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July 10, 2020
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Updates » Business/Marketing
Avakin Life developer Lockwood Publishing opens Lisbon studio  
by Chris Kerr [01.29.20]
The new office will apparently create 30 new jobs in the region and is due to officially open its doors in March 2020.
Smartphone/Tablet, Production, Business/Marketing

Untitled Goose Game dev will donate 1 percent of income to Indigenous Australians  
by Chris Kerr [01.29.20]
Australian developer House House has pledged to donate at least 1 percent of its income to the nation's Indigenous groups as part of the 'Pay the Rent' initiative.
Console/PC, Production, Business/Marketing

Dauntless dev Phoenix Labs acquired by Singaporean game company Garena  
by Alissa McAloon [01.28.20]
Garena has acquired Dauntless developer Phoenix Labs for an undisclosed sum, bringing the studio and its entire team of 100+ developers under the Singapore-based company's control.
Console/PC, Business/Marketing

The State Of Game Discoverability: January 2020 2
by Simon Carless [01.28.20]
Following my other recent pieces, I have a whole bunch of follow-ups and interesting links for this article which help define the state of game discoverability in January 2020.
Console/PC, Indie, Design, Business/Marketing

Sega will be at GDC 2020 to deliver a unique postmortem of the Genesis Mini!  
by Staff [01.28.20]
At GDC 2020 in March Sega Games' Yosuke Okunari and M2 CEO Naoki Horii will share insights into the inception and realization of the project that (in a sense) brought Sega back to the console market! 
Console/PC, Business/Marketing, GDC

PSA: Tomorrow's your last day to get your early registration discount for GDC 2020!  
by Staff [01.28.20]
Early registration for the 2020 Game Developers Conference ends Wednesday, January 29th at 11:59 PM Pacific, so take the opportunity to save money on your pass by registering now at a discounted rate!
Console/PC, Social/Online, Smartphone/Tablet, Indie, Serious, Business/Marketing, GDC

ArtCraft nets $11.7 million to boost Crowfall development ahead of launch  
by Chris Kerr [01.28.20]
Crowfall developer ArtCraft Entertainment has secured $11.7 million in funding as it prepares to officially launch the MMO.
Console/PC, Production, Business/Marketing

Rocket League left behind on macOS and Linux due to DirectX 11 shift 2
by Chris Kerr [01.28.20]
Rocket League developer Psyonix has explained its decision to end support for the MacOS and Linux version of the game.
Production, Business/Marketing

Get a job: Schell Games is hiring a Community Marketing Specialist  
by Staff [01.27.20]
Schell Games is looking for a skilled online community marketing specialist to build and grow communities for our original games, as well as our corporate channels. 
Business/Marketing, Recruitment

GDC State of the Industry: Most devs feel Steam's 30% cut isn't justified; many prefer 10-15% 1
by Staff [01.27.20]
The majority of the nearly 4,000 game makers surveyed for the GDC 2020 State of the Industry survey feel Steam's benefits don't justify a 30% revenue cut; learn more by downloading the free report!
Console/PC, Indie, Business/Marketing, Whitepaper, GDC

Nintendo is halting Wii repairs in Japan due to parts shortage  
by Chris Kerr [01.27.20]
Nintendo has confirmed it'll no longer be able to offer repairs for busted consoles in Japan, meaning those Wii owners in the region will have to take extra care of their beloved box.
Console/PC, Business/Marketing

There are better ways to learn about coronavirus, says Plague Inc. developer  
by Chris Kerr [01.27.20]
Plague Inc. creator Ndemic Creations has reminded players and media outlets that the game isn't a scientific model, and that there are better ways to learn about the recent Coronavirus outbreak.

Report: Disney is shutting down Storyscape developer Fogbank Entertainment  
by Chris Kerr [01.27.20]
FoxNext-owned narrative game studio Fogbank Entertainment has been shut down by Disney, according to a report by GamesBeat.

Blog: A Creature in the Well trailer analysis  
by Gamasutra Community [01.27.20]
Let's take a look at why Creature in the Well's gameplay trailer captures the games unique genre unlike anything else. Video with transcript included.
Console/PC, Business/Marketing

Google deal lands Activision Blizzard esports events exclusively on YouTube Gaming  
by Alissa McAloon [01.24.20]
The newly forged partnership also sees Activision Blizzard using Google Cloud as its 'preferred provider' for game hosting infrastructure moving forward.
Console/PC, Social/Online, Business/Marketing

Video Game Deep Cuts: Eternal Doom, Temtem Touryst  
by Gamasutra Staff [01.24.20]
The latest highlights include a look at new titles including Doom Eternal, Temtem & The Touryst, as well as pieces about Destiny historians, comedy in games, the state of video games in China, & more.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Serious, Programming, Art, Audio, Design, Production, Business/Marketing

GDC State of the Industry: Game devs shifting focus to next-gen consoles 1
by Staff [01.24.20]
Out today and completely free to download, the 2020 State of the Industry Report is packed with useful game industry insights gleaned from surveying nearly 4,000 game industry professionals!
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Serious, Business/Marketing, Whitepaper, GDC

THQ-owned Amplifier Game Invest opens new studio in Sweden  
by Chris Kerr [01.24.20]
Amplifier Game Invest has cut the ribbon on a new game development studio called River End Games in Gothenburg, Sweden.
Production, Business/Marketing

Koji Igarashi will share Bloodstained lessons learned at GDC 2020!  
by Staff [01.23.20]
At GDC 2020 in March veteran game developer Koji "IGA" Igarashi will present an in-depth look at what he learned while shepherding his first crowdfunded game project from Kickstarter to completion!
Indie, Business/Marketing, GDC

Digital Bros moves to acquire all Starbreeze assets from Smilegate  
by Chris Kerr [01.23.20]
Italian publisher Digital Bros has moved to acquire all of the Starbreeze assets held by South Korean developer Smilegate Holdings for $21.2 million.
Console/PC, Business/Marketing