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May 27, 2020
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Updates » Business/Marketing
Blog: Tales from Discoverabilityland - A story of three graphs  
by Gamasutra Community [04.24.20]
Is your view of where Steam is glass half-empty, or glass half-full? Either way, we've got some graphs that you can obsess over! Plus lots more.
Business/Marketing

Fortnite's virtual Travis Scott gig attracted a record 12.3 million concurrent players 1
by Chris Kerr [04.24.20]
Fortnite's virtual Travis Scott concert attracted 12.3 million concurrent users, which according to developer Epic Games is a new all-time record.
Console/PC, Business/Marketing

Stillfront Group acquires casual game maker Candywriter for $74.4 million  
by Chris Kerr [04.24.20]
Stillfront Group has fully acquired casual game developer Candywriter for an initial $74.4 million.
Smartphone/Tablet, Business/Marketing

160K Nintendo accounts hacked due to Nintendo Network ID security breach 1
by Chris Kerr [04.24.20]
Nintendo has confirmed that around around 160,000 Nintendo Accounts have been hacked due to a security breach relating to Nintendo Network IDs.
Console/PC, Business/Marketing

Blog: The story of AI-powered interactive drama Facade  
by Gamasutra Community [04.24.20]
Facade became an internet sensation during the Lets Play boom on YouTube, but how does it work?
Console/PC, Design, Business/Marketing

Opera Event raises $5 million to help esports influencers join forces with advertisers  
by Alissa McAloon [04.23.20]
Opera Event has raised $5 million at the close of a Series A financing round to further develop its esports-focused influencer platform of the same name, and build out its toolset to reach other verticals.
Social/Online, Business/Marketing

The German game market grew by 6 percent in 2019 thanks to in-game spending  
by Chris Kerr [04.23.20]
The video game market in Germany grew by 6 percent to €6.2 billion in 2019 thanks to a rise in online service subscriptions and in-game spending. 
Console/PC, Business/Marketing

Finnish studio Reworks nets $4.3 million to grow home design game Redecor  
by Chris Kerr [04.23.20]
Finnish mobile studio Reworks has secured $4.3 million in funding to grow its interactive home design title, Redecor.
Smartphone/Tablet, Business/Marketing

The latest Steam Labs experiment improves tag-based searches  
by Chris Kerr [04.23.20]
The work-in-progress feature will introduce smarter tag-based searches by adding a dollop of logic into the mix.
Console/PC, Business/Marketing

DICE Europe delayed to 2021 over coronavirus concerns  
by Alissa McAloon [04.22.20]
The Academy of Interactive Arts and Sciences has delayed its 2020 DICE Europe event out of 2020, and will instead hold the Barcelona show in September 2021.
Business/Marketing

Disruptor Beam completes pivot to tools provider with Beamable rebrand  
by Alissa McAloon [04.22.20]
Now as Beamable, the company aims to license out that platform (also now known as Beamable) as a tool other developers can use to build and scale the commerce side of their own games.
Social/Online, Smartphone/Tablet, Business/Marketing

Video: The Kine game dev postmortem 1
by Staff [04.22.20]
In this GDC 2020 virtual talk Gwen Frey discusses her journey taking her recently-released game Kine from an after-work passion project to a fully realized multi-platform puzzler.
Indie, Design, Production, Business/Marketing, Video, Vault

Report: Epic Games exploring funding round at over $15 billion valuation  
by Chris Kerr [04.22.20]
Fortnite maker Epic Games could be about to embark upon a new funding round that would see the company valued at over $15 billion.
Business/Marketing

Infinity Ward updates matchmaking in Call of Duty to bring cheaters together 4
by Chris Kerr [04.22.20]
Call of Duty: Modern Warfare and Warzone developer Infinity Ward will allocate more resources to weed out online cheaters, and is also bringing in a rather novel deterrent.
Console/PC, Business/Marketing

Final Fantasy VII Remake digital sales and shipments have topped 3.5 million units  
by Chris Kerr [04.22.20]
Global digital sales and shipments of Final Fantasy VII Remake have topped 3.5 million in three days. 
Console/PC, Business/Marketing

One month after COVID-19 closures, GameStop readies to reopen stores 2
by Alissa McAloon [04.21.20]
GameStop has already started reopening stores in South Carolina and Georgia (along with Italy, German, and Austria), and is readying to do the same in other states over the next few weeks.
Console/PC, Business/Marketing

Fortnite finally hits Google Play, but Epic still isn't a fan of Google's mobile tactics 3
by Alissa McAloon [04.21.20]
Epic Games hasn't been quiet about its reasons for keeping Fortnite from launching on Google Play and hasn't backed down on those feelings despite debuting Fortnite on Google Play today.
Social/Online, Smartphone/Tablet, Business/Marketing

Analyst: US game spend jumps during COVID-19 pandemic as more are encouraged to stay home  
by Alissa McAloon [04.21.20]
March made for an interesting month in terms of game spending according to data shared in The NPD Group’s quarterly report,
Console/PC, Social/Online, Business/Marketing

Nintendo Account holders told to bolster security due to spike in 'unauthorised activity'  
by Chris Kerr [04.21.20]
Nintendo is advising Nintendo Account holders to enable two-step verification following a recent spike in "unauthorized activity."
Console/PC, Business/Marketing

The App Store and Apple Arcade rolled out in 20 more countries  
by Chris Kerr [04.21.20]
Apple is bringing the App Store and its Apple Arcade game subscription service to 20 more countries around the world.
Smartphone/Tablet, Business/Marketing