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March 22, 2019
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Updates » Business/Marketing
Respawn has banned 355,000 in 'ongoing war' against Apex Legends cheaters  
by Chris Kerr [03.11.19]
"Easy Anti-Cheat works but the fight against cheaters is an ongoing war that we’ll need to continue to adapt to and be very vigilant about fighting."
Console/PC, Business/Marketing

Video Game Deep Cuts: Sekiro's Rising Trials In Urban Planning  
by Gamasutra Staff [03.10.19]
This week's highlights include some early looks at From Software's anticipated Sekiro, the goofiness of GaaS bike sequel Trials Rising, and how SimCity inspired a lot of urban planners, & more.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

King shares lessons learned mapping the mobile game market at GDC 2019  
by Staff [03.08.19]
Candy Crush maker King is coming to GDC 2019 to give you a behind-the-scenes look at what the company has learned from mapping what sorts of games its audience likes to play.
Smartphone/Tablet, Business/Marketing, GDC

Konami building esports centre to help Japan catch up with Western 'pioneers' 1
by Chris Kerr [03.08.19]
"The people who participate in esports will in the future, stand side by side with those participating in real-life sports like soccer, or even surpass them."
Business/Marketing

Marvel Strike Force first-year revenue topped $150 million  
by Chris Kerr [03.08.19]
"Our $150 million in gross revenue comes from people loving the game over time. It’s a fairly constant state, based on long-term relationships with our players. That's coming to fruition."
Smartphone/Tablet, Production, Business/Marketing

Gris has sold 300,000 copies in under three months  
by Chris Kerr [03.08.19]
To celebrate the milestone, Nomada has released a free update called Gris Undone that lets players browse through a small catalog of unused music and designs.
Console/PC, Business/Marketing

Translating Steam hit Kenshi's 300K words into 6 languages  
by Kris Graft [03.08.19]
Kenshi was a mammoth of a game to have translated, or at least it was for our miniature team of four people.
Indie, Production, Business/Marketing

UK politician calls for review of Steam, sexually violent content 7
by Emma Kidwell [03.07.19]
A member of the U.K. Parliament is calling for a government review of Steam after Rape Day was removed from the platform.
Console/PC, Business/Marketing

EA isn't hosting a press conference at E3 2019 4
by Alissa McAloon [03.07.19]
Instead, Electronic Arts is doubling down on its EA Play event and hosting multiple live streams the weekend before E3 kicks off.
Business/Marketing

Paradox brings in former EA exec Rod Humble to lead new California studio  
by Chris Kerr [03.07.19]
Swedish developer-publisher Paradox Interactive has opened a new internal development studio in California, and appointed former EA executive vice president Rod Humble as studio head.
Console/PC, Business/Marketing

Crunching the launch numbers behind cyberpunk management sim Spinnortality 5
by Gamasutra Community [03.07.19]
Is it still possible to break into the games industry as an unknown indie in 2019? James Patton shares the sales numbers for his indie success Spinnortality in the hopes of finding an answer.
Console/PC, Production, Business/Marketing

Dev shares real talk about the personal costs of living in fear of layoffs  
by Emma Kidwell [03.06.19]
Game developer Katie Chironis discusses the personal costs of living in fear of layoffs.
Console/PC, Social/Online, Business/Marketing

Crowdfunding platform BrightLocker shuts down  
by Emma Kidwell [03.06.19]
BrightLocker, a crowdfunding platform similar to Patreon and Kickstarter, is closing down amid claims that some developers hadn't been paid money owed.
Console/PC, Business/Marketing

Sponsored Content
Tips on porting your indie game (and how we can help!)  
by Matthew Tighe, CTO and Founder; Steve Longhurst​, Technical Director, DO games [03.06.19]
Indies can handle porting by themselves, but there's significant investment required - likely several months per platform. DO games' tech leads offer tips on porting, and explore whether a dev partner is right for your game.
Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing, Sponsored Article

Nintendo announces Tetris 99 Maximus Cup tournament  
by Emma Kidwell [03.06.19]
Nintendo is hosting the Tetris 99 Maximus Cup, an online tournament challenging players to come in first place as many times as they can for the chance to win 999 My Nintendo Gold Points.
Console/PC, Business/Marketing

Take advantage of all this cool sponsored content at GDC 2019!  
by Staff [03.06.19]
From Google's keynote to the toxicity-fighting Fair Play Alliance Summit, don't overlook all the great GDC 2019 sponsored content available to you as you're planning out your time at the show!
Console/PC, Smartphone/Tablet, Indie, Business/Marketing, GDC

Epic Games is now being sued over loot boxes in Fortnite: Save the World 1
by Alissa McAloon [03.06.19]
A lawsuit filed by a Californian father takes issue with the game that was eventually spun off into Epic Games’ mega-popular Fortnite Battle Royale.
Console/PC, Business/Marketing

Report: Nintendo is telling mobile development partners to stop players overspending 2
by Chris Kerr [03.06.19]
"Nintendo is not interested in making a large amount of revenue from a single smartphone game. If we managed the game alone, we would have made a lot more."
Smartphone/Tablet, Business/Marketing

Steam's Popular Upcoming list may actually be hurting developers 2
by Emma Kidwell [03.05.19]
Update While the Popular Upcoming list on Steam is a great place for developers to get their games noticed on the front page, the system might be causing more harm than good. 
Console/PC, Indie, Business/Marketing

Shakedown: Hawaii coming first to the Epic Games Store  
by Emma Kidwell [03.05.19]
Shakedown: Hawaii, the upcoming game from the developers behind Retro City Rampage, will be making its debut first on the Epic Games Store. 
Console/PC, Indie, Business/Marketing