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August 18, 2018
arrowPress Releases
  • Editor-In-Chief:
    Kris Graft
  • Editor:
    Alex Wawro
  • Contributors:
    Chris Kerr
    Alissa McAloon
    Emma Kidwell
    Bryant Francis
    Katherine Cross
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Updates » Business/Marketing
Learn how Osmo found success with mixed-reality educational games at XRDC  
by Staff [07.20.18]
At XRDC this October, designer Tony Aube speaks frankly about some of Osmo's early game prototypes and why they failed, as well as what decisions helped the mixed-reality edugame platform succeed.
VR, Business/Marketing

Defiance 2050 developer Trion Worlds lays off 15 staff  
by Alissa McAloon [07.20.18]
Trion Worlds, known for multiplayer online games like Rift and ArcheAge, has laid off 15 developers, seemingly across multiple disciplines.
Console/PC, Social/Online, Business/Marketing

Valve bans over 90,000 Steam accounts in one week 2
by Chris Kerr [07.20.18]
Valve has its sights firmly set on cheating Steam players, with the Valve Anti-Cheat (VAC) system banning over 90,000 accounts this week.
Console/PC, Business/Marketing

Keywords acquires Canadian developer Snowed In Studios  
by Chris Kerr [07.20.18]
International game service provider Keywords has acquired Ottawa-based developer Snowed In Studios for an undisclosed fee. 
Programming, Production, Business/Marketing

Blog: Kickstarter and tabletop games in 2018 - A mid-year update  
by Gamasutra Community [07.20.18]
Market intelligence expert Thomas Bidaux offers a mid-year update on the state of tabletop games on Kickstarter.
Business/Marketing

Microsoft ends fiscal year with $10 billion in games revenue, more Xbox Live users  
by Bryant Francis [07.19.18]
According to an investor report released today by Microsoft, the company's games business is continuing to grow, with a large increase in games-related revenue and more Xbox Live users year over year.
Console/PC, Business/Marketing

Chinese media platform iQIYI acquires mobile dev Skymoons for $190M  
by Chris Kerr [07.19.18]
Skymoons has developed and published a range of titles on iOS and Android, including Seer Superheroes, My Own Swordsman, and Legend of Three Kingdoms.
Smartphone/Tablet, Production, Business/Marketing

Jurassic World Evolution has sold over 1 million copies  
by Chris Kerr [07.19.18]
That figure includes digital and physical sales across PC, PlayStation 4, and Xbox One, with developer Frontier explaining digital sales in particular have been 'strong.'
Console/PC, Business/Marketing

Guerrilla Games planning office expansion to ramp up development  
by Chris Kerr [07.19.18]
Horizon Zero Dawn developer Guerrilla Games is moving to a new office and expanding its team from 250 members to 400 permanent employees. 
Console/PC, Business/Marketing

Credit card thieves reportedly using Clash of Clans to launder money 3
by Emma Kidwell [07.18.18]
Credit card thieves are allegedly using the mobile games Clash of Clans, Clash Royale and Marvel Contest of Champions to launder hundreds and thousands of dollars via account selling.
Smartphone/Tablet, Business/Marketing

Fortnite has collected $1 billion from in-game purchases  
by Emma Kidwell [07.18.18]
Epic Games’ Fortnite has earned over $1 billion so far from in-game purchases alone according to a report published by market research firm Superdata.
Console/PC, Business/Marketing

Blog: Crowdfunding and video games in 2018 - A mid-year update  
by Gamasutra Community [07.18.18]
Market intelligence expert Thomas Bidaux looks into the performance of video games projects on Kickstarter and Fig.co.
Business/Marketing

Pokemon Go developer Niantic acquires Seismic Games  
by Chris Kerr [07.18.18]
Seismic is comprised of industry veterans from studios like Activision and Pandemic, and has worked on mobile and VR titles like Marvel: Strike Force and Blade Runner Revelations.
VR, Business/Marketing

Blizzard does away with World of Warcraft Battle Chest pricing 2
by Bryant Francis [07.17.18]
An update to the Blizzard store appears to confirm that purchasing the base game of World of Warcraft will no longer be required, only a subscription to the game.
Console/PC, Business/Marketing

Pirated copies of Surviving Mars and Frostpunk sold on Amazon 1
by Emma Kidwell [07.17.18]
It was discovered over the weekend that Amazon had temporarily sold pirated copies of PC games like Frostpunk and Surviving Mars.
Console/PC, Business/Marketing

Back catalog games continue to drive growth for Ubisoft as Q1 sales hit $466M  
by Alissa McAloon [07.17.18]
Even beyond just back catalog titles, most categories reported in Ubisoft’s quarterly release saw a significant increase when compared to the first quarter of the 2017-2018 fiscal year.
Console/PC, Business/Marketing

Octi nets $7.5M to create AR tech that understands the human body  
by Chris Kerr [07.17.18]
Augmented reality outfit Octi has raised $7.5 million in seed funding to help it create AR tech that can understand the human body and its movements.
VR, Programming, Business/Marketing

App Store and Google Play spending hits $34.4B during first half of 2018  
by Chris Kerr [07.17.18]
That marks a year-over-year increase of 27.8 percent, and mobile games were largely responsible for bringing home the bacon.
Smartphone/Tablet, Business/Marketing

Saudi Arabia appears to ban 47 video games after deaths of children 3
by Bryant Francis [07.16.18]
UPDATED The Saudi General Commission for Audiovisual Media has banned several video games in the wake of the deaths of two children (though the deaths appear unrelated at this time).
Console/PC, Business/Marketing

Valve is temporarily withholding adult games from Steam 6
by Emma Kidwell [07.16.18]
Adult games are currently being temporarily withheld from Steam.
Console/PC, Business/Marketing