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January 17, 2019
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Updates » Business/Marketing
BioWare says Anthem won't rely on big-spending 'whales' for success 4
by Bryant Francis [12.07.18]
BioWare lead producer Mike Gamble breaks down some of the ways the company plans to support players for its new online RPG hybrid.
Console/PC, Production, Business/Marketing

UK government to invest $25M into creative industries  
by Chris Kerr [12.07.18]
Only a small portion of that cash will be spent directly on games, however, with just £390,000 being set aside for the UK games industry. 
Business/Marketing

God of War and Red Dead Redemption 2 win big at The Game Awards  
by Chris Kerr [12.07.18]
The overall winner on the night was God of War, which took home the coveted Game of the Year and Best Game Direction awards, along with the prize for Best Action-Adventure Game. 
Art, Design, Production, Business/Marketing

Epic Games Store launches with handful of games 7
by Chris Kerr [12.07.18]
Although the store has opened its doors, there are currently only a handful of titles actually available for purchase.
Console/PC, Business/Marketing, Video

Blog: Timing financing to generate success 2
by Gamasutra Community [12.07.18]
Funding is not a problem to solve, it's an opportunity to generate success. Just be mindful of timing your financing, and you’ll have a much greater chance of pulling it off.
Production, Business/Marketing

Hasbro & Wizards of the Coast invest in Magic: The Gathering esports with $10M prize pool  
by Emma Kidwell [12.07.18]
Hasbro and Wizards of the Coast have unveiled Magic Esports, a new competitive program with a restructured tournament format for Magic: The Gathering and Magic: The Gathering Arena.
Console/PC, Business/Marketing

Enabling ads in Street Fighter V boosts in-game currency rewards  
by Alissa McAloon [12.06.18]
All in all, Capcom says that optional ads will hit the game on December 11 and will "be displayed in several locations in-game to remind you about costumes, bundles, and the Capcom Pro Tour."
Console/PC, Social/Online, Business/Marketing

Epic Game Store will give devs as much information as legally possible  
by Chris Kerr [12.06.18]
"Contractually we can't share other companies' sales data, but we can share other useful stats, especially in an aggregated format."
Console/PC, Business/Marketing

Phil Spencer: Xbox Game Pass will eventually be available on 'every device'  
by Chris Kerr [12.06.18]
"As somebody sitting back and taking a longer-term view of where our business is going, you should look at that as a business model that we think scales to billions of people."
Console/PC, Business/Marketing

Quake Champions to introduce a paid battle pass  
by Emma Kidwell [12.05.18]
In a similar vein to Fortnite's business model, developers Bethesda and id Software are introducing a new progression system and paid Battle Pass to Quake Champions on December 20.
Console/PC, Business/Marketing

Swedish authorities raid Starbreeze on suspicion of insider trading  
by Chris Kerr [12.05.18]
The Swedish Economic Crime Authority swept through the company's Stockholm headquarters on Wednesday, and seized various items including a computer. 
Console/PC, Business/Marketing

Opinion: It's 'Store Wars' in the 21st century 3
by Joost van Dreunen [12.05.18]
In this opinion piece, SuperData Research founder Joost van Dreunen examines the new digital store rivalries between Steam, Epic and a host of others - who will reign supreme?
VR, Console/PC, Indie, Design, Production, Business/Marketing

Valve explains recent Steam store traffic changes 2
by Alex Wawro [12.04.18]
Valve claims traffic from Steam's 'More Like This' recommendation engine did drop noticeably for two weeks in early October, but that it 'recovered around October 19th, and has stabilized since.'
Console/PC, Business/Marketing

Tim Sweeney says Fortnite prepped Epic to run a game store  
by Emma Kidwell [12.04.18]
Epic Games founder Tim Sweeney discusses how the new Epic Games Store operates in an interview with Game Informer.
Console/PC, Business/Marketing

Play Ventures aims to invest $30 million in video game startups  
by Alissa McAloon [12.04.18]
Investments aren’t limited to just game development; Play Ventures is looking at dishing out early investments to companies working with streaming, marketing, user acquisition, and more.
Business/Marketing

GDC 2019's new Game Discoverability Day will help you get your game noticed!  
by Staff [12.04.18]
Next year's Game Developers Conference will debut a special Game Discoverability Day, a full day of talks discussing practical case studies and strategies for devs to get their games noticed.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Design, Production, Business/Marketing, GDC

Epic Games launching Steam competitor with 88% revenue share for devs 13
by Chris Kerr [12.04.18]
The Fortnite and Unreal Engine claims the Epic Games Store will deliver fair economics while allowing devs and publishers to form a direct relationship with players. 
Console/PC, Business/Marketing

Apple names Donut County and Gorogoa best iOS games of 2018  
by Chris Kerr [12.04.18]
Sumptuous hand-drawn puzzler Gorogoa and quirky town-gobbler Donut County are Apple's favourite iOS games of 2018.
Smartphone/Tablet, Business/Marketing

Blog: Exhibiting at DreamHack Atlanta 2018  
by Gamasutra Community [12.04.18]
It's hard enough to show off a narrative-focused JRPG at an expo. It's even harder when said expo is primarily esports focused, in a city you've never visited, and a 12-hour drive away.
Business/Marketing

Ubisoft acquires game server provider i3D.net
by Emma Kidwell [12.03.18]
Ubisoft announced last week that it has acquired game server hosting provider i3D.net
Console/PC, Business/Marketing