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February 18, 2019
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Updates » Console/PC
Ubisoft isn't worried about an influx of new games stealing Rainbow Six Siege's thunder  
by Alissa McAloon [02.14.19]
The company totes strong player engagement as one noticeable sign that its games had some staying power throughout a competitive holiday season.
Console/PC, Social/Online, Business/Marketing

GDC Dev Days deliver fresh insights from top game tech companies!  
by Staff [02.14.19]
Cutting-edge game tech companies are presenting Dev Day sessions this year, and today organizers are excited to highlight offerings from Google, Autodesk, Xsolla, Substance, and The Khronos Group!
Console/PC, GDC

BOY, God of War won big at the DICE Awards
by Kris Graft [02.14.19]
At the DICE Summit in Las Vegas tonight, the Academy of Interactive Arts and Sciences awarded game of the year to Sony Santa Monica’s God of War.
Console/PC, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production

Mario Maker 2 and a Link's Awakening remake drive today's Nintendo Direct  
by Bryant Francis [02.13.19]
Nintendo's first-party efforts for 2019 include a new Mario Maker game and a remake of the Game Boy classic The Legend of Zelda: Link's Awakening.
Console/PC, Design, Business/Marketing, Video

Video: How to invite player creativity through game mechanics  
by Staff [02.13.19]
At GDC 2017 game designer Holly Gramazio shares a dozen different ways games can encourage player creativity, as well as some guidance on how to make your players feel comfortable being creative!
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Design, Video, Vault

Don't Miss: How Nintendo designed the inviting mini-world of Animal Crossing 4
by Staff [02.13.19]
In this classic 2013 interview, Gamasutra sits down with Nintendo producer Katsuya Eguchi -- also the producer of the Wii Sports series -- to ask him some questions about the design of Animal Crossing.
Console/PC, Design

Darksiders 3 already made back its development and marketing spend  
by Alissa McAloon [02.13.19]
THQ Nordic says that the game led its own sales, which increased to SEK 352 million (~$38 million) for the quarter. The Group as a whole saw its sales increase by 441 percent in that same period.
Console/PC, Business/Marketing

Get an inside look at The Division 2's advanced rendering tech at GDC 2019  
by Staff [02.13.19]
At GDC 2019's Advanced Graphics Techniques Tutorial AMD and Ubisoft will present a practical, in-depth talk on how The Division 2 team squeezed maximum rendering efficiency out of the Snowdrop engine!
Console/PC, Programming, Art, GDC

For Activision, giving up Destiny 2 was the result of 'missed financial expectations'  
by Alissa McAloon [02.13.19]
Before that point, Activision was concerned about ongoing Destiny support “tying up one of our scarcest resources, which is developer time."
Console/PC, Business/Marketing

Epic critical of Fortnite dance lawsuit, urges court to dismiss case 4
by Chris Kerr [02.13.19]
Epic Games is going on the offensive after being hit with a smorgasbord of lawsuits for allegedly stealing well-known dance moves and using them as emotes in Fortnite
Console/PC, Business/Marketing

THQ Nordic to acquire Kingdom Come: Deliverance dev for $37.5 million 1
by Chris Kerr [02.13.19]
The cash deal will see THQ acquire 100 percent of the shares in Warhorse through Koch, along with all of the intellectual property rights to Kingdom Come
Console/PC, Production, Business/Marketing

Video: Injecting originality into the music of Fallout  
by Staff [02.12.19]
At GDC 2017 veteran composer Inon Zur takes the stage to explain how Bethesda's Fallout games gained their distinctive soundscapes, and how game makers can inject originality into their soundtracks.
Console/PC, Audio, Video, Vault

Amy Hennig sees a social future for storytelling games 3
by Bryant Francis [02.12.19]
In a chat with Double Fine boss Tim Schafer at DICE 2019, Amy Hennig talked about a more frictionless game experience and why storytelling games can be better when played together.
Console/PC, Design

Activision Blizzard reports historic financial gains amid major layoffs 25
by Alex Wawro [02.12.19]
Activision Blizzard published its 2018 earnings report today, and while the company's revenues rose year-over-year CEO Bobby Kotick stated that "we didn't realize our full potential."
Console/PC, Business/Marketing

Significant layoffs hit Activision Blizzard 1
by Emma Kidwell [02.12.19]
Publisher Activision Blizzard has reportedly begun the process of laying off a significant portion of its staff, with the initial speculation to cut hundreds of jobs being brought up last week. 
Console/PC, Business/Marketing

Ubisoft partners with Mozilla on AI coding assistant Clever-Commit  
by Emma Kidwell [02.12.19]
Ubisoft has partnered with Mozilla to develop an artificially intelligent coding assistant called Clever-Commit, as announced during the DICE 2019 summit today. 
Console/PC, Business/Marketing

Learn how machine learning can help you make better games at GDC 2019  
by Staff [02.12.19]
Machine learning is changing the way we make games, and GDC 2019 the place to be if you want to better understand how ML can be applied across different disciplines to help you build better games!
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Design, Production, GDC

Paradox CEO shows how to lead change even when you're new to the culture  
by Bryant Francis [02.12.19]
At DICE Summit 2019, Paradox CEO Ebba Ljungerud took the stage to chart her course from video game neophyte to leader of one of the game industry's most niche companies.
Console/PC, Business/Marketing

PSA: Book your GDC 2019 travel and accommodations! Soon!  
by Staff [02.12.19]
Please act fast: GDC 2019 housing partners have reserved a set number of rooms for GDC attendees to book at a discounted rate, and those reserved rooms tend to go quickly!
Console/PC, Indie, Business/Marketing, GDC

Don't Miss: 7 Japanese RPGs game developers should study 6
by Staff [02.12.19]
We reached out to some game makers and asked them to name some JRPGs that they believe all devs should study. They provided us with a diverse list of their highly personal picks.
Console/PC, Design