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August 3, 2020
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Updates » Console/PC
European retailers can no longer sell download codes for Nintendo-published titles  
by Chris Kerr [07.01.20]
Nintendo said the decision was made after carefully examining the "evolving European marketplace," and came into effect today.
Console/PC, Business/Marketing

Sinespace dev partners with Unity to let Asset Store creators sell models in-game  
by Chris Kerr [07.01.20]
A new partnership will let Unity Asset Store creators sell their 3D models to players in free-to-play MMO Sandbox, Sinespace.
Console/PC, Production, Business/Marketing

Prioritizing accessibility early on was vital for The Last of Us Part 2's robust features  
by Alissa McAloon [06.30.20]
In an interview with Can I Play That, Naughty Dog discusses how work done early in the development process laid the foundation for The Last of Us Part 2's in-depth accessibility options.
Console/PC, Design, Production

Don't Miss: Designing CrossCode to stand out in the retro RPG market 1
by Bryant Francis [06.30.20]
CrossCode's lead developer and composer talk to us about making and selling a retro-flavored RPG in the crowded markets of 2018.
Console/PC, Indie, Design

Video: An architectural approach to video game level design  
by Staff [06.30.20]
In this 2018 GDC session, Christopher Totten shows developers a process for creating their own critical approaches to the art of level design, and sharing those approaches with the world.
Console/PC, Indie, Design, Video, Vault

Get hands-on guidance from game dev experts in GDC Summer's new Skill-Building Series  
by Staff [06.30.20]
When GDC Summer debuts in August there will be a new series of interactive sessions which promise to guide attendees through the practical steps of key game dev projects.
Console/PC, Indie, Art, Design, Business/Marketing, GDC

Discord is pivoting away from games to become 'your place to talk' 1
by Chris Kerr [06.30.20]
"Today, many of you use Discord for day-to-day communication. You’re sharing thoughts about books, music, and art, creating servers to just be yourself and share moments with friends."
Console/PC, Business/Marketing

Nintendo Switch game sales: the three biggest misconceptions 1
by Gamasutra Staff [06.30.20]
The Nintendo Switch is still probably still the hottest console platform for small and medium-sized indies looking to launch on multiple platforms - but what are people getting wrong about it?
Console/PC, Indie, Production, Business/Marketing

Don't Miss: Blizzard's postmortem of Diablo II 5
by Gamasutra Community [06.29.20]
20 years ago, Blizzard North emerged from a year-long crunch to release Diablo II into the world. In this classic postmortem, find out what went right and what went wrong during those long months.
Console/PC, Programming, Design

Report: Latest Xbox Lockhart rumors point towards an August announce  
by Alissa McAloon [06.29.20]
These latest rumblings suggest that Xbox is looking to reveal a sister system for the Series X via online showcase in August.
Console/PC

Video: Devs share their experiences going from corporate to indie and back again  
by Staff [06.29.20]
In this 2018 GDC session Peter Drescher, Damian Kastbauer, Wilbert Roget II, Caron Weidner, and Guy Whitmore discuss the pros and cons of working full-time in corporate game dev vs. life as an indie.
Console/PC, Indie, Business/Marketing, Video, Vault

Learn to better design game communities for kindness at GDC Summer  
by Staff [06.29.20]
Kitfox Games' Victoria Tran will be at GDC Summer to present a talk which will equip you with practical, specific community design strategies that encourage kindness among members.
Console/PC, Social/Online, GDC

Report: Ubisoft suspends two executives accused of sexual and physical abuse  
by Bryant Francis [06.26.20]
According to a report from Bloomberg, executives Tommy François and Maxime Béland have been suspended from Ubisoft after allegations of sexual and physical abuse.
Console/PC, Business/Marketing

Video Game Deep Cuts: SpongeBob's Death Come True  
by Gamasutra Staff [06.26.20]
Death Come True, Hylics 2, and the SpongeBob game remake are just a few of the things featured in this week's new Video Game Deep Cuts link round-up.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

Get a job: Klang Games GmbH is hiring a Technical Producer  
by Bryant Francis [06.26.20]
Klang is looking for a Technical Producer who enjoys a collaborative and creative work environment to join them in one of the most exciting cities on the planet!
Console/PC, Production, Recruitment

Don't Miss: The evolution of CD Projekt's quest design for Cyberpunk: 2077 3
by Bryant Francis [06.26.20]
The quest director of Cyberpunk 2077 discusses how his team has adapted to making content for a nonlinear RPG in this 2019 E3 interview.
Console/PC, Design

Microsoft exiting the retail store business, closing 83 locations  
by Bryant Francis [06.26.20]
Update:Most Microsoft Stores will be no more after the spread of COVID-19. Microsoft has told Gamasutra that all employees "will have the opportunity" to stay with the company.
Console/PC, Business/Marketing

Sonic the Hedgehog film producer snaps up Disco Elysium screen rights 2
by Bryant Francis [06.26.20]
The production company dj2, which has shown up frequently in this newsfeed, has announced a collaboration with ZA/UM to adapt Disco Elysium for the small screen.
Console/PC, Business/Marketing

Get inspired at GDC Summer's Experimental Gameplay Workshop  
by Staff [06.26.20]
Come and be inspired by innovative game designs from around the world when a perennial GDC favorite, the Experimental Gameplay Workshop, takes place this August during the all-digital GDC Summer!
Console/PC, Indie, Design, GDC

What are Steam Points? What were Summer Festival's lessons? 1
by Gamasutra Staff [06.26.20]
What the heck is this new Steam Points system? How did devs fare in the Steam Summer Games Festival with their pre-release demos? All this info, and more, within.
Console/PC, Indie, Design, Production, Business/Marketing