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September 18, 2020
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Updates » Console/PC
The compact Xbox Series S launches Nov 10 with promises of 'next-gen performance' 4
by Chris Kerr [09.08.20]
A number of leaks had all but confirmed the existence of the slimline console, which promises to deliver "next-gen performance in the smallest Xbox ever."
Console/PC, Business/Marketing, Video

EA removes intrusive ads from UFC 4 following fan complaints 3
by Chris Kerr [09.07.20]
EA has removed a variety of intrusive in-game advertisements from UFC 4 after being inundated with fan complaints.
Console/PC, Design, Business/Marketing

The Witcher 3's next-gen debut promises free upgrade for current-gen owners  
by Alissa McAloon [09.04.20]
The Witcher 3 is joining the growing list of games that plan to bridge the generational gap, and notably the 5 year old title isn’t charging current gen owners a penny to upgrade to the next-gen version. 
Console/PC

Don't Miss: Deaf accessibility in video games 2
by Morgan Baker [09.04.20]
We strive for players of all backgrounds to enjoy our games, including those who are d/Deaf and hard of hearing. So how can we make our games more accessible?
Console/PC, Audio, Design, Production

Remaining Lab Zero staff laid off following dev exodus  
by Alissa McAloon [09.04.20]
Skullgirls developer Lab Zero has laid off the remainder of its staff shortly after many members of the team departed the studio over issues with its owner Mike Zaimont.
Console/PC, Indie

Game Discoverability Now: Are the 'store wars' really upon us? 1
by Simon Carless [09.04.20]
Unfortunately for everyone hoping that royalty percentages for third-party game studios will improve, I'm not sure it's going to happen soon. Theories - and plenty of other game discovery news - within.
Console/PC, Indie, Design, Production, Business/Marketing

Nintendo eShop policy change gives shoppers more time to cancel pre-orders  
by Chris Kerr [09.04.20]
Nintendo has altered its cancellation policy to let consumers opt-out of digital pre-orders up to one week before launch. 
Console/PC, Business/Marketing

Blog: Dynamic map elements in RTS games  
by Gamasutra Community [09.04.20]
There are tactics and strategy games where the map itself is able to be modified by players in a variety of ways: opening up new attack paths or closing them off, changing which areas of the map players care about and want to contest.
Console/PC, Design

Don't Miss: Mario maestro Koji Kondo on composing the classics 6
by Staff [09.03.20]
In this classic 2014 interview, the composer behind everything from Ocarina of Time to Super Mario 64 offers timeless advice to fellow video game composers.
Console/PC, Audio

With profit and revenue on the rise, CD Projekt heaps praise on The Witcher 3 4
by Alissa McAloon [09.03.20]
It's been over five years since CD Projekt Red launched The Witcher 3, and even still the game remains a key contributor to CD Projekt's earnings.
Console/PC

Microsoft Flight Simulator attracts 1 million players in just over two weeks  
by Alissa McAloon [09.03.20]
Microsoft Flight Simulator has caught the attention of over 1 million players in only a matter of weeks, and set new records for both the franchise and Xbox Game Pass for PC.
Console/PC

Nintendo's next Mario Kart title is a mixed reality racer set in your living room 1
by Chris Kerr [09.03.20]
Nintendo has just announced Mario Kart Live: Home Circuit, a mixed reality Switch title that lets players build and race around real-world circuits using remote control karts.
Console/PC, Video

Media Molecule co-founder Alex Evans is departing after 13 years  
by Chris Kerr [09.03.20]
Media Molecule co-founder Alex Evans is leaving the company after 13 years to pursue other ventures.
Console/PC, Production, Business/Marketing

Don't Miss: Bringing Washington D.C. to life - The AI of The Division 2 1
by Staff [09.02.20]
Part two of this interview with Massive's lead AI programmer Philip Dunstan discusses the weird problems that arose when balancing systemic game design in the new Washington D.C. map.
Console/PC, Programming, Design

Rocket League won't require PS Plus or Nintendo Switch Online after free-to-play shift  
by Alissa McAloon [09.02.20]
Online matches on Xbox One will still require Xbox Live Gold however.
Console/PC, Social/Online

Marvel's Avengers sets new beta download record on PlayStation  
by Alissa McAloon [09.02.20]
Over 6 million players logged time in Marvel's Avengers across all platforms, with enough doing so on PlayStation 4 to set a new record.
Console/PC, Social/Online

Blog: Finding retention influencers in Destiny 1
by Gamasutra Community [09.02.20]
The era of social media gave birth to influencers, however, this phenomenon also occurs in other types of social environments: games, for instance. Who are they? How can we find them?
Console/PC, Design

In-depth: Crafting the score for Ori and the Will of the Wisps  
by Chris Kerr [09.02.20]
Ori and the Will of the Wisps composer Gareth Coker outlines how he created the score for the super sequel in this incredibly in-depth Q&A.
Console/PC, Audio, Production, Video

Don't Miss: A look at how different-sized studios approach the challenges of QA 3
by Staff [09.01.20]
We speak to experts from small, medium, and larger game companies to find out how they handle the oft-under-appreciated discipline of quality assurance.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Production

Report: AT&T no longer looking to sell off Warner Bros. Interactive Entertainment 1
by Alissa McAloon [09.01.20]
Warner Bros. Interactive Entertainment parent company AT&T is reportedly no longer looking to sell off the video game development and publishing division.
Console/PC