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September 18, 2020
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Updates » Console/PC
How Fall Guys' bouncing, bumbling beans gave the game its soul  
by Chris Kerr [08.21.20]
Mediatonic creative director Jeff Tanton has shared a fascinating thread on Twitter revealing how the internal pitch for Fall Guys took shape.
Console/PC, Design, Business/Marketing

Q&A: Making an outer space roadtrip with Night School's Next Stop Nowhere  
by Bryant Francis [08.21.20]
The lead developers behind Next Stop Nowhere take a moment to discuss what they've learned making a narrative game for Apple Arcade.
Console/PC, Design

Don't Miss: Musical scoring with SFX in mind for Call of Duty: WWII  
by Staff [08.20.20]
"Call of Duty: WWII used original recordings of historically-accurate weaponry and vehicles, so we wanted to make sure the sound design would be unobstructed by musical elements."
Console/PC, Audio

Amazon Games signs on to publish a Smilegate RPG game in the West 1
by Alissa McAloon [08.20.20]
Amazon Games has nabbed the exclusive publishing rights to an upcoming (but undisclosed) game from Korean game dev Smilegate RPG.
Console/PC, Social/Online

Video: Watch a GDC Summer game music concert from insaneintherain 2
by Staff [08.20.20]
Hey game makers, don't miss this concert featuring musician insaneintherain (Carlos Eiene) from GDC Summer, an hour-long performance of jazz arrangements of video game music!
Console/PC, Audio, Video, Vault

Game Discoverabilityland: Tim Epic vs. Tim Apple (also non-Tim news!) 1
by Simon Carless [08.20.20]
Tim tim tim? Tim tim tim tim. Tim tim tim tim tim tim. Tim tim, tim tim tim tim tim tim. Tim tim tim tim tim. Tim tim tim! Tim tim tim tim tim, tim tim tim tim tim tim.
Console/PC, Social/Online, Smartphone/Tablet, Indie, Design, Production, Business/Marketing

Social game platform Hiber nets $2.25 million to accelerate development  
by Chris Kerr [08.20.20]
Hiber allows users to create, play, and share a variety of games, and can be accessed on almost any device with a web browser.
Console/PC, Business/Marketing

PlayStation 5 devs explain how DualSense haptics will actually work  
by Chris Kerr [08.20.20]
A number of PlayStation 5 developers have done their best to explain how the haptic technology in the console's new DualSense controller will actually work.
Console/PC, Design

Apple reaches $2 trillion market valuation as legal battle with Epic rages on  
by Chris Kerr [08.20.20]
Apple has become the first publicly listed U.S. company to reach a $2 trillion stock market valuation.
Console/PC, Business/Marketing

Get a job: Robot Entertainment is hiring a Senior VFX Artist  
by Bryant Francis [08.19.20]
Robot Entertainment is looking for a talented Senior VFX Artist!
Console/PC, Business/Marketing, Recruitment

Don't Miss: Beyond the HONK - an Untitled Goose Game Q&A 1
by John Harris [08.19.20]
With House House's recent announcement of two-goose co-op action for Untitled Goose Game, we revisit this Q&A on the game's original one-goose design.
Console/PC, Indie, Design

Video: Republic Commando speedrun with dev commentary from Harley Baldwin  
by Staff [08.19.20]
Speedrunner Utsu speedruns LucasArts' Republic Commando in this GDC Summer session, with dev Harley Baldwin watching live to point out interesting behind-the-scenes details about the game!
Console/PC, Design, Video, Vault

Paradox & Hardsuit Labs fire two creative leads on Bloodlines 2  
by Bryant Francis [08.19.20]
After a series of delays, Hardsuit Labs & Paradox Interactive have announced the firing of two creative leads of Vampire: The Masquerade - Bloodlines 2 for reasons unknown.
Console/PC, Production, Business/Marketing

Microsoft has unveiled the new look of the Xbox Series X dashboard  
by Chris Kerr [08.19.20]
Microsoft is targeting speed and accessibility with the new Xbox Series X dashboard, helping users get into games faster.
Console/PC, Design, Video

Surgeon Simulator developer Bossa Studios is going fully remote  
by Chris Kerr [08.19.20]
Surgeon Simulator and I Am Bread developer Bossa Studios is going fully remote after adjusting its workplace setup during the COVID-19 pandemic.
Console/PC, Production, Business/Marketing

Game refunds & the hidden costs of 'getting to net' on Steam 12
by Chris Kerr [08.19.20]
Let’s focus on something granular, but important if you sell games on Steam. How is your title's net revenue calculated from your gross, how much does it tend to be, and why do refunds need extra discussion?
Console/PC, Business/Marketing

In 2018, women came forward about misconduct at Rocksteady - and were ignored  
by Kris Graft [08.18.20]
[UPDATE]A story in The Guardian cites a letter dated November 2018 that was detailed publicly for the first time today and addressed to leaders at London-based Batman: Arkham Knight developer Rocksteady.
Console/PC, Business/Marketing

Electronic Arts' EA Play subscription service arrives on Steam this month 1
by Alissa McAloon [08.18.20]
Electronic Arts has been slowly inching toward a Steam launch of its freshly renamed subscription library EA Play, and has now finally announced when that launch will take place. 
Console/PC

Video: Yooka-Laylee and the Impossible Lair speedrun with dev Chris Sutherland  
by Staff [08.18.20]
In this GDC Summer session Davesterio speedruns Playtonic's Yooka-Laylee and the Impossible Lair, with dev Chris Sutherland pointing out a slew of intriguing details about the game's design.
Console/PC, Design, Video, Vault

Hitman 2's multiplayer assassination race Ghost Mode is going dark after two years  
by Alissa McAloon [08.18.20]
Hitman 2 ushered in a somewhat experimental take on how multiplayer could fit into a traditionally single-player experience with Ghost Mode, but the mode won't live on.
Console/PC, Social/Online