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November 20, 2018
arrowPress Releases
  • Editor-In-Chief:
    Kris Graft
  • Editor:
    Alex Wawro
  • Contributors:
    Chris Kerr
    Alissa McAloon
    Emma Kidwell
    Bryant Francis
    Katherine Cross
  • Advertising:
    Libby Kruse






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Updates » Console/PC
Epic Games secures $1.25 billion from multiple investors 6
by Chris Kerr [10.26.18]
It's a deal that will see each of those investors join Tencent, Disney, and Endeavor as minority shareholders in Epic, which continues to be led by CEO and co-founder Tim Sweeney.
Console/PC, Programming, Production, Business/Marketing

The Library of Congress just made game preservation a little bit easier 1
by Chris Kerr [10.26.18]
New exemptions have made it easier for video game historians to circumvent the DMCA in the pursuit of preserving and sharing culturally relevant video games. 
Console/PC, Programming, Design

10 level design tips and tricks 9
by Gamasutra Community [10.26.18]
Tom Pugh, level designer with UK-based Lucid Games, details 10 guidelines for level design, from implementing consistent affordance to the concept of "denial and reward."
Console/PC, Indie, Art, Design

Don't Miss: Composing the music of Red Dead Redemption  
by Staff [10.25.18]
In this 2010 interview, Red Dead Redemption's composers Bill Elm and Woody Jackson discuss developing the Western game's sound, comparing the experience to working on film score.
Console/PC, Audio

What drives players to digital murder in The Sims games 1
by Alissa McAloon [10.25.18]
A story from The Huffington Post explores why many Sims players have always found their fun outside of the game's normal objectives.
Console/PC, Design

Former Runic Games devs set up new studio to create co-op games 1
by Emma Kidwell [10.25.18]
Former Runic Games developers have established a new studio, Monster Squad Games, to start work on an unannounced co-op game.
Console/PC, Business/Marketing

Renegotiated music licenses bring Alan Wake back to digital stores  
by Alissa McAloon [10.25.18]
Alan Wake has returned to Steam, with other digital platforms like the Xbox Store soon to follow.
Console/PC, Business/Marketing

DICE offers internship for grad student to study toxicity in Battlefield 5
by Alissa McAloon [10.25.18]
Battlefield V developer DICE has listed an internship on its job board soliciting graduate students to analyze toxic and disruptive behavior that takes place in its online shooter. 
Console/PC, Social/Online

GDC 2019 is proud to welcome back the GDC Film Festival!  
by Staff [10.25.18]
The GDC Film Festival (one of the first-ever documentary & narrative film fests focused on the art and culture of video games) returns for GDC 2019 -- and organizers are currently seeking submissions!
Console/PC, Indie, GDC

Steam now boasts 90 million monthly active users  
by Chris Kerr [10.25.18]
Steam has gained around 23 million monthly active users in little over a year, according to the latest figures from Valve. 
Console/PC, Business/Marketing

Microsoft CEO reveals Xbox Game Pass is heading to PC 2
by Chris Kerr [10.25.18]
Satya Nadella broke the news during a recent earnings call, and explained the move is designed to "increase the strength of the [games] community" on other platforms.
Console/PC, Business/Marketing

Crunch, work-life balance, and Assassin's Creed Odyssey: A view from the top  
by Kris Graft [10.25.18]
Three bosses at Ubisoft Quebec, the studio behind recently-released Assassin's Creed Odyssey, give us a bird's-eye view of crunch & work-life balance when making one of the biggest games of the year.
Console/PC, Production, Business/Marketing

Video: How Alone in the Dark paved the way for survival horror  
by Staff [10.24.18]
In this classic GDC 2012 postmortem, Frederick Raynal shares how he and his team crafted the seminal horror game Alone in the Dark that helped spawn a genre that still scares millions today.
Console/PC, Design, Video

Xbox sees earnings rise on the strength of third-party game sales  
by Emma Kidwell [10.24.18]
Microsoft published its earnings report today for the quarter ended September 30, showing an increase in gaming revenue driven mainly by third-party titles.
Console/PC, Business/Marketing

How Riot has been removing cheaters from League of Legends  
by Emma Kidwell [10.24.18]
Riot has pulled back the curtain on how its developers handle botters, scripters, and boosters who cheat in League of Legends in a detailed blog post outlining anti-cheat methods.
Console/PC, Design

Epic Games to establish new office in Australia and New Zealand 1
by Emma Kidwell [10.24.18]
Epic Games will be opening new offices in Australia and New Zealand.
Console/PC, Business/Marketing

China ends 'green channel' game approvals amid ongoing licensing freeze 2
by Alissa McAloon [10.24.18]
Regulators in China have seemingly ended a program that gave some game companies a way to have their games approved for launch in the country during its yet-ongoing freeze on issuing game licenses. 
Console/PC, Social/Online, Smartphone/Tablet

The Red Dead Redemption 2 companion app can completely replace its HUD 2
by Alissa McAloon [10.24.18]
Rockstar Games has revealed a companion app for its upcoming game Red Dead Redemption 2 that, in addition to a slew of typical companion app features, can turn off the game's HUD.
Console/PC, Smartphone/Tablet

Gamigo confirms acquisition of Trion Worlds  
by Alissa McAloon [10.24.18]
Free-to-play game publisher Gamigo has released a press release detailing its acquisition of Trion Worlds, confirming rumors from earlier this week.
Console/PC, Social/Online, Smartphone/Tablet

XRDC speaker Q&A: Rosstin Murphy and the potential of VR enterprise training  
by Staff [10.24.18]
STRIVR developer and XRDC speaker Rosstin Murphy discusses his journey into the field of VR enterprise training software.
Console/PC, Design