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February 17, 2019
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Updates » Business/Marketing
Sumo Digital acquires work-for-hire studio Red Kite  
by Chris Kerr [02.01.19]
Founded by former Rockstar Games developer Simon Iwaniszak, Red Kite has spent a number of years offering engineering and code support services to a variety of clients, including Sumo.
Production, Business/Marketing

Blog: How are the Steam algorithm changes affecting indies? 12
by Chris Kerr [02.01.19]
On October 5, Valve introduced changes to Steam's algorithms that resulted in less traffic to many games that aren't top sellers. But how have those changes affected indie devs?
Console/PC, Production, Business/Marketing

What drives retention?: A look at the mechanics that keep players playing 11
by Gamasutra Community [02.01.19]
Game designer Raph Koster defines the key measures behind successful player retention, and breaks down the pros and cons of several proven retention mechanics.
Social/Online, Design, Business/Marketing

Konami enjoys a profitable 9 months thanks to strong sports game sales  
by Alex Wawro [01.31.19]
Today Konami published its financial report card for the final nine months of last year, and it looks like both revenues and profits rose thanks to strong performance from the company's sports games.
Console/PC, Smartphone/Tablet, Business/Marketing

GDC Speaker Q&A: Amanda Gardner gets your time management on lockdown  
by Staff [01.31.19]
At GDC 2019, Deep End Games co-founder wants to help you manage your time better and steer away from the treacherous shoals of crunch.
Console/PC, Business/Marketing, GDC

There's an opt-in review system in the works for the Epic Games Store 4
by Alissa McAloon [01.31.19]
Epic's Tim Sweeney says this approach aims to counteract things make other review systems unreliable, like review bombing.
Console/PC, Business/Marketing

Nintendo delays Mario Kart Tour mobile game to ramp up quality  
by Chris Kerr [01.31.19]
The mobile title was scheduled to release during the current fiscal year, but will now launch a few months later in the summer of 2019. 
Smartphone/Tablet, Business/Marketing

Lifetime Switch sales have surpassed 32 million units  
by Chris Kerr [01.31.19]
The hybrid console has sold exactly 32.27 million units to-date, with 14.49 million of those sales coming during the past nine months.
Console/PC, Business/Marketing

Nintendo lowers full-year hardware forecast for Switch  
by Chris Kerr [01.31.19]
Nintendo claims bumper software sales have "invigorated" the Switch in its latest financials, but that hasn't stopped the company from lowering the console's full-year sales forecast.
Console/PC, Business/Marketing

Games and services fuel rising Xbox earnings as console sales falter  
by Alex Wawro [01.30.19]
Microsoft's earnings report for the 2018 holidays show that while Xbox console sales were down year-over-year, the company's games business appears to be flourishing. 
Console/PC, Business/Marketing

Learn how great licensed games get made from the Reigns: GoT team at GDC 2019  
by Staff [01.30.19]
Come out to GDC next month and catch the developer of Reigns: Game of Thrones chatting with HBO and Devolver reps about the ups and downs of building a modern licensed game.
Smartphone/Tablet, Design, Business/Marketing, GDC

Blog: $5.7 billion games investment in 2018 doubles previous record  
by Chris Kerr [01.30.19]
Digi-Capital’s Games Report Q1 2019 tracked games companies raising $5.7 billion in 2018, which was over twice the previous record investment from 2017.

You should put your name on your game! Find out why at GDC 2019  
by Staff [01.30.19]
Most artists sign their work, so why don't most game developers? Enjoy a thoughtful dive into this surprisingly tricky topic at GDC 2019 this March, courtesy of indie devs Zach Gage and Bennett Foddy!
Console/PC, Indie, Business/Marketing, GDC

THQ Nordic CEO 'fully supports' Metro Exodus exclusivity deal  
by Chris Kerr [01.30.19]
"I firmly believe that Deep Silver and Koch Media have carefully considered the advantages and disadvantages, opportunities and risks in their decision to go solely with Epic Games Store."
Console/PC, Business/Marketing

Halo and Call of Duty co-developer Certain Affinity expanding into Canada  
by Chris Kerr [01.30.19]
The company is best known for its work as a co-developer on the Halo, Call of Duty, and DOOM franchises, but is now looking to create its own original titles from scratch. 
Console/PC, Production, Business/Marketing

Blog: Why did we DMCA our own game a few weeks after launch? 8
by Gamasutra Community [01.30.19]
In 2018 we launched our first indie title through Steam Early Access. Nothing prepared us for what was to come, however, and we were soon forced to DMCA our own title as we struggled to stay afloat.
Console/PC, Production, Business/Marketing

Weak iPhone sales drag down Apple's holiday earnings  
by Alex Wawro [01.29.19]
It looks like a steep drop in iPhone sales over the holidays caused the company to miss its earnings targets, though its stock still rose in after-hours trading.
Smartphone/Tablet, Business/Marketing

PSA: Just over 24 hours left to register early for GDC at a discount!  
by Staff [01.29.19]
Early registration for the 2019 Game Developers Conference ends tomorrow (Wednesday, January 30th) at 11:59 PM Pacific, so sign up now to save hundreds on your pass!
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Serious, Programming, Art, Audio, Design, Production, Business/Marketing, GDC

GDC State of the Industry: Nearly half of devs say they're most interested in the Switch  
by Staff [01.29.19]
The latest GDC State of the Industry report reveals a lot about how devs are making and selling games, including the fact that nearly 25% say their games sell best on Switch versus other platforms.
Console/PC, Business/Marketing, GDC

GameStop is looking at other options after plans to sell the company fall through 4
by Alissa McAloon [01.29.19]
Instead, GameStop plans to use the funds from its recent sale of Spring Mobile to either pay off debt, fund share repurchases, reinvest in its core game and collectibles business, or some mix of the three.
Console/PC, Business/Marketing