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January 24, 2020
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Updates » Business/Marketing
Don't Miss: 6 ways to make your game more appealing to speedrunners 1
by Staff [01.02.20]
With AGDQ on the horizon, take a look at these tips from the Spelunky, Shovel Knight, Crypt of the Necrodancer, and Axiom Verge devs on making speedrunable games.
Programming, Design, Production, Business/Marketing

Team 17 acquires UK studio Yippee Entertainment for $1.85 million  
by Chris Kerr [01.02.20]
Worms developer-publisher Team 17 has acquired UK studio Yippee Entertainment for $1.85 million.
Production, Business/Marketing

Untitled Goose Game has topped 1 million sales in three months  
by Chris Kerr [01.02.20]
Internet-breaking puzzler Untitled Goose Game has amassed over 1 million sales in its first three months on shelves.
Console/PC, Business/Marketing

Gamasutra's Best of 2019: Kris Graft's top 10 games  
by Kris Graft [01.02.20]
2019 was a really good year for games. Exceptional. Maybe the best ever. I've said similar things about previous years, but now (I promise) I mean it.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

Video Game Deep Cuts: Anchors, Glitches & Unknown Pleasures  
by Gamasutra Staff [12.28.19]
The latest link round-up includes pieces on your game's 'anchor' (as opposed to hook), the best game glitches of the year, and the original Wolfenstein's creator, as well as more year/decade round-ups.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

Attend GDC for key community management lessons from the Dwarf Fortress team!  
by Staff [12.27.19]
Game Developers Conference organizers have confirmed that GDC 2020 will play host to a unique talk about the care and cultivation of the amazing Dwarf Fortress community!
Console/PC, Indie, Business/Marketing, GDC

Watch GDC Play devs practice pitching their games at GDC Pitch 2020!  
by Staff [12.26.19]
GDC 2020 will again host GDC Pitch, a live event in which 10 GDC Play dev teams practice pitching their game in front of a live audience! Sign up now to pitch your game, or register for GDC to attend!
Console/PC, Indie, Business/Marketing, GDC

Gamasutra's Best of 2019: Katherine Cross' Top 5 Games  
by Katherine Cross [12.23.19]
Video games had an incredibly strong year, casting a bright spotlight on some genuine artistic beauty amidst a burning world.
Console/PC, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

Ethics in the video game industry: A mythbusting and scientific approach  
by Celia Hodent [12.23.19]
This article offers a perspective on ethics in the game industry from a cognitive science standpoint, while debunking certain claims. Addiction (and attention economy), loot boxes, dark patterns, and violence are discussed.
Console/PC, Social/Online, Smartphone/Tablet, Design, Production, Business/Marketing

Video Game Deep Cuts: 2019's Best Best Best Best & Other Animals  
by Gamasutra Staff [12.21.19]
The latest highlights include yet more best-of lists, both for 2019 and for the whole decade - as well as neat pieces on hypercasual, Trico, video game cookbooks, creepy collectibles, & more.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

Get a job: Kongregate is hiring a Business Development Manager  
by Staff [12.20.19]
The Business Development Manager is an integral member of the Business Development team driving growth in Kongregate's publishing program.
Business/Marketing, Recruitment

CD Projekt and The Witcher author Andrzej Sapkowski settle royalties disagreement 4
by Alissa McAloon [12.20.19]
CD Projekt and The Witcher author Andrzej Sapkowski have forged an agreement that ensures CD Projekt Red can continue to use Sapkowski’s creation, ending a disagreement that sprung up last year.
Console/PC, Business/Marketing

Best of 2019: Big game, small team, no crunch - Behind the success of Outward 15
by Bryant Francis, Kris Graft [12.20.19]
Nine Dots CEO Guillaume Boucher-Vidal discusses the ruthlessly efficient, crunch-free development on the sprawling open world RPG Outward -- and drops some big opinions on the old catchphrase "find the fun."
Indie, Design, Production, Business/Marketing

Tencent expands 'Start' cloud gaming platform in China  
by Chris Kerr [12.20.19]
Tencent has scaled up its 'Start' cloud gaming platform in mainland China with the help of Nvidia. 
Console/PC, Production, Business/Marketing

Embracer Group acquires Little Nightmares developer Tarsier Studios  
by Chris Kerr [12.20.19]
Little Nightmares developer Tarsier Studios has been acquired by Embracer Group for around $10.5 million.
Console/PC, Production, Business/Marketing

The Rainbow Six Siege core team is shifting to new Ubisoft projects  
by Chris Kerr [12.19.19]
The core development team behind Rainbow Six Siege are leaving the project behind to pursue other interests within Ubisoft.
Console/PC, Business/Marketing

Indie game marketing tips with Failbetter's Hannah Flynn - GDC Podcast ep. 5  
by Kris Graft [12.19.19]
Hannah Flynn has overseen the marketing of successful games like Fallen London, Sunless Sea, and Sunless Skies as communications director at London-based Failbetter Games. She shares her marketing tips on the latest GDC Podcast.
Console/PC, Indie, Business/Marketing, Podcast, GDC

Facebook acquires cloud gaming company PlayGiga for $78 million  
by Chris Kerr [12.19.19]
Spanish cloud gaming company PlayGiga has been acquired by Facebook for a reported $78 million.
Business/Marketing

Atari details revenue splits, engine partnerships ahead of Atari VCS 2020 launch 4
by Alissa McAloon [12.18.19]
Atari aims to entice developers to create games for its upcoming throwback console the Atari VCS through competitive revenue splits that askew the near-industry-standard 70/30 split.
Console/PC, Business/Marketing

Video: Networking etiquette for today's game industry professional  
by Staff [12.18.19]
In this 2019 GDC talk, Polytundra's Jarryd Huntley dives into the complex art of professional networking, with tips for aspiring developers looking to make professional connections.
Console/PC, Indie, Business/Marketing, Video, Vault