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January 23, 2020
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Updates » Business/Marketing
Twitter reveals which games dominated the online chatter in 2019  
by Chris Kerr [01.08.20]
Fate/Grand Order was the most talked about video game on Twitter during 2019, beating out the likes of Fortnite, Minecraft, and PlayerUnknown's Battlegrounds.
Console/PC, Smartphone/Tablet, Business/Marketing

Enter the Gungeon has topped 3 million sales in just under four years  
by Chris Kerr [01.08.20]
Dodge Roll Games’ bullet hell roguelike Enter the Gungeon has sold over 3 million copies in just under four years.
Console/PC, Business/Marketing

Brass Lion aims to build hype for its debut game with a premium podcast  
by Alex Wawro [01.07.20]
Brass Lion Entertainment is working with subscription-based podcast platform Luminary and Marginal Mediaworks to produce a scripted podcast set in the universe of its debut game Corner Wolves.
Indie, Business/Marketing

Fantasy Flight Interactive to close after company-wide layoffs  
by Alex Wawro [01.07.20]
Updated: Fantasy Flight Interactive, the Fantasy Flight Games branch overseeing the tabletop game company's digital games, will close next month after a number of employees were laid off.
Console/PC, Smartphone/Tablet, Business/Marketing

Labor union CWA takes steps to organize game workers  
by Bryant Francis [01.07.20]
The Labor Union Communication Workers of America is stepping into the ring to help organize video game and tech developers.
Console/PC, Business/Marketing

Here are your finalists for the 2020 Independent Games Festival Awards!  
by Staff [01.07.20]
With big honors for Mutazione, Eliza, Untitled Goose Game, and more, IGF organizers are excited to announce all the finalists for the 22nd annual IGF Awards!
Indie, Business/Marketing, GDC, IGF

Platinum Games will use Tencent investment to 'explore self-publishing'  
by Chris Kerr [01.07.20]
Bayonetta and Nier: Automata developer Platinum Games has accepted an undisclosed capital investment from Tencent as the basis for a partnership.
Production, Business/Marketing

PlayStation VR sales have topped 5 million units worldwide 1
by Chris Kerr [01.07.20]
PlayStation VR headset sales have topped 5 million units worldwide, according to the latest figures from Sony.
VR, Business/Marketing

Sony reveals PlayStation 5 logo, touts PlayStation 4 sales milestones 1
by Chris Kerr [01.07.20]
Sony shared a deluge of PlayStation tidbits during its CES 2020 press conference, including a first-look at the PlayStation 5 logo and some impressive PlayStation 4 sales milestones.
Console/PC, Business/Marketing

Crytek wants to dismiss its own lawsuit against Star Citizen developers 4
by Chris Kerr [01.06.20]
Crytek is attempting to temporarily dismiss its own lawsuit against Star Citizen creator Cloud Imperium Games and Roberts Space Industries until spin-off Squadron 42 has launched.
Console/PC, Production, Business/Marketing

Gamasutra's Best of 2019: The top 10 game developers of the year 1
by Staff [01.06.20]
2019 was a total blur of a year because of a relentless firehose of great games. Behind those games of 2019 were developers who we want to recognize here.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

Video Game Deep Cuts: Doom, Final Doom, Doom 2020  
by Gamasutra Staff [01.04.20]
The latest highlights include two standout articles about id Software's classic Doom, plus the top upcoming games of 2020, some final 'best of 2019' charts, some great retro game articles, & more.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

Don't Miss: Indie game marketing tips with Failbetter's Hannah Flynn  
by Staff [01.03.20]
Hannah Flynn has overseen the marketing of successful games like Fallen London, Sunless Sea, and Sunless Skies as communications director at London-based Failbetter Games. She shares her marketing tips on the latest GDC Podcast.
Console/PC, Indie, Business/Marketing

Ragnarok acquires Rune II source code and assets following legal complaint  
by Chris Kerr [01.03.20]
Rune II publisher Ragnarok Game has secured the game’s source code and assets weeks after filing a legal complaint against developer Human Head Studios.
Production, Business/Marketing

These are the highest grossing Steam games of 2019  
by Chris Kerr [01.03.20]
Valve has revealed which games made the most bank on Steam in 2019, and there are more than a few familiar names at the top of the list.
Console/PC, Business/Marketing

Gamasutra's Best of 2019: The top 10 games of the year  
by Staff [01.03.20]
2019 was an incredible year for games--a year so flush with work worth celebrating that it will surely be remembered for years to come.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

Don't Miss: 6 ways to make your game more appealing to speedrunners 1
by Staff [01.02.20]
With AGDQ on the horizon, take a look at these tips from the Spelunky, Shovel Knight, Crypt of the Necrodancer, and Axiom Verge devs on making speedrunable games.
Programming, Design, Production, Business/Marketing

Team 17 acquires UK studio Yippee Entertainment for $1.85 million  
by Chris Kerr [01.02.20]
Worms developer-publisher Team 17 has acquired UK studio Yippee Entertainment for $1.85 million.
Production, Business/Marketing

Untitled Goose Game has topped 1 million sales in three months  
by Chris Kerr [01.02.20]
Internet-breaking puzzler Untitled Goose Game has amassed over 1 million sales in its first three months on shelves.
Console/PC, Business/Marketing

Gamasutra's Best of 2019: Kris Graft's top 10 games  
by Kris Graft [01.02.20]
2019 was a really good year for games. Exceptional. Maybe the best ever. I've said similar things about previous years, but now (I promise) I mean it.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing