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October 22, 2019
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Updates » Business/Marketing
Skywalker Sound, Ubisoft, and Unity among this month's XRDC highlights!  
by Staff [10.01.19]
There's a ton of great stuff to see and do at XRDC later this month, so today we highlight some more popular offerings to give you a heads-up on what talks to catch at this premier AR/VR/MR event!
VR, Design, Production, Business/Marketing, XRDC

National Film and Sound Archive of Australia to begin preserving video games  
by Chris Kerr [10.01.19]
The National Film and Sound Archive of Australia has announced plans to collect and preserve Australian video games. 

Blog: Steam has a lack of data scientists 15
by Gamasutra Community [10.01.19]
This post is about some obvious and hidden long term mistakes Steam is making. As a commercial product, Steam has two goals: making profits and preserving its ecosystem. They are failing on both fronts.

Sony lowers price of PS Now streaming service and adds 'marquee' titles  
by Chris Kerr [10.01.19]
Sony has significantly expanded its PlayStation Now roster and lowered the price of the streaming service to push its cloud gaming offering forward.
Console/PC, Business/Marketing

Sony Interactive Entertainment Japan Asia chief Atsushi Morita has retired  
by Chris Kerr [10.01.19]
Sony Interactive Entertainment (SIE) Japan Asia president and SIE corporate director Atsushi Morita has retired at 60 years of age.
Console/PC, Business/Marketing

What's your style as a creative leader?
by Tanya X. Short [10.01.19]
This three-part series will cover three aspects of creative leadership, i.e. that messy head-space where lead designer meets producer, starting with creative direction as internal pitching.
Production, Business/Marketing

Shawn Layden is departing Sony Interactive Entertainment  
by Bryant Francis [09.30.19]
Sony Interactive Entertainment Studios chairman Shawn Layden is leaving Sony after thirty years with the company.
Console/PC, Business/Marketing

Video: Crowdfunding your video game in 2019  
by Staff [09.30.19]
In this 2019 GDC session, ICO Partners' Thomas Bidaux goes over the current state of crowdfunding for video games and offers timely advice for devs considering it as a funding option.
Console/PC, Indie, Business/Marketing, Video, Vault

Tencent becomes largest shareholder in Conan Exiles dev Funcom  
by Chris Kerr [09.30.19]
Chinese tech and game company Tencent has picked up a 29 percent stake in Conan Exiles developer-publisher Funcom.
Console/PC, Business/Marketing

Cuphead has sold 5 million copies in two years  
by Chris Kerr [09.30.19]
Acclaimed run-and-gun platformer Cuphead has sold 5 million copies in two years, according to a tweet from developer-publisher Studio MDHR.
Console/PC, Business/Marketing

Creative leadership: The pitch
by Tanya X. Short [09.30.19]
This 3-part series will cover three aspects of creative leadership, i.e. that messy head-space where lead designer meets producer, starting with creative direction as internal pitching.

Video Game Deep Cuts: Untitled Goose Newsletter  
by Gamasutra Staff [09.29.19]
This week's highlights include Untitled Goose Game, of course, but also pieces on Noita, Later Alligator, What The Golf, The Last Of Us 2, an unreleased MC Hammer game (!), & more.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

Logitech acquires streaming software maker Streamlabs for $89 million  
by Chris Kerr [09.27.19]
Logitech has agreed to acquire live streaming software and tools company Streamlabs for $89 million in cash.
Console/PC, Business/Marketing

Ubisoft opens new mobile and instant game studio in Vietnam  
by Chris Kerr [09.27.19]
The new opening was made to bolster the company's mobile workforce in Asia, and give the developer more room to maneuver in the fast-moving mobile market.
Smartphone/Tablet, Production, Business/Marketing

3 great reasons you should be at premier AR/VR event XRDC next month!  
by Staff [09.26.19]
Whether you've attended XRDC before or not, this year's event promises new opportunities for you to see some of the cutting-edge work being done in AR/VR/XR and learn from luminaries in the field.
VR, Business/Marketing, XRDC

Frogwares says publisher Focus Home is wrongfully delisting games 4
by Chris Kerr [09.26.19]
The Sinking City and Sherlock Holmes developer Frogwares claims its livelihood is under threat after publisher Focus Home Interactive began unfairly pulling some of its games from digital storefronts.
Console/PC, Production, Business/Marketing

Improbable acquires online game dev company The Multiplayer Guys  
by Chris Kerr [09.26.19]
SpatialOS-maker Improbable has acquired multiplayer games services company The Multiplayer Guys for an undisclosed fee.
Production, Business/Marketing

Blog: How the California AB5 Labor Bill might affect game companies 3
by Gamasutra Community [09.25.19]
Assuming it is signed by the Governor, on January 1st, 2020, California’s AB5 Labor Bill will go into effect and will prevent many companies from treating their workers as independent contractors.
Production, Business/Marketing

Bandai Namco is suing AtGames over Ms. Pac-Man copyright infringement  
by Chris Kerr [09.25.19]
Bandai Namco its suing retro console maker AtGames for alleged copyright infringement over its use of the Ms. Pac-Man characters.
Production, Business/Marketing

Report: The Switch Lite has already sold over 170,000 units in Japan  
by Chris Kerr [09.25.19]
The Nintendo Switch Lite sold 178,000 units in Japan during its launch weekend, according to the latest figures from Famitsu.
Console/PC, Business/Marketing