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April 20, 2019
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Updates » Business/Marketing
Microsoft unveils new indie game showcase called [email protected] Game Pass  
by Chris Kerr [03.22.19]
Microsoft has announced a new games showcase called [email protected] Game Pass hours after Sony lifted the lid on its fledgling PlayStation showcase, State of Play.
Console/PC, Business/Marketing

Retail veteran George Sherman has been named GameStop CEO  
by Chris Kerr [03.22.19]
Sherman brings a wealth of experience to the table, having most recently served as the CEO of Victra, the largest exclusive authorized retailer for Verizon Wireless products and services.
Business/Marketing

Sony's new State of Play series will bring PlayStation reveals all year round  
by Chris Kerr [03.22.19]
Sony has unveiled a new video series called State of Play that will keep fans in the loop with "updates and announcements from the world of PlayStation."
Console/PC, Business/Marketing

Devil May Cry 5 has sold 2 million copies in first two weeks  
by Chris Kerr [03.22.19]
Capcom's stylish action effort Devil May Cry 5 has sold 2 million copies in two weeks, according to game director Hideaki Itsuno.
Console/PC, Business/Marketing, GDC

Valve is pushing new social features for Steam later this year 2
by Emma Kidwell [03.21.19]
Valve's Tom Giardino outlined a handful of new and upgraded features coming to Steam in the future during GDC 2019 this afternoon.
Console/PC, Production, Business/Marketing, GDC

Slime Rancher dev: To sell your game, give it a pulse and make it feel like home 1
by Alex Wawro [03.21.19]
“The idea that friction exists in the game creates friction in the mind of anyone playing your game,” dev Nick Popovich said at GDC today. “The solution...is to give your game a place to call home.”
Indie, Business/Marketing, GDC

Report: Walmart is looking to enter the game streaming business  
by Chris Kerr [03.21.19]
Google stole the show at GDC earlier this week when it unveiled a new game streaming platform called Stadia, and fresh rumors suggest another big name might soon follow suit.
Business/Marketing, GDC

WarDucks raises $3.8 million to expand studio and create location-based AR game  
by Chris Kerr [03.21.19]
In a notable move, the Irish studio has brought in Doom co-creator John Romero to help shape its mystery project.
VR, Business/Marketing

Report: Microsoft's disc-less Xbox One S gets name and launch date  
by Chris Kerr [03.21.19]
Microsoft's long-rumored disc-less Xbox One S now has a name and launch date, according to fresh leaks from Windows Central.
Console/PC, Business/Marketing

Building an inclusive studio culture begins with retention  
by Emma Kidwell [03.20.19]
Several developers discuss how game studios can shift their culture to be more welcoming and supportive of underrepresented employees.
Serious, Business/Marketing, GDC

Cuphead is heading to the Nintendo Switch with Xbox Live support  
by Emma Kidwell [03.20.19]
StudioMDHR announced this morning during the Nintendo Indie Showcase that Cuphead will be heading to the Nintendo Switch on April 18th.
Console/PC, Business/Marketing, GDC

Remedy, Quantic Dream, and other devs sign on for Epic Games Store exclusives  
by Alex Wawro [03.20.19]
This is a big deal because Epic seems to be ramping up its efforts to compete with Steam and other storefronts by wooing developers to the Epic Games Store. 
Console/PC, Business/Marketing, GDC

Devs can now sell Epic Game Store keys on the Humble Store  
by Alex Wawro [03.20.19]
Today at GDC the team at Epic announced they've partnered with Humble to allow for Epic Games Store game keys to be sold on Humble's storefront, even if said games are Epic Store exclusives.
Console/PC, Business/Marketing, GDC

Epic expands its dev grants program with $100M in Epic MegaGrants  
by Alex Wawro [03.20.19]
Roughly four years after announcing its inaugural $5 million Unreal Dev Grants program, the team at Epic has announced a new $100 million successor: the Epic MegaGrants initiative.
Console/PC, Business/Marketing, GDC

Stadia's biz dev director talks challenges, opportunities in new age of cloud games 3
by Kris Graft [03.20.19]
Gamasutra speaks with Jack Buser, director for games business development at Google, about the boxless future that Stadia is promising.
Console/PC, Social/Online, Business/Marketing, GDC

Update: Lucasfilm Games job postings apparently not linked to studio revival 7
by Chris Kerr [03.20.19]
Updated A new sub-division of Disney does appear to share the name of LucasArts precursor Lucasfilm Games, but a representative has confirmed no new company with that name is being formed.
VR, Console/PC, Smartphone/Tablet, Production, Business/Marketing

3 indie leaders share tips on keeping your small studio afloat without a hit 1
by Alex Wawro [03.19.19]
Today at GDC three captains of indie-stry (Anemone Hug's Chris Langmuir, Temple Gate's Theresa Duringer, and Kitfox's Tanya x. Short) shared real talk about how to keep your small indie studio alive.
Indie, Business/Marketing, GDC

'Care more about your streamers' advises Magic: The Gathering Arena dev  
by Alex Wawro [03.19.19]
“When you have happy streamers...you will get so much more than you could ever imagine," said Wizards of the Coast's Michelle Sutterfield today in a GDC talk on Wizards' community-building efforts.
Indie, Business/Marketing, GDC

How indie devs can form their own worker cooperative  
by Emma Kidwell [03.19.19]
Given the current state of the games industry, there needs to be alternative ways to run indie and midsize studios. Worker cooperatives could be the solution.
Console/PC, Indie, Business/Marketing, GDC

Google unveils first-party game studio led by Jade Raymond  
by Kris Graft [03.19.19]
As Google took the wraps off its streaming game platform Stadia, the company also announced Stadia Games and Entertainment -- a new game studio headed up by industry vet Jade Raymond.
Console/PC, Social/Online, Business/Marketing, GDC