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  • Editor:
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    Emma Kidwell
    Bryant Francis
    Katherine Cross
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Updates » Business/Marketing
One day in, Fortnite attracts 2 million downloads on Switch  
by Alissa McAloon [06.13.18]
Fortnite and its free-to-play Battle Royale mode have arrived on Switch with a bang, securing more than 2 million downloads in less than 24 hours.
Console/PC, Social/Online, Business/Marketing, E3

Come out to XRDC and get expert advice on designing games for VR arcades!  
by Staff [06.13.18]
It promises to be fascinating, especially if you're interested in the end-to-end pipeline of doing business with and optimizing games for VR arcades, so don't miss it at XRDC in October!
VR, Design, Business/Marketing

Analyst report: Xbox One install base at 39M as of March 2018  
by Chris Kerr [06.13.18]
Those figures would mean the Xbox One is someway behind the PlayStation 4, which had an install base of 76.6 million back in March.
Console/PC, Business/Marketing, E3

Fortnite has attracted 125M players in under a year  
by Chris Kerr [06.13.18]
Popular multiplayer shooter Fortnite has grown to 125 million registered players since launching less than year ago on July 25, 2017.
Console/PC, Smartphone/Tablet, Business/Marketing, E3

EA's Patrick Soderlund talks Anthem, loot boxes, and women in Battlefield  
by Kris Graft [06.13.18]
Electronic Arts' Patrick Söderlund explains the broad creative strategies at EA, giving us a rare birds-eye view of the motivations that drive EA as a game publisher.
Console/PC, Indie, Business/Marketing, E3

By 2019, Steam will no longer run on Windows XP or Vista  
by Alex Wawro [06.12.18]
After January 1st, Steam will no longer run on XP or Vista, and so anyone who owns your games through Steam and runs either OS will have to upgrade.
Console/PC, Business/Marketing

InnoGames to shut down Dusseldorf studio, move staff to Hamburg HQ  
by Alissa McAloon [06.12.18]
The German game developer InnoGames has announced plans to shut down its studio in Dusseldorf, roughly four years after setting up shop in the city.
Smartphone/Tablet, Business/Marketing

LawBreakers shutting down in September following Boss Key closure  
by Chris Kerr [06.12.18]
The news comes shortly after Boss Key founder Cliff Bleszinski announced the studio would be closing its doors.
Console/PC, Business/Marketing

Killing Floor developer Tripwire launches new publishing division  
by Chris Kerr [06.12.18]
The studio claims its publishing model will be "truly collaborative," and will encompass multiple genres across a variety of platforms. 
Production, Business/Marketing, E3

The sales & design thinking that gave SpyParty a strong launch  
by Bryant Francis [06.12.18]
We chatted with Chris Hecker, lead developer on SpyParty to explore what other developers can learn from the game's launch on Steam Early Access.
Console/PC, Design, Business/Marketing

Valve partners with Perfect World to bring Steam to China 2
by Emma Kidwell [06.11.18]
Steam China is in development thanks to a partnership between Perfect World and Valve.
Console/PC, Business/Marketing, E3

Ubisoft works with HitRECord to crowdsource assets for Beyond Good & Evil 2  
by Emma Kidwell [06.11.18]
Ubisoft is collaborating with the creative platform HitRECord to let developers contribute assets for Beyond: Good and Evil 2.
Console/PC, Business/Marketing, E3

Game Advocacy introduces '50 Over 50' list to combat industry ageism 4
by Alissa McAloon [06.11.18]
Game Advocacy has debuted its "50 Over 50" list that highlights 50 exceptional game developers over the age of 50 in the hopes of combating ageism in the game industry.
Business/Marketing

Devs say no Friday the 13th DLC due to copyright dispute  
by Emma Kidwell [06.11.18]
Future DLC for Friday the 13th: The Game is put on indefinite hold due to a long-running copyright dispute.
Console/PC, Business/Marketing

Two weeks in, Detroit: Become Human surpasses 1M sold  
by Staff [06.11.18]
Quantic Dream’s latest PlayStation exclusive narrative-based adventure has surpassed 1 million copies sold worldwide.
Console/PC, Business/Marketing

EA adds new releases to Origin Access via $100 Premier membership tier  
by Alissa McAloon [06.11.18]
EA is expanding its existing Origin Access program with a new $100-per-year membership tier that grants subscribers full access to new releases in addition to the company’s Access catalog.
Console/PC, Business/Marketing, E3

We Are initiative hopes to connect and inspire women in games  
by Chris Kerr [06.11.18]
The Entertainment Software Association has established the 'We Are' initiative to connect women with diverse backgrounds in the video game industry. 
Business/Marketing, E3

Xbox using machine learning to load Game Pass titles 'twice as fast' 1
by Chris Kerr [06.11.18]
The new feature uses machine learning to understand how people play, allowing it to identify which files are essential when starting a new game.
Console/PC, Business/Marketing, E3

Ninja Theory joined Microsoft to 'fly without the threat of falling down' 3
by Chris Kerr [06.11.18]
The Hellblade developer believes the move will allow it to "aim higher than we've ever dared, to really fly, without the threat of falling down."
Production, Business/Marketing, Video, E3

Keywords acquires game production outfit Blindlight  
by Chris Kerr [06.11.18]
Keywords Studios has acquired Hollywood-based game production outfit Blindlight for an undisclosed fee.
Production, Business/Marketing