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January 17, 2019
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Updates » Console/PC
343 Industries is teaming up with Limbitless to provide Halo-themed prosthetics 1
by Emma Kidwell [12.19.18]
Halo developer 343 Industries is partnering with Limbitless Solutions, a non-profit creating prosthetic limbs to children, to offer "bionic arm" prosthetics to young kids. 
Console/PC, Business/Marketing

Get a job: The Toadman Interactive team is hiring a Senior Game Designer  
by Staff [12.19.18]
Toadman Interactive Berlin is seeking a mid-to-senior Game Designer to join it in defining and building its next game for Xbox, PlayStation, and PC.
Console/PC, Design, Recruitment

68% of games depict violence, says US school safety report 1
by Alissa McAloon [12.19.18]
That's compared to, from the same study, 90 percent of movies, 60 percent of TV shows, and 15 percent of music videos.
Console/PC

Best of 2018: Dealing with the scourge of burnout in game dev 8
by Joel Couture [12.19.18]
Gamasutra speaks with a medical professional and a handful of devs about their personal stories of burnout, and how, as an industry, we can better prevent the awful practices that lead to it.
Console/PC, Indie, Production

Take advantage of Business Matchmaking to make connections at GDC 2019!  
by Staff [12.19.18]
As we say goodbye to 2018, now is a great time for attendees and exhibitors of Game Developers Conference 2019 to start arranging on-site meetings with each other via GDC Connect business matchmaking!
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Business/Marketing, GDC

Gamasutra's Best of 2018: Bryant Francis' top 10 games  
by Bryant Francis [12.19.18]
Contributing editor Bryant Francis picks the top 10 games he experienced in 2018.
Console/PC, Design

Blog: 20 tips when applying for a junior artist position 6
by Gamasutra Community [12.19.18]
Some pieces of advice I would have liked to receive when I was fresh out of school and applying for junior artist positions.
Console/PC, Design

Q&A: Directing the birth of a new BioWare world in Anthem  
by Bryant Francis [12.19.18]
BioWare game director walks us through the thought process behind leading a massive team to create Anthem.
Console/PC, Design

Video: Micro postmortems: The process of developing vastly different games  
by Staff [12.18.18]
In this GDC 2018 session, game developers Brandon Sheffield, Audrey Moon and Dan Boutros chronicle the ups and downs of the development of their vastly different games.
Console/PC, Indie, Design, Video

Gamasutra's Best of 2018: Alissa McAloon's top 10 games 1
by Alissa McAloon [12.18.18]
Here is the final roundup of my top 10 games for 2018, revised and finalized several times, legitimately right up until the absolute second before my deadline.
Console/PC, Indie

Escape From Tarkov devs file DMCA takedown over false accusations 2
by Emma Kidwell [12.18.18]
Escape From Tarkov developer Battlestate Games has issued 47 DMCA claims against YouTuber "Eroktic" over spreading incorrect information and expressing overall negativity about their game.
Console/PC, Business/Marketing

Industry experts worry some esports orgs are overvalued and headed for trouble 2
by Emma Kidwell [12.18.18]
Esports team owners and professionals are reportedly convinced that many organizations are overvalued, and because of that, a market correction is looming on the horizon. 
Console/PC, Social/Online, Business/Marketing

Battlefield 5 is having trouble balancing for both new and experienced players 1
by Alissa McAloon [12.18.18]
Battlefield 5 developer EA Dice has rolled back a recent change to the game’s “time to kill” (TTK) after the earlier alteration skewed the game's multiplayer difficulty in favor of newer players a little too much.
Console/PC, Social/Online

Attend GDC for an inside look at the making of Uncharted: The Lost Legacy's best moment  
by Staff [12.18.18]
Come out to GDC next year and see Naughty Dog story animator Marianne Hayden pull back the curtain on the design of Uncharted: The Lost Legacy's charming, cinematic elephant ride!
Console/PC, Design

Get a technical look inside the Shadow of the Colossus remake at GDC 2019! 1
by Staff [12.18.18]
Veteran port house Bluepoint Games will be at GDC 2018 to show you how it built a technical pipeline capable of remaking classic games like God of War and Shadow of the Colossus!
Console/PC, Programming, GDC

Fresh Prince star Alfonso Ribeiro suing Epic over Fortnite dance  
by Chris Kerr [12.18.18]
Ribeiro claims Epic knowingly misappropriated his dance by replicating and selling it in Fortnite as the 'Fresh' emote, with the name itself being an obvious reference to television show. 
Console/PC, Business/Marketing

With an eye on mobile, Devolver brings in former App Store games manager  
by Emma Kidwell [12.18.18]
Devolver Digital announced that former Apple App Store Games business manager Mark Hickey is joining the team as VP of mobile publishing.
Console/PC, Business/Marketing

Smash Bros. Ultimate has sold over 3M copies in the U.S.  
by Chris Kerr [12.18.18]
That makes Ultimate the fastest-selling Switch game of all time in the States, and also the fastest-selling title in the Super Smash Bros. franchise.
Console/PC, Business/Marketing

5 events that rocked the game industry in 2018 6
by Alex Wawro [12.18.18]
From the launch of the Epic Games Store to Britain's first-ever game workers union, each of these events seem likely to shake up the way people make, sell, and buy games for years to come.
Console/PC, Indie, Business/Marketing

Video: Weaving 13 prototypes into 1 game for What Remains of Edith Finch  
by Staff [12.17.18]
In this GDC 2018 session, Giant Sparrow's Ian Dallas talks about how he and his team approached prototyping What Remains of Edith Finch. 
Console/PC, Indie, Design, Video