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August 3, 2020
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Updates » Console/PC
Moss developer Polyarc raises $9 million to explore AR development  
by Chris Kerr [07.29.20]
Moss developer Polyarc has secured $9 million in Series B funding to create augmented reality experiences. 
VR, Console/PC, Business/Marketing

Don't Miss: Composing the music of Red Dead Redemption  
by Staff [07.28.20]
In this 2010 interview, Red Dead Redemption composers Bill Elm and Woody Jackson discuss developing the Western game's sound, comparing the experience to working on film score.
Console/PC

Video: A game dev's guide to going beyond the hype of deep learning  
by Staff [07.28.20]
In this 2018 GDC talk EA's Magnus Nordin gives an overview of the potential of neural nets in game development, and how they can be combined with reinforcement learning to create new forms of AI.
Console/PC, Programming, Video, Vault

Get expert analysis of the State of the Industry game dev survey at GDC Summer  
by Staff [07.28.20]
Trained industry analysts at Omdia have had time to unpack the data, and at GDC Summer next month attendees will have access to their in-depth breakdown of how the coronavirus has impacted game devs.
Console/PC, Business/Marketing, GDC

DIY game platform Roblox tops 150 million monthly active users  
by Chris Kerr [07.28.20]
Online free-to-play game platform Roblox now has over 150 million monthly active users, according to developer Roblox Corporation.
Console/PC, Business/Marketing

Op-Ed: Game development in a time of upheaval  
by Michael Chu [07.28.20]
"To create inclusive characters is not to surrender the creative vision, and to say that embracing diversity means losing that agency or that it is a creative burden is simply untrue and must be rejected," writes Michael Chu, newly-hired narrative director at 2K's 31st Union studio.
Console/PC, Business/Marketing

A scrapped Luigi, unused Pokemon sprites & more dug up in retro Nintendo leak  
by Alissa McAloon [07.27.20]
Code, assets, and other files for a number of famous Nintendo games like Mario Kart, Star Fox, and The Legend of Zelda has leaked online in what’s being called the 'Gigaleak.'
Console/PC, Programming, Art

Analysis: Xbox Demo Fest blasts off 1
by Simon Carless [07.27.20]
So the Xbox One’s pre-release demo event is currently running, and hopefully some of you have checked it out - here's a run-down and analysis (alongside other game discovery news.)
VR, Console/PC, Smartphone/Tablet, Indie, Design, Production, Business/Marketing

Don't Miss: StarCraft II and the art of single-player storytelling 17
by Staff [07.27.20]
Writer Tom Cross parses out the complex blend of narrative and gameplay elements in StarCraft II for Gamasutra -- how are the characters and conversation related to the gameplay, and does it work well?
Console/PC, Production

How To GDC Summer: Some quick tips to get the most out of your virtual GDC  
by Staff [07.27.20]
We're exactly one week away from the start of GDC Summer, the first-ever entirely online Game Developers Conference, and there's a few things you can do to get the most out of your time at the event.
Console/PC, GDC

Report: Valve is quietly testing a Playtest button on Steam  
by Chris Kerr [07.27.20]
It looks like Valve has been quietly testing a 'Playtest' feature on Steam that would make life much easier for players and developers.
Console/PC, Business/Marketing

Sponsored: Does the video game industry have a $29 billion cheating problem?  
by Irdeto [07.27.20]
Whether it's prize money or pride at stake, one player's cheating can now have a direct impact on the gaming experience of millions.
Console/PC, Social/Online, Business/Marketing, Whitepaper

Get a job: Wizards of the Coast is hiring a Lead Client Engineer  
by Staff [07.24.20]
The Magic: The Gathering Arena team is looking for an experienced engineer to help manage and direct the engineering team who builds and maintains our game client in Unity
Console/PC, Programming, Recruitment

Don't Miss: Inside the campaign design of Halo 5: Guardians  
by Bryant Francis [07.24.20]
Take a look back at the design pillars behind the campaign of Halo 5: Guardians.
Console/PC, Design

Video: Expanding animation & design capabilities in Battlefield 1 post-launch  
by Staff [07.24.20]
In this GDC 2018 session EA Dice's Ryan Duffin reveals how the Battlefield 1 devs built upon content and gameplay systems post-launch in ways that liberated animators and designers' creativity.
Console/PC, Social/Online, Art, Design, Video, Vault

Tell Me Why FAQ clarifies game's depiction of trans and Indigenous characters  
by Bryant Francis [07.24.20]
An FAQ about Dontnod's new narrative adventure Tell Me Why explains how the game intends to depict its transgender & Indigenous characters and clarify early-game plot points.
Console/PC, Design

Ubisoft Québec boss departs 'independently' of emerging allegations  
by Bryant Francis [07.24.20]
Ubisoft Québec managing director Andrée Cossette has announced her departure from the company, which is allegedly independent of the emerging allegations of abuse dogging the studio.
Console/PC, Business/Marketing

Sessions are now live on the GDC Summer platform; start planning your schedule today  
by Staff [07.24.20]
The online platform GDC organizers are using to host next month's GDC Summer has been updated with full scheduling details for all announced talks, so log in now to start building your schedule!
Console/PC, Indie, GDC

GDC Summer offers lots of learning opportunities for game dev students  
by Staff [07.24.20]
Anyone looking to advance their game dev career or quickly learn new skills is invited to check out some of the cool content you'll find in the GDC Summer Student Channel!
Console/PC, Indie, GDC

Ghost of Tsushima sold over 2.4 million copies in three days  
by Chris Kerr [07.24.20]
Playstation 4 exclusive Ghost of Tsushima has sold over 2.4 million copies during its first three days on shelves. 
Console/PC, Business/Marketing