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January 21, 2020
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Updates » Console/PC
Sony will bring MLB: The Show to rival console platforms 'as early as 2021' 1
by Chris Kerr [12.10.19]
After two decades of PlayStation exclusivity, MLB: The Show will be heading to other console platforms "as early as 2021."
Console/PC, Production, Business/Marketing

Get a job: Sony PlayStation is looking for a VFX Artist  
by Staff [12.09.19]
We are looking for a Senior FX Artist to come aboard and help us build the highest quality game FX possible.
Console/PC, Art, Recruitment

Rental kiosk Redbox is giving up on video game rentals  
by Alissa McAloon [12.09.19]
Redbox is winding down the video game side of its rental business and will instead focus entirely on movie rentals moving forward.
Console/PC

Minecraft update brings cross-platform play to PlayStation 4  
by Alissa McAloon [12.09.19]
Microsoft-owned Mojang has received the go-ahead to give PlayStation 4 players the ability to play alongside those playing on Xbox One, Switch, and mobile.
Console/PC, Social/Online

Oculus is rolling out controller-free hand tracking for the Quest this week  
by Chris Kerr [12.09.19]
Oculus is bringing controller-free hand tracking to the standalone Quest headset earlier than anticipated.
VR, Console/PC, Programming

Report: iDreamSky in talks to acquire Leyou Technologies for $1.4 billion  
by Chris Kerr [12.09.19]
Chinese publisher iDreamSky could be about to purchase Hong Kong-based games company Leyou Technologies for $1.4 billion.
Console/PC, Smartphone/Tablet, Business/Marketing

See Death Stranding's AI deconstructed at GDC 2020!  
by Staff [12.09.19]
Kojima's Death Stranding is defined by hard-to-traverse landscapes, and few devs know that better than those responsible for the game's AI and pathfinding systems. Learn how they did it at GDC 2020!
Console/PC, Programming, GDC

2K opens new in-house studio to work on BioShock franchise  
by Chris Kerr [12.09.19]
2K has opened a new in-house development studio called Cloud Chamber to work on the next entry in the BioShock franchise.
Console/PC, Production, Business/Marketing

Video Game Deep Cuts: PlayStation's 25th, Top Games Of 2019 1
by Gamasutra Staff [12.08.19]
This week's roundup includes the PlayStation's 25th anniversary, multiple new 2019 'best of' game lists, and great articles on Katana Zero, Shovel Knight, Knights Of The Old Republic modders & more.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Serious, Programming, Art, Audio, Design, Production, Business/Marketing

Video: Rare's classic postmortem of GoldenEye 007 for the N64  
by Staff [12.06.19]
In this 2012 GDC Europe Talk, Martin Hollis shares how his team created GoldenEye 007, the biggest Nintendo 64 release that wasn't a Mario game. 
Console/PC, Programming, Art, Audio, Design, Production, Business/Marketing, History, Video, Vault

The GDC Vision track is back with a fresh look at Tron's cultural legacy  
by Staff [12.06.19]
Author and design historian Tim Lapetino will be at GDC 2020 to deliver a fresh look at how Disney's '82 classic Tron influenced the zeitgeist across video games, pop culture, and beyond.
Console/PC, Art, Design, GDC

Starbreeze exits reconstruction, looks toward continued Payday development  
by Alissa McAloon [12.06.19]
Starbreeze has successfully completed reconstruction, a process that took around a year altogether and saw the company refocus much of its business in the interest of staying above water.
Console/PC

Niantic and Qualcomm join forces to create new AR glasses 1
by Chris Kerr [12.06.19]
Pokemon Go developer Niantic has partnered up with chipmaker Qualcomm to create a new pair of augmented reality glasses.
Console/PC, Business/Marketing

Staying Alive: How some indies are setting their studios up for survival 1
by Bryant Francis [12.06.19]
Gamasutra speaks with studio members of Red Thread Games, Crows Crows Crows, Flamebait Games, and Valiant Game Studio about their approaches to surviving -- and hopefully thriving -- amid tumultuous times.
Console/PC, Business/Marketing

Minecraft beats Fortnite and GTA as YouTube's most-watched game of 2019  
by Alissa McAloon [12.05.19]
Sandwiched between ASMR and K-pop clips, YouTube’s 2019 Rewind roundup shares a peek at the most popular video games featured in videos on the platform.
Console/PC, Social/Online

Watch a breakdown of Superliminal's perspective-driven puzzles  
by Bryant Francis [12.05.19]
Superliminal lead designer Albert Shih dropped by the GDC Twitch channel to discuss the design and development of this unique perspective-driven puzzler.
Console/PC, Design, Video

Best of 2019: Dissecting the development of Dwarf Fortress with creator Tarn Adams 1
by John Harris [12.05.19]
Dwarf Fortress creator Tarn Adams agreed to answer some of our questions about the development of what is still, despite the presence of a number of imitators, an entirely unique game.
Console/PC, Programming, Design, Production

CD Projekt Red ending Gwent console support to focus on PC and mobile  
by Alissa McAloon [12.05.19]
Console support is on the chopping block, partially for fear CD Projekt wouldn’t be able to tackle feature parity on mobile, PC, and console with so many different versions of Gwent in the mix.
Console/PC, Social/Online

Latest Rocket League update replaces loot boxes with an item store  
by Alissa McAloon [12.05.19]
The latest update to hit Rocket League wipes out the game’s loot box system entirely, replacing it with a premium storefront and a new blueprint system.
Console/PC, Social/Online

Kongregate acquires mobile and browser battle royale shooter Surviv.io  
by Chris Kerr [12.05.19]
U.S. publisher and game portal Kongregate has acquired top-down battle royale shooter Surviv.io for an undisclosed fee.
Console/PC, Business/Marketing