expo floor, debuting in Los Angeles in November 2013.
Console/PC, Social/Online, Smartphone/Tablet, Programming, Art, Audio, Design, Production, Business/Marketing, ADC, GDC Next