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June 23, 2018
arrowPress Releases
  • Editor-In-Chief:
    Kris Graft
  • Editor:
    Alex Wawro
  • Contributors:
    Chris Kerr
    Alissa McAloon
    Emma Kidwell
    Bryant Francis
    Katherine Cross
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Updates » Business/Marketing
Opinion: So, you want to talk about porn on Steam 11
by Katherine Cross [05.24.18]
"There is simply no cure that isn’t worse than the disease," writes Katherine Cross of Steam's attempted porn crackdown. "Valve is condemning itself to learn this age-old truism the hard way."
Serious, Business/Marketing

YoYo Games opens publishing division to elevate GameMaker Studio 2 projects  
by Alissa McAloon [05.24.18]
GameMaker Studio 2 creator YoYo Games has opened up a new publishing branch completely devoted to supporting indie games created using its development tool.
Indie, Business/Marketing

H1Z1 gains early F2P traction on PlayStation 4  
by Kris Graft [05.24.18]
Daybreak Games, the studio behind free-to-play battle royale game H1Z1, said the game hit 1.5 million players and 200,000 concurrent players just after its open beta launch on PlayStation 4.
Console/PC, Social/Online, Business/Marketing

The future of PlayStation may be portable, says Sony exec 2
by Bryant Francis [05.23.18]
According to PlayStation boss John Kodera, the possibility of PlayStation embracing portable games may again be a part of the company's future.
Console/PC, Design, Business/Marketing

Sony takes a page from Microsoft by licensing customizable PS4 gamepad 1
by Alex Wawro [05.23.18]
While Sony previously tried licensed 'pro' PS4 controllers in Europe, the upcoming Scuf controller is the first licensed PS4 gamepad to do away with the DualShock 4's trademark parallel analog sticks.
Console/PC, Business/Marketing

Wargaming Seattle is shutting down 6
by Alex Wawro [05.23.18]
Update This is a big deal given that Wargaming Seattle is the Redmond-based studio formerly known as Gas Powered Games, which was founded in 1998 by Chris Taylor and other former Cavedog devs.
Social/Online, Business/Marketing

Nintendo is selling a dock-free 'Second Set' Switch bundle in Japan  
by Alissa McAloon [05.23.18]
Nintendo is selling a slightly cheaper Switch bundle that doesn’t include a dock or an AC Adapter to help the Switch become a multiple-units-per-home device.
Console/PC, Business/Marketing

Minecraft surpasses 100M users in China on PC and mobile  
by Chris Kerr [05.23.18]
The Chinese version of Mojang's blocky builder is a free-to-play release, and is operated by internet technology outfit NetEase. 
Console/PC, Smartphone/Tablet, Business/Marketing

Sony: The next PlayStation is another three years away 3
by Chris Kerr [05.23.18]
Speaking to The Wall Street Journal, the Japanese console maker revealed the next PlayStation won't surface for at least another three years.
Console/PC, Business/Marketing

EA acquires talent, tech from GameFly's cloud gaming service 2
by Emma Kidwell [05.22.18]
Electronic Arts announced its acquisition of the cloud gaming technology assets and personnel of GameFly today.
Social/Online, Business/Marketing

We Happy Few refused classification by Australian ratings board 9
by Alissa McAloon [05.22.18]
Australia’s regulatory board that doles out ratings for games seeking release in the country has refused classification to Compulsion Games’ We Happy Few, effectively banning the sale of the game in Australia.
Console/PC, Business/Marketing

New studio Neon Giant launched by former Wolfenstein devs  
by Emma Kidwell [05.22.18]
Former Wolfenstein, DOOM, Bulletstorm and Gears of War developers have teamed up to form the Swedish-based studio Neon Giant. 
Console/PC, Business/Marketing

Sony: PlayStation 4 is entering 'final phase' of its lifecycle  
by Chris Kerr [05.22.18]
Sony Interactive Entertainment chief exec John Kodera explained the PlayStation 4 is about to embark on the last leg of its journey, and that sales will be affected as a result. 
Console/PC, Business/Marketing

Avalanche forms Malmo studio to focus on 'flexible' projects  
by Chris Kerr [05.22.18]
The new opening will join the Just Cause developer's other offices in New York and Stockholm, and will focus on 'relatively small and flexibly projects.'
Console/PC, Business/Marketing

Paradox looks at Crusader Kings 2 for improving DLC in future games 2
by Emma Kidwell [05.21.18]
In an interview with PC Gamer, CEO and VP of business development at Paradox Interactive Ebba Ljungerud and Shams Jorjani discuss the DLC model forCrusader Kings 2.
Console/PC, Business/Marketing

Adult Swim acquires Pocket Mortys dev Big Pixel Studios  
by Alissa McAloon [05.21.18]
Adult Swim has acquired Big Pixel Studios, the developer behind the Pocket Mortys game based on the Rick And Morty animated series, for an undisclosed sum. 
Smartphone/Tablet, Business/Marketing

Capcom bringing Resident Evil 7 to Switch with experimental pricing  
by Chris Kerr [05.21.18]
Capcom will experiment with a new streaming and pricing model when it brings Resident Evil 7 to Nintendo Switch in Japan. 
Console/PC, Business/Marketing

Tencent acquires majority stake in Path of Exile dev Grinding Gear  
by Chris Kerr [05.21.18]
The move was announced in an FAQ on the Path of Exile forums, where Grinding Gear FAQ reassured fans it will remain an independent company following the deal. 
Console/PC, Business/Marketing

Video Game Deep Cuts: The Secret Of Harry's Binding  
by Gamasutra Staff [05.20.18]
This week's highlights include a gigantic video on the seminal The Secret Of Monkey Island, a look at Harry Potter vs. Fortnite in the mobile arena, and the future of The Binding Of Isaac, among many others.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

Gamelynx raises $1.2 million to develop esports games on mobile 2
by Emma Kidwell [05.18.18]
Gamelynx has raised $1.2 million toward its goal of creating team-based competitive games on mobile platforms in an effort to make esports more accessible and global.
Smartphone/Tablet, Business/Marketing