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September 22, 2019
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Updates » GDC Next
eSports @ GDC Next includes Riot, Turtle Ent, Twitch, Day[9] 1
by Staff [10.28.13]
Next week's GDC Next in LA has major talks planned to discuss the explosive popularity of eSports, the data behind the events, and how your game can get in on the worldwide action.
Console/PC, Social/Online, Smartphone/Tablet, Indie, Design, Business/Marketing, GDC Next

GDC Next highlights who to look for at GDC Play  
by Staff [10.25.13]
GDC Play is coming to Los Angeles' GDC Next, with developers from Game Mechanic Studios, Kumakore, LOOT Entertainment, and other studios showcasing their games and backend tech.
Console/PC, Social/Online, Smartphone/Tablet, Indie, Design, GDC Next

GDC Next 10: Storyteller dev on plot devices and game mechanics Exclusive  
by Patrick Miller [10.23.13]
"We can still redefine what 'video game' means." GDC spoke to Daniel Benmergui about the backstory behind Storyteller, the connection between plot device and game mechanic, and his GDC Next 10 talk.
Indie, Design, Exclusive, GDC Next

GDC Next partners with USC to give out free passes to USC Game students  
by Staff [10.22.13]
The USC Games program and GDC Next are collaborating to support the next generation of developers by giving out 50 VIP All Access Passes and complimentary Expo Passes to eligible students.
Console/PC, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing, GDC Next

GDC Next 10: How Dr. Strangelove inspired CounterSpy Exclusive  
by Patrick Miller [10.22.13]
How Bond movies, Dr. Strangelove, and Impossible Mission inspired GDC Next 10 speaker David Nottingham to make CounterSpy.
Console/PC, Smartphone/Tablet, Art, Design, Production, Exclusive, Video, GDC Next

Cloud, crowd, and alternative biz models big at GDC Next  
by Staff [10.17.13]
GDC Online's spirit lives on in GDC Next, which will have plenty of talks on F2P, cloud gaming, crowdfunding, microtransactions, subscriptions, new user experiences, and more.
Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing, GDC Next

GDC Next's Expo Floor - 'handheld history', exhibitor details revealed  
by Staff [10.16.13]
While you're hustling from session to session at GDC Next, don't forget to check out the Expo Floor's exhibitors, vendor talks, a tech museum exhibit, and free smoothies.
Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Design, Production, Business/Marketing, GDC Next

GDC Next 10: Capy's Vella tells us about Super TIME Force and game jams Exclusive  
by Patrick Miller [10.16.13]
'Capy Jam costs us nothing, and loses no time.' GDC Next 10 speaker Nathan Vella explains why game jams are necessary for Capy's creativity.
Console/PC, Social/Online, Smartphone/Tablet, Indie, Design, Production, Business/Marketing, Exclusive, GDC Next

What's Next? How games-as-a-service is changing everything Exclusive 2
by Patrick Miller [10.15.13]
'The shift to game-services is a complete rethink of what it means to make a game.' Ahead of GDC Next, GDC spoke with Signia Venture's Dan Fiden about the future of games.
Console/PC, Social/Online, Smartphone/Tablet, Design, Production, Business/Marketing, Exclusive, GDC Next

Sponsored talks by Tencent, Google, GREE on GDC Next expo floor  
by Patrick Miller [10.09.13]
Learning at GDC Next won't stop at the session tracks; vendors will be speaking on tracking analytics, iterating on a live free-to-play game, optimizing your user acquisition spend, and more.
Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Design, Business/Marketing, GDC Next

What's Next? Intel's Pallister on the future of processing power Exclusive 3
by Patrick Miller [10.08.13]
Ahead of 'future of games' conference GDC Next, GDC spoke with Intel's Kim Pallister about hardware convergence and divergence, the march of mobile processors, and more.
Console/PC, Smartphone/Tablet, Programming, Business/Marketing, Exclusive, GDC Next

Sony's Boyes to speak about free-to-play on the PS4 at GDC Next  
by Staff [10.07.13]
New talks for GDC Next in November include SCEA's Adam Boyes on episodic/free-to-play games and PS4's 'Easy-to-Play' model, and Mind Pirate on wearable tech and its next-gen mobile Callisto platform.
Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Design, Production, Business/Marketing, GDC Next

GDC Next 10 adds Project Eternity, CounterSpy talks  
by Staff [10.03.13]
GDC Next's November LA show has added 'Next 10' sessions including Obsidian Entertainment's Josh Sawyer on classic RPG Project Eternity, and Dynamighty's procedurally generated PS4 action game CounterSpy.
Console/PC, Indie, Design, Production, Business/Marketing, GDC Next

What's Next? Greg Rice and Double Fine's 'creativity factory' Exclusive 3
by Patrick Miller [10.02.13]
Ahead of 'future of games' conference GDC Next, GDC spoke with Double Fine brand manager Greg Rice about the studio's unique, whimsical cool and his take on the next ten years of video games.
Console/PC, Smartphone/Tablet, Indie, Exclusive, GDC Next

Augment your reality at GDC Next!  
by Staff [10.02.13]
Learn more about augmented reality game development and check out Technical Illusions' CastAR at GDC Next in November.
Console/PC, Smartphone/Tablet, Indie, Programming, Design, GDC Next, Advanced Input and Output

New GDC Next talks: Star Citizen crowdfunding, Kongregate analytics  
by Staff [09.30.13]
New GDC Next talks include Wing Commander creator Chris Roberts on building community and crowdfunding Star Citizen, and Kongregate COO Emily Greer on better tracking player analytics.
Console/PC, Social/Online, Indie, Programming, Design, Production, Business/Marketing, GDC Next

The Odd Gentlemen, Neil Gaiman's Wayward Manor added to 'GDC Next 10' talks 1
by Staff [09.26.13]
The haunted house saga Wayward Manor, by Neil Gaiman and dev The Odd Gentlemen (P.B. Winterbottom), is the latest addition to the 'GDC Next 10' talks, joining talks from Project Spark, Broken Age and more.
Console/PC, Social/Online, Smartphone/Tablet, Indie, Design, GDC Next

What's Next? Chris Crawford says storytelling is our greatest challenge Exclusive 23
by Patrick Miller [09.25.13]
Ahead of GDC Next, GDC interviewed GDC founder and interactive storytelling pioneer Chris Crawford about the future of games -- and why he sees storytelling as the medium's paramount challenge.
Console/PC, Social/Online, Smartphone/Tablet, Indie, Design, Exclusive, GDC Next

What's Next? Ultima Online vet Starr Long bets on user-generated content Exclusive 4
by Patrick Miller [09.24.13]
Ahead of GDC Next, GDC interviewed Portalarium executive producer and Ultima Online vet Starr Long about user-generated content and his upcoming talk on the next ten years of video games.
Console/PC, Social/Online, Smartphone/Tablet, Indie, Design, Production, Exclusive, GDC Next

GDC Next adds Cryptic on avoiding pay-to-win MMOs, Animoca talks 4
by Staff [09.23.13]
'Future of games' conference GDC Next has added talks by Animoca on picking your next game platform, and D&D: Neverwinter dev Cryptic Studios CEO on avoiding pay-to-win in F2P MMOs.
Console/PC, Social/Online, Smartphone/Tablet, Indie, Design, Business/Marketing, GDC Next