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April 20, 2019
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Updates » Business/Marketing
Blind Squirrel lands $5M in funding to self-publish its first game, Drifters  
by Emma Kidwell [03.14.19]
Blind Squirrel Games announced today that it has raised $5 million in funding for its first game, Drifters.
Console/PC, Design, Business/Marketing

Follow Gamasutra's GDC 2019 coverage right here!  
by Staff [03.14.19]
GDC 2019 is just around the corner! You can follow along with up-to-the-minute news and interviews from the show all next week on this dedicated live coverage page...
VR, Console/PC, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

Get practical advice on how to run a hit-less indie studio at GDC 2019  
by Staff [03.14.19]
At GDC 2019 next week some experienced indie studio leaders from Kitfox, Temple Gate, and Anemone Hug will share useful advice on how to run a small game studio without a surprise, breakout hit!
Indie, Business/Marketing, GDC

God of War leads BAFTA Games Award nominations
by Chris Kerr [03.14.19]
The British Academy (BAFTA) has announced the nominees for this year's BAFTA Game Awards, and God of War is leading the charge with a whopping 10 nominations. 
Console/PC, Business/Marketing

Microsoft is bringing Xbox Live to iOS and Android  
by Chris Kerr [03.14.19]
A new SDK will let mobile developers imbue their games with features like achievements, gamerscore, friend lists, clubs, hero stats, and some family settings. 
Console/PC, Smartphone/Tablet, Business/Marketing

Discord evolves verified servers with new community tools 1
by Chris Kerr [03.14.19]
Discord has made a raft of notable changes that should help game developers build stronger communities while giving them more agency when it comes to monetization. 
Console/PC, Production, Business/Marketing, GDC

New Microsoft app lets users stream PC games to an Xbox One 4
by Emma Kidwell [03.13.19]
Xbox One users can now stream PC games to the console through the recently updated Wireless Display app. 
Console/PC, Business/Marketing

Take a look at the making (and marketing) of Dawn of Man  
by Bryant Francis [03.13.19]
Learn more about how Dawn of Man was built and marketed from one of the lead developers at Madrugo Works.
Console/PC, Design, Business/Marketing, Video

Take-Two Interactive shares jump after Sony acquisition rumors 3
by Alissa McAloon [03.13.19]
Take-Two Interactive shares jumped after rumors of Sony possibly acquiring the company began circulating in investing circles.
Business/Marketing

Sega pulls Judgment from sale in Japan following drug arrest 3
by Chris Kerr [03.13.19]
Sega has pulled its Yakuza spin-off Judgment from sale in Japan after voice actor Pierre Taki admitted to illegal drug use.
Console/PC, Business/Marketing

Game studio funding: The right investor at the right stage 4
by Gamasutra Community [03.13.19]
As a follow-up to project specific financing options, we turn to the wonderful world of company-based equity funding, where investors are betting on your ability to grow the value of your studio long-term.
Business/Marketing

Game industry vet Jade Raymond signs on as a Google VP  
by Alex Wawro [03.12.19]
After leaving EA last year, game industry veteran Jade Raymond took to Twitter today to announce she's taken a VP position at Google -- though it's yet unclear what she'll be doing there.
Business/Marketing

Phoenix Point will be an Epic Games Store exclusive for a year 6
by Emma Kidwell [03.12.19]
X-Com creator Julian Gollop has announced that his game Phoenix Point will be an Epic Games Store exclusive during first year of release. 
Console/PC, Business/Marketing

The 'equal pay and equal say' structure of the game dev studio KO_OP 5
by Alissa McAloon [03.12.19]
Waypoint has published a story on the indie developer KO_OP, exploring the studio’s unique co-op-like management structure that bestows equal pay and equal power to each and every dev it employs. 
Business/Marketing

Blog: 13 tips to help you with localization
by Gamasutra Community [03.12.19]
Want to localize your next game but not sure how, or don't think you should even bother? Pull up a chair and read these production tips.
Production, Business/Marketing

Inclusion in games a pressing concern for players, according to survey 1
by Chris Kerr [03.12.19]
"These findings should validate and encourage game developers to incorporate inclusive content in their games."
Design, Production, Business/Marketing

Netflix is turning Dragon's Dogma into an anime series  
by Chris Kerr [03.12.19]
In news that you can file under 'rather surprising,' Netflix has announced plans to develop a new anime series based on Dragon's Dogma.
Console/PC, Business/Marketing

Adobe is ending Shockwave Player support April 9th  
by Emma Kidwell [03.11.19]
Adobe announced earlier today that Shockwave will be discontinued, and the Shockwave player for Windows will no longer be available to download after April 9. 
Console/PC, Production, Business/Marketing

NetEase and Tencent included in latest round of China game approvals  
by Chris Kerr [03.11.19]
The latest batch of approvals included two titles from NetEase and one from Tencent, and takes the total number of approvals since December 2018 to 726. 
Business/Marketing

Celebrities drop Fortnite dance lawsuits, but only temporarily 1
by Chris Kerr [03.11.19]
Some of the biggest names suing Fortnite maker Epic Games for allegedly misappropriating their dance moves in-game have temporarily dropped their lawsuits.
Console/PC, Business/Marketing