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July 11, 2020
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Updates » Business/Marketing
Doom Eternal dev team were 'crunching pretty hard' during 2019 2
by Chris Kerr [01.23.20]
"We were crunching pretty hard most of last year. It goes in phases. We'll have one group of people crunching so the next group of people are teed up properly"
Console/PC, Production, Business/Marketing

Paradox has been quietly testing a DLC subscription service  
by Chris Kerr [01.23.20]
Paradox is quietly trialling a subscription service for expansions that could be used to alleviate its DLC woes.
Console/PC, Business/Marketing

Blog: How to give a really great GDC talk 2
by Gamasutra Community [01.23.20]
Writing a great talk is really hard. You have to make it informative, and convincing, and yet still fun. Plus, you have to keep a lid on your anxiety. Here are some tips I used at GDC 2019.
Business/Marketing

Video: Showcasing your indie game with the right messaging and video  
by Staff [01.22.20]
In this 2019 GDC talk editor Derek Lieu and marketer Dana Trebella teach a practical process to find your indie game's unique message, and how to explain the hook via strong visuals and trailers.
Indie, Business/Marketing, Video, Vault

Blog: Tips for time tracking In 2020  
by Gamasutra Community [01.22.20]
Game development veteran Niklas Gray outlines his plans for time tracking in 2020.
Production, Business/Marketing

Current Prison Architect developer Double Eleven opens Malaysian office  
by Chris Kerr [01.22.20]
British developer-publisher Double Eleven has opened its first overseas office in Kuala Lumpur, Malaysia.
Console/PC, Production, Business/Marketing

Tencent wants to fully acquire Conan Exiles developer Funcom  
by Chris Kerr [01.22.20]
Tencent has tabled a voluntary cash offer to fully acquire Conan Exiles developer Funcom, months after picking up a 29 percent stake in the studio.
Console/PC, Production, Business/Marketing

Blog: Video game marketing predictions for 2020  
by Gamasutra Community [01.22.20]
Here are a few things I see taking place in the murky marketing world supporting video games and companies near the video game industry in 2020.
Design, Business/Marketing

California claims $10 million gender discrimination settlement lets Riot off lightly 1
by Chris Kerr [01.22.20]
California state agencies claim a $10 million gender discrimination settlement proposed by Riot Games will let the studio off lightly.
Business/Marketing

Daybreak Games restructures internal studios around key franchises  
by Chris Kerr [01.21.20]
Daybreak Games has restructured its internal studios so it can better focus on the development of individual franchises.
Production, Business/Marketing

UK's top mental health nurse wants crack down on loot boxes 3
by Chris Kerr [01.21.20]
NHS mental health director Claire Murdoch claims the controversial monetisation method "sets kids up for addition" by effectively teaching them to gamble at a young age.
Design, Business/Marketing

Court overturns $10.1 million verdict against Nintendo in Wii Remote lawsuit  
by Chris Kerr [01.21.20]
A federal court in Dallas has overturned a jury verdict against Nintendo that ordered the company to pay $10.1 million to iLife Technology for allegedly violating its motion tracking patents.
Console/PC, Design, Business/Marketing

GTA developer Rockstar pushes back against UK tax abuse allegations  
by Chris Kerr [01.21.20]
Grand Theft Auto developer Rockstar has refuted the suggestion its abusing the UK government's Video Game Tax Relief initiative and dodging corporation tax.
Console/PC, Business/Marketing

Report: TikTok owner ByteDance planning big push into mobile games 1
by Chris Kerr [01.20.20]
TikTok owner ByteDance has been quietly building an internal game division so it can break into the lucrative mobile games market.
Smartphone/Tablet, Business/Marketing

Blog: Is your 21st century games career what you thought it'd be? 1
by Gamasutra Community [01.20.20]
Video game careers aren't straightforward. There are more paths than becoming a studio employee, growing a company, or shooting for the indie dream. How do you think yours will look in the '20s?
Business/Marketing

Tencent intends to further diversify investments outside of games 1
by Chris Kerr [01.20.20]
Tencent wants to step up its investment efforts outside the world of video games, and intends to "pay more attention to smart retail and payment platforms."
Business/Marketing

Unsubtle Rainbow Six Siege DDoS dealers hit with Ubisoft lawsuit  
by Alex Wawro [01.17.20]
Ubisoft has filed a lawsuit in California against a group it claims are in the business of selling access to services which can disrupt the servers of (among other things) Rainbow Six Siege.
Console/PC, Social/Online, Business/Marketing

Video Game Deep Cuts: 2020's Most Exciting, 1983's Most Breakout Games  
by Gamasutra Staff [01.17.20]
The latest highlights include a look at 2020's most anticipated PC games, 1983's 'breakout' game (fine, it's a book excerpt from a 1983 tome about Breakout!), plus looks at Android: Netrunner & more.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

Microsoft pledges to wipe out its carbon footprint by 2050  
by Chris Kerr [01.17.20]
Microsoft has outlined plans to not just reduce, but completely remove its carbon footprint in an attempt to combat the climate crisis.
Console/PC, Business/Marketing

Following Cyberpunk delay, CD Projekt Red expects dev team crunch 3
by Chris Kerr [01.17.20]
Cyberpunk 2077 developer CD Projekt Red has said that delaying the game until September won’t negate the need for crunch.
Production, Business/Marketing