Gamasutra is part of the Informa Tech Division of Informa PLC

This site is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.


Gamasutra: The Art & Business of Making Gamesspacer
arrowPress Releases







If you enjoy reading this site, you might also want to check out these UBM Tech sites:


Updates » Business/Marketing
Square Enix won't hold one big, E3-like announcement stream this summer  
by Alissa McAloon [05.13.20]
For some, the plan is to launch their own online events to host an E3's worth of news and announcements, but for others that option simply isn't feasible.
Social/Online, Business/Marketing

Devs using Unreal Engine won't owe Epic royalties on a game's first $1 million 4
by Alissa McAloon [05.13.20]
Epic Games started the day with a slew of good news for game developers, including a change to its royalties scheme.
Console/PC, Social/Online, Smartphone/Tablet, Business/Marketing

Blog: How to host a charity game dev event online on a shoestring budget  
by Gamasutra Community [05.13.20]
Insight into how to run an online two-hour conference for a local gamedev community with eight speakers, hundreds of attendees, and thousands raised for charity.
Design, Business/Marketing

Epic debuts free Online Services to help devs build cross-platform, cross-play games 2
by Alex Wawro [05.13.20]
Epic today launched its Online Services SDK, a free toolkit devs can use to create cross-platform multiplayer backend services like matchmaking & friends lists spanning consoles, PC & (soon) mobile.
Console/PC, Programming, Business/Marketing

Digital revenue and packaged game sales driving growth at Sega Sammy  
by Chris Kerr [05.13.20]
Digital games are helping to drive growth at Sega Sammy, which saw both sales and profits increase during the fiscal year ended March 31, 2020.
Console/PC, Production, Business/Marketing

Epic reveals next-gen Unreal Engine 5 tech running on PlayStation 5 2
by Alex Wawro [05.13.20]
Epic's Tim Sweeney and others chat about today's reveal of UE5 running on PS5, a new free Online Services SDK, and a new exemption from Unreal Engine royalties until a game passes $1M gross revenue.
Console/PC, Social/Online, Production, Business/Marketing, Video

PS4 sales down at Sony, but network services revenue gets 'significant' boost  
by Chris Kerr [05.13.20]
Both sales and operating income are down in Sony's video game division due to a drop off in PlayStation 4 hardware and software sales.
Console/PC, Production, Business/Marketing

The Culling is coming back, this time swapping free-to-play for one-free-play-per-day  
by Alissa McAloon [05.12.20]
Developer Xaviant is taking another stab at reviving its battle royale game The Culling: Origins, this time dropping the game’s free-to-play structure in favor of a one-free-play-per-day model.
Console/PC, Social/Online, Business/Marketing

First-party PlayStation games to be collected under new PlayStation Studios brand  
by Alissa McAloon [05.12.20]
This bit of additional branding aims to help players better understand which games are developed by teams at SIE moving into the next console generation, info that hasn't always been easily apparent.
Console/PC, Business/Marketing, Video

Starbreeze cuts losses by $7.2 million, calls Payday 3 publishing talks 'positive'  
by Chris Kerr [05.12.20]
Net sales are down at Payday 2 developer Starbreeze, although profits have risen significantly despite the company still recording a loss.
Console/PC, Production, Business/Marketing

Grand strategy title Stellaris has sold over 3 million copies in four years  
by Chris Kerr [05.12.20]
Paradox Interactive's sweeping sci-fi strategy title Stellaris has sold over 3 million copies in four years.
Console/PC, Production, Business/Marketing

Gaining fans for your game? A marathon, not a sprint 2
by Simon Carless [05.12.20]
There is no silver bullet in having people find your game. If you’re relying on one thing to change your fortunes radically - you’re using the wrong strategy to develop & market your game.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Design, Production, Business/Marketing

David Brevik and Bill Wang team up to launch Skystone Games  
by Alissa McAloon [05.11.20]
The duo sees the new business as a development studio and global publisher alike, and hope to leverage their experience to support other studios that sign on with Skystone.
Console/PC, Smartphone/Tablet, Business/Marketing

Ubisoft marks July 12 for its digital, not-quite-E3 upcoming game showcase  
by Alissa McAloon [05.11.20]
Ubisoft has sent out the save the date for its big summer event: a digital showcase called Ubisoft Forward that looks to offer the caliber of news and reveals usually lined up for E3.
Console/PC, Social/Online, Business/Marketing

Sponsored Content
Sponsored: Learn to build fast, secure, and reliable game servers in this free webinar  
by Cloudflare [05.11.20]
Now more than ever, ensuring the security, performance, and reliability of game servers is important to the success of online gaming companies.
Social/Online, Programming, Business/Marketing, Sponsored Article, Whitepaper

Sony has suspended the PlayStation Store in mainland China to upgrade security  
by Chris Kerr [05.11.20]
Sony has temporarily suspended the PlayStation Store in mainland China so it can implement security updates.
Console/PC, Business/Marketing

Rogue Games nets $2 million to expand publishing business  
by Chris Kerr [05.11.20]
Sociable Soccer and Super Impossible Road publisher Rogue Games has raised $2 million in funding to expand its business.
Production, Business/Marketing

Blog: The calming effect of low stakes games 4
by Gamasutra Community [05.11.20]
Today's post looks at the popularity of low stakes games, and how designers are creating rewarding and relaxing experiences.
Design, Business/Marketing

Video Game Deep Cuts: The Donkey Kong Snowrunning Team  
by Gamasutra Staff [05.09.20]
The latest roundup of interesting games, articles & videos from the last week includes new titles like Snowrunner & old beefs like the Donkey Kong high score lawsuit.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

Nintendo files lawsuit barrage to take down Super Mario 64 PC port 2
by Bryant Francis [05.08.20]
Nintendo is making sure that a fan-made Super Mario 64 PC port cannot in fact, be found in another castle
Console/PC, Business/Marketing